Out of Ore cover
Out of Ore screenshot
Genre: Simulator, Strategy, Adventure

Out of Ore

Friday news report!

Friday news report!

Some more features coming in the next update!

The Timelapse recorder will now be replaced by a drone



This will give the possibility to make better timelapses aswell as way more control over the recording




there still is alot to include in the upcoming update but i will release info as we get it done!

Best regards
Christian

Friday news report!

Friday news report!

Apart from a bit of hotfixing for the latest update there has been quite alot of work on the next update,
some of that have included upgrading and fixing features.

The GPS/Excavation system have gotten a massive upgrade


The Bulk % is will now be on a screen in the truck like the IRL scales
(There will also be a bulk indicator above the gaugecluster that tells you the fill %)


The spider excavator has got updated controls


And the drill has also got the screen moved ingame to not clutter the screen as much



there still is alot to include in the upcoming update but i will release info as we get it done!

Best regards
Christian

Hotfix 0.18.1

Hotfix 0.18.1

*Dumper lag fixed
*Loaders filling tweaked
*Only producing dirt despite it being ore fixed
*Production multiplying ore fixed
*Other fixes

Best regards Christian

UPDATE 0.18 "Settings, UI & Dirt"

Update 0.18 "Settings, UI & Dirt" is finaly here!

The UI has been reworked to be more like other games, M for map, I for inventory etc

Inventory has been moved from Q to I (by default, old players will still have Q untill they reset or reassign)

Store is now P (Just like FS) So old players will have to reassign the P brake to Space or something

Map is now M, This would have interfered with the Cruise control but that got removed and will be replaced by a better solution in the next update


Changelog:

*improved dirt handeling
*Improved dirt lock
*Manual dirt lock
*optional bulk mode
*Gameplay options
*Gamepad buttons are now named "X button" for example instead of "Generic Button 1"
*Axis are now named "-Y axis" for example instead of "Generic axis 1"
*Ctrl hints now actully show what is mapped to them
*Improved visual design to make contrast better
*Inventory now is its own menu
*Map is now its own menu
*Store is now its own menu


Best regards
Christian

Friday News Report!



The upcoming update 0.18 "Dirt & General improvments" is on schedule and everything is still going according to plan and we are testing everything at the moment, the update is estimated to drop on 22/23th September

With this update i belive we can really bring the "digging" to a state where it feels great and "Alive" with both visuals and sound.

Thanks for being patient!


What we are working on & testing that will be included in the update:

*improved dirt handeling
*Improved dirt lock
*Manual dirt lock
*optional bulk mode
*Gameplay options
*Gamepad buttons are now named "X button" for example instead of "Generic Button 1"
*Axis are now named "-Y axis" for example instead of "Generic axis 1"
*Ctrl hints now actully show what is mapped to them
*Improved visual design to make contrast better


Best regards
Christian

Friday news report!

Friday News Report!




The upcoming update 0.18 "Dirt & Drivelines" will be slightly changed into "Dirt & General improvments" as we want to take a diffrent approch to implementing the new handeling and gearboxes etc, and we really want to get the Dirt update with the gameplay options out without dragging on for months,
We do need a couple of weeks to test the update but then i estimate it will drop on 22/23th September

Thanks for being patient!


What we are working on & testing that will be included in the update:

*improved dirt handeling
*Improved dirt lock
*Manual dirt lock
*optional bulk mode
*Gameplay options
*Gamepad buttons are now named "X button" for example instead of "Generic Button 1"
*Axis are now named "-Y axis" for example instead of "Generic axis 1"
*Ctrl hints now actully show what is mapped to them
*Improved visual design to make contrast better


Best regards
Christian

Friday News Report!

Friday News Report!

This week i have been working on adding options when creating a new game, some of them also exist in the settings menu in case you want to tune it after a while or have a save game you want to edit the difficulty on, The options are for Intrest rate, Xp Gain & Start Capital





Big thanks to everyone for being patient and supporting us while we make this as epic as possible!

Roadmap:




Best regards
Christian

Friday News Report!

Hello everyone!

The upcoming update will contain ALOT of fixes and upgrades aswell as quite a few features are making a comback! one of them being the dirt without the physical ore! we have finaly made a system that allows for much better swapping between dirt systems, the physical ore will also come with a lot of optimization





Big thanks to everyone for being patient and supporting us while we make this as epic as possible!

Roadmap:



Best regards
Christian

Game balance poll!

Hello everyone!

As we are working on the next update i would like to thank everyone for the support and feedback for last weeks update!

There will be options added for game difficulty, Xp, levels & Intrest rate but i to make those i want to know what you feel about what we have, Is it too easy? to hard?

STRAWPOLL ABOUT XP & INTREST:
LINK TO POLL

Roadmap:



Best regards
Christian

Hotfix!

Basicly the last hotfix but without the issue where demoing buildings caused a fatal crash

* Negative balance issues fixed
* Wall building offset placement fixed

Best regards Christian