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Genre: Indie

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Update 3.21.0

Upgrade System



  • Changed the requirements for mastering the LIFESTEAL, DESOLATION skills
  • Added the TRIPLE JUMP skill
  • Added to get the LIFE with points
  • Added reward for completing a level without taking damage
  • Now points do not expire after character death

Makeup / Bugs



  • Changed a structure of level 6.4
  • Changed default controls for combat moves
  • Added a delay in the air near a wall when pressing the direction button
  • Fixed a bug due to which the timer value was saved after the death of the character
  • Fixed a bug that caused the widget to appear in a loop after the character died from presses
  • Fixed a bug due to which the sound from retractable spikes was summed up

Update 3.20.0

Time Record System



  • Added timer
  • Added time record table

Enemies



  • Added healthbar for bosses

Makeup / Bugs



  • Changed the structure of levels slightly
  • Removed part of level 4.1
  • Removed shield of Green Ninja
  • Increased maximum health points of Green Ninja
  • Added notice at getting Life and Power
  • Added hint of using Selfhealing and switching weapon for the keyboard
  • Added description of icons in upgrade window
  • Fixed melee attack animation of enemies

Patch 3.19.4


  • Changed the structure of levels 3, 5, 6 slightly
  • Removed the fog at level 6
  • Changed the shape of enemy energy shields
  • Increased the size of knockback animation for Boss 5
  • Removed the sound of taking damage from Boss 5 knockback while parrying
  • Added Boss 5 knockback warning animation
  • Added Boss 6 materialize warning animation
  • Added Boss 6 melee attack warning animation
  • The stamina bar is better synchronized with the parry and dash cooldowns

  • Fixed animation bug for red ninjas on level 4
  • Fixed a bug that caused Boss 6 patterns to overlap
  • Fixed a bug that could allow to restore health after the death of a character
  • Fixed a bug that could allow to return 2 health points for one use of LIFESTEAL
  • Fixed a bug that caused the amplitudes of the jump and knockback were summed up

Patch 3.19.3


  • Decreased collision size of energy pillars for Boss 5
  • Boss 5 energy pillars no longer deal damage during INVULNERABLE DASH
  • Boss 5 knockback no longer deals damage while parrying
  • Changed the structure of Boss 6 sublevel
  • Decreased collision size of energy waves for Boss 6
  • Boss 6 energy waves no longer deal damage during INVULNERABLE DASH
  • Modified Boss 6 mechanics
  • Added a time buffer at walking off the ledge, after which jumps are counting starts

  • Fixed a bug that sometimes disabled controls after exiting upgrades menu

Patch 3.19.2


  • Changed the structure of level 3 slightly
  • Decreased music volume by 20%
  • Increased the size of knockback animation for Boss 5
  • Increased maximum range for ranged attack
  • Increased parry duration by 0.5 seconds
  • Decreased the cooldown of stamina after using parry by 2 seconds

  • Added the option to select levels from the pause menu

  • Fixed a bug that turned around the character 180 degrees after going to level 4.3
  • Fixed a bug that could not allow to display the HUD hints