Thank you for supporting Outrider Mako. It's been 4 years since our last news post at the end of 2020, and we're finally seeing the finish line! Outrider Mako is scheduled to release in 2025, and we'll announce more details when the time comes.
Here's a new trailer with the newest gameplay footage. We can't wait for you to fight our favorite boss, Yabi!
Alongside today's announcement, we're pleased to have gotten new keyart from the illustrator and animator kantaro!
In order to share Outrider Mako with you all as soon as possible, Asamado Games has been fueling development with his life over the last few years. Please wishlist the game and continue to show your support, and please look forward to further announcments as well!
Outider Mako Development Progress as of December 2020.
Dear fans,
Thank you for your continued support for Outrider Mako.
Originally, the title was planned for a 2020 release but as we explained here, as this is creator Asamado Games' first time making a game, it is taking longer than expected to adjust all the settings in Game Maker Studio.
Game system wise, the title is currently around 70-80% complete. From now on Asamado will continue developing the remaining 20-30% while also fixing issues that are raised through test playing.
As the focus has been on the game system development up until this point, work still needs to be done from a content perspective. Currently, "the world design and the expression has been evolved to a much higher level from the playable demo at TGS 2019, now I will begin adding more contents while maintaining this level of quality." according to the developer.
The following game system elements have been improved over the demo.
Shop feature.
Collectible handling and placement.
Player movement.
Player attacks.
The effect of the time of day or weather on the game.
Workbench actions (crafting etc.)
Puzzle solving components.
Dialogue system.
Overall animations and production.
Delivery centre contents.
HUD and UI.
Tutorial.
A comment from Asamado Games:
Release has been postponed unfortunately but don't worry, it's not that there are problems with development, that has been progressing.
The issue came with brushing up the game system elements, which took way longer than I was expecting, and therefore has led to a delay in the development shcedule.
I will continue developing at top speed in order to get it to players as soon as possible.
We at PLAYISM have all played the new and improved version and we can guarantee that the quality has come on leaps and bounds since the demo last year, so please look forward to it.
We will continue updating you on development progress through Asamado Games and PLAYISM social channels as before and we are looking forward to the day everybody gets to play Outrider Mako.
The charm of Outrider Mako, first ever solo project from developer Asamado Games
[previewyoutube="KbZMh3aFcMc;full"]
Outrider mako is a top down 2D Action game by solo developer Asamado Games. Mako is roped into working for the Bumon Delivery Corporation in the world of the gods, Mayoi. She is told that if she continues to complete her assignments and collects enough stamps that she will be able to return to her own world...
Mako has garnered several awards and nominations thus far:
The Gadget Tsushin Award at BitSummit 7 Spirits.
Nominated for the Dengeki PlayStation Indie Game Category at Tokyo Game Show.
Nominated for the Best Overseas Game Category at Indie Play.
The playable character Mako must solve the puzzles around the world map in order to explore new areas and collect the goods she is assigned to deliver. By delivering goods to the various Gods, you can receive Blessings which will improve your abilities, giving you an edge in combat while exploring.
Game Features
Japanese style pixel art.
Unique gameplay feel built up over countless cycles of trial and error.
Dynamic combat where you can Pounce on top of your enemies and cover them with pink Slime to hinder their movement.
Believe it or not, it took over a year to get this Pounce mechanic right. In this demo you can play the first stage of the game. It is difficult to convey the feeling of this mechanic so please give it a go yourselves in this demo!
Development background
・The developer, Asamado Games, used to be a designer. Everything in the game has been developed solo, apart from the Japanese font. This is my first game project as well as my first experience with pixel art. It is also my first time using Game maker and I have had to learn everything from scratch. It took me three years from starting the project to being able to show it off for the first time in 2019.
I was already a middle aged man when I started making this game. I didn't really think about if I was too old to start making games or anything like that. I just thought to myself suddenly, man I really want to make a game.
I have put a lot of painstaking hours into making the movement animations smooth and I focused particularly on connecting the movements so they look natural.
My work ethic is based on the concept of gathering resources for a long winter. I enjoy the feeling of working bit by bit on my project, and building up to the final product. While playing games like Minecraft and the Tomorrow Children, I thought to myself. All I'm doing is digging holes and gathering stuff, but this is really fun. This made me feel like if I made a game then I would definitely want it to have a collecting aspect to it.
The cathartic nature of just collecting stuff + Souls-like grueling combatis what I'm aiming for with this title.
On Asamado Games
Below is a message from Asamado Games.
I remember as a kid playing Fantasian, Hydlide and Xanadu that I read about in BASIC Magazine on the X1.It inspired me to start making music at a very young age.
I remember completing Dragon Quest 1 on my NES and watching the epic credits, crying for the first time playing games thinking to myself why wasn't I on the staff credit list! I must admit I was a little disappointed.
I bought a PS1 but ended up not playing it so much at which point I found myself moving away from games. Many years later, when I was no longer in my youth, I jumped back into games with the likes of Fallout 4 and Dark Souls on PC. And it kind of jolted me into thinking, I don't just want to play games, I want to create them. So it was that I started my sudden journey into the world of game development.
I had to get back into mathematics and English so I could learn to program. As a result it is taking longer than I ever could have imagined to make this, especially as I am doing it solo. But I have vowed to myself that I will produce something that I find thoroughly satisfying.
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You can check Asamado Games' development journal for Outrider Mako on Steam News or:
Max 80% Off Steam Golden Week Sale Now On! Including titles going on Sale for the first time!
Dear Fans,
Golden Week is about to start in Japan and so Steam will once again be holding a Golden Week Sale.
PLAYISM titles will be available at up to 80% off. This sale will include some titles only just released in February and March!
Giraffe and Annika 20% off
Recently announced for release on Nintendo Switch and PS4, heartwarming adventure rhythm title is on sale for the first time on Steam!
The phenomenal soundtrack is also on sale, with a nice bundle available too!
Record of Lodoss War: Deedlit in Wonder Labyrinth 20% off
After setting the old school anime community a buzz with the release of a trailer, this Lodoss metroidvania title finally entered early access this March. Available for the first time on Sale now!
The title has overwhelmingly positive reviews so far following in the steps of the previous title from Team ladybug, Touhou Luna Nights.
Your average everyday deer game, DEEEER Simulator 20% off
Extend your neck and hook onto stuff with your antlers, swing about town and enjoy your deer life.
Recent updates include a Dog police officer and a collaboration with I am Bread which introduces a toaster which transforms your deer into a slice of bread.
A near infinite combination of stats and effects for weapon drops.
Mix and match your loadouts to draw out the full potential of your gear.
The utterly dope soundtrack, containing 12 tracks produced by developer Grayfax Software, is also available on sale. Overflowing with 90s Hip Hop vibes, this is a great opportunity to pick it up bundled with the game.
Dear Fans, We have some updates on the development of Outrider Mako!
Wetland Brawl.
Outrider Mako will feature a variety of locations such as grassland, rocky areas, forests and wetlands. This is an example of rainy wetland.
You can see the characters reflected in the puddles.
Apologies for the technical explanation but instead of using a new surface, to avoid increasing graphics on the texture page (which would be a nightmare), we used several layers to achieve this effect. This allows for simpler processing and less hassle overall.
[previewyoutube="G4qDokHXWlA;full"]
Take flight and dive on your enemies.
In Mayoi, even humans can fly.
[previewyoutube="VvRtji6BVCg;full"]
Well, not all the time, you will be able to take to the air under certain conditions and places.
You wil be able to reach areas that were inaccessible and view areas that you've not been to yet. If you couldn't beat some enemies head on you may fair better attacking from above.
Anyway we are steaming ahead with development. Currently we are focusing on expanding the map. We will continue to update you on development progress so watch this space!
*As this game is under development, please be aware that the information provided here may change or be removed entirely from the final product.
Stay home and play some games! PLAYISM titles 80% off in Steam Weekly Sale!
Dear Fans,
Steam recorded the largest ever number of concurrent users over the weekend. Over 20 million users!
It is great to see everyone making the best of a bad situation.
So, in the hopes that we can expand everyone's game collection,
PLAYISM titles are available at up to 80% off in the Steam Weekly Sale!
We hope you find something you like to pass the time!
Currently also on early access launch sale
Record of Lodoss War: Deelit in Wonder Labyrinth
along with previous Team Ladybug title Touhou Luna Nights and its soundtrack
are also on sale!