This week we have worked with some significant updates and fixes that have been implemented in this patch!
Added Message System for Patch Notes: Stay informed about all the latest changes and improvements with our new in-game message system dedicated to patch notes. Now, you won't miss any important updates or enhancements. Fixed Character Hat Disappearance: No more disappearing hats! We've resolved the issue where character hats were mysteriously vanishing. Your character's style is now consistently intact. Excavator Spawning Issue Resolved: Say goodbye to the frustration of excavators spawning with the wrong model. We've fixed this glitch to ensure accurate equipment spawning every time.
Freebuild Snapping Disabled: For those who prefer complete freedom in construction, you'll be glad to know that Freebuild mode no longer snaps at all. Enjoy unrestricted creativity as you build without limitations.
Handtools Troubleshooting: Various issues with handtools have been addressed and fixed. You can now wield your tools without encountering any unexpected problems.
Other Small Fixes: We've tackled several minor issues across the board to ensure a smoother gaming experience overall. From minor glitches to small inconveniences, we've ironed out the kinks to enhance gameplay.
Preparation for Next-Gen Arrival: Exciting things are on the horizon as we prepare for the arrival of the next generation of equipment. Get ready for advanced features, enhanced performance, and cutting-edge technology.
GPU Performance Boost: Experience improved performance with optimizations geared towards your GPU. Enjoy smoother graphics and enhanced gameplay as your hardware runs more efficiently.
The Next gens are also making good progress, Next friday news will showcase the full extent of that progress (along with many other things like trucks and MP), There is a chance the coming update is a "triple" or "twin" update with multiple roadmap things coming in one update
The DLC will be released later today if everything goes to plan for those intrested in that
Stay tuned for more exciting developments and enhancements in the future!
Best Regards, Christian & The Team
RoadMap:
Friday news report!
Hello!
This week we have been wrapping up all features around the Next gens, this includes the ability to wash them, service/repair them and a new delivery system, and if everything goes to plan next gens are 2-3 weeks out (all next gens exept wheelloaders and dozers due to them still being made)
Powerwashing a EX500 Next gen
The equipment section of the store has grown a bit with all new (and used) vehicle parts
There is also a new message system added so we can share patch notes and other messages
The Message system was also the last thing we needed before releasing the DLC so that is also coming very soon
Stay tuned for more updates! ːsteamhappyː
And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots ːsteamhappyː
Best Regards, Christian & The Team
RoadMap:
Friday news report!
Hello!
This week we'll be sharing another sneak peak of the development of next-gen vehicles. This time its the revamped interior with added movement for levers, door and other incab items.
Excavator Interior
Dumper Interior
The release of the Next Generation Vehicles will happen gradually as we finish each one. These vehicles will showcase new hydraulics, attachers, physics, and various other improvements.
Stay tuned for more updates!
And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots ːsteamhappyː
Best Regards, Christian & The Team
RoadMap:
Friday news report!
Hello!
We hope you enjoyed Update 0.21 "Workbenches," launched last week!
This week we both rebalanced and hotfixed some issues with the worbench update aswell as patching other non workbench related stuff that was bothering us. If there's anything else you'd like us to fix, please let us know in the Discord server.
In the weeks ahead, we'll be focusing on the development of next-gen vehicles. The rollout of the Next Generation Vehicles will occur progressively as we complete them. These vehicles will feature new hydraulics, attachers, physics, and numerous other enhancements. Stay tuned for more updates! ːsteamhappyː
2024 Next Generation Vehicles
2023 Current vehicles
And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots ːsteamhappyː
Best Regards, Christian & The Team
RoadMap:
Small Patch 0.21.1379!
- When you destroy a workbench, it now returns its items to your inventory - You will now receive XP from workbenches - Fixed a game freeze that occurred when reaching the end of the map - Resolved a control conflict where using the dump trailer's tipper/tailgate also unintentionally moved the camera - Fixed an issue with long material names extending beyond the drill display boundary - Fixed an issue where sound from the steel mill did not fade out - Fixed an issue where the escape button was unresponsive in certain menus - Fixed multiple spelling mistakes - Fixed an issue with the underground loader's bulk mode not functioning properly - Fixed an issue preventing the underground loader from driving while operating the loader - XP rewards for Company jobs now follow the size of the job - Fixed screen resolution not applying - Added button for resetting the company progress - Rebalanced the XP for selling - Rebalanced the XP for hand tools - Fixed collision problems with LW1660 & LW2350, should no longer get stuck during turns when close to obstacles - Fixed an issue where buying multiple of the same vehicle only delivered one despite charging for all - Company funds transfer limited - Fixed an issue where the sell menu failed to refresh after items were removed from the inventory - Fixed issue where you could interact with character while being in store & map - Added Cement, Dimond and Ruby refining to the small washplant
Best regards Christian & The team
Small patch 0.21.1377
Added so you get XP from selling items in the store Reworked FPV camera to stop people from being motion sick Drill now showing name of the ore
Best regards Christian & the Team
Hotfix out for 0.21.1376
Fixed vehicle inventory saves misalignment for old save games Fixed the build mode text Gridmode fixed Default Sellpoint in the Mine town map removed (so you can place it wherever you want) Default building in the tutorial map fixed
Best regards Christian & the Team
Hotfix 0.21.1375
Fixed split inventory stack (shift + left click) Fixed sledge/demolish not removing buildings Fixed wood walls in wood workbench having different requirements Fixed steel mill small gearbox requiring more resources than gearbox Fixed water barrel Fixed light slots still appearing after exiting the equipment tab or exiting the vehicle Fixed mode settings not appearing correctly in game settings after creating a new save-game Fixed vehicle inventory not saving when exiting the game Fixed issue where splitting stacks in vehicle light slot caused half the stack to get deleted Fixed issue where the mouse cursor didn't appear in the store menu in some cases. Fixed an issue that allowed opening game menus while in the pause menu Fixed items in store cart not being saved Fixed issue where the ESC button was unable to close menus Fixed drop item on inventory gaps return item to original position Fixed issue with selling ores directly to a sell point from a character Vehicle light slots will now accept only 1 item. If you move a stack to the slot, it will place one item in the slot and return the rest of the stack to the inventory Added functionality to take only one item from a stack using right click + drag Changed default max stack size from 1000 to 9999 Made it possible to remove boulders with the sledge Reduced the amount of XP you get from using the pickaxe Adjusted character speed Added fast pickaxe Added fast shovel Added fast sledge
Best regards Christian & the Team
Hotfix 0.21.1374
there will be another hotfix in about a day with the fix for the stack splitting and a optional faster way to demo and dig
- Company Job quests fixed - CoalMap sellpoint fixed - Tutorial Ore fix - GPS location fix - GPS not being addable fixed - Smoothing speed tweaked - Toolbar in vehicle fixed
Update 0.21 out! "Workbenches"
The Workbench update 0.21 is finaly here!
This is one of the bigger patches that is laying the foundation for whats coming in the future. ːsteamhappyː
• Designed a new map specifically for the tutorial. • Introduced an optional starter map featuring a physical store and fuel tank. • Developed a quest menu, with quests designed as optional "side hustles." • Enabled the placement and construction of a sell station, similar to the coal plant. • Introduced workbenches for crafting build blocks, and creating parts. • Improved inventory systems. • Revamped the store for easier navigation, including adjustments to prices, quantities, and timings. • Enhanced animations and handtool usage to make the character feel more "alive." • Added the ability to play/create your own company. • Implemented options for a custom logo and name. • Enabled fund transfers to and from the company account in saves. • Company level progression now aligns with the company itself, not the save. • Provided information on conveyors to simplify understanding of store functions. • Made significant progress on the "back-end," laying the foundation for optimization, multiplayer, and additional features. • Corrected grammatical errors. • Fixed the big loaders collisions • Conveyor collisions improved • Added sounds and effects to varius things • other smaller fixes Next up now is the next gen vehicles! ːsteamhappyː