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Genre: Shooter, Simulator

Overload

Major Update: Version 0.2 (Build 18)

We are excited to release some major new Early Access content with a full campaign level, lots of gameplay improvements, and our best challenge mode level yet. This update also includes additional tweaks and bug fixes listed below. If you don’t see the update, restart Steam and it should be visible.

1st Single-player Level



Full-size campaign single-player level: Outer Moons 3 (final name to be revealed later). This level is mostly complete in terms of gameplay, geometry, and texturing. It represents a fairly low difficulty and complexity level, as it is intended to be the 3rd (of 15) level in the game. Later levels are up to 2x larger (on average). Regardless, some use of the automap may be required. Note that story features (such as the full briefing, in-level voice/story, and ending) are deliberately withheld.

New features seen in this level:

  • Cryo Chambers
  • Energy Centers
  • Lockdown Event


Challenge Mode Features/Content
The single-player level isn't all. Challenge Mode gets some great new content as well.

  • New Challenge Mode Level: Hive
  • New Weapon: Nova missile
  • Local Leaderboards


Additional Improvements and Fixes
Finally, we've improved other aspects of the game in response to community feedback (and our desire to make the game awesome):

  • Graphics brightness option
  • Vive recenter key (F5) fixed
  • Performance optimizations especially with large numbers of bots and projectiles
  • Robot balance changes to Titan, Guardian and Scorpion
  • HUD tweaks
  • Control configuration changes: remapping weapon select buttons, dedicated smash attack button, new advanced control options
  • Various minor fixes


We'll keep an eye on the forums for feedback, as well as updating the game quickly if we need to make any critical fixes. We're already working on the next major update, so look for more info on that coming soon.

Build 8 (small fixes) released! 1st patch notes!

Build 8 was just released on Steam. If you don't see the update, restart Steam and it should be visible. This fixes a number of small issues:

* Improved mouse control when VSync disabled.
* Show CM variant (Countdown/Infinite) on briefing (next to difficulty level).
* Removed ability to play Challenge Mode on Insane from Leaderboards screen if Insane still locked.
* Increased timeout time on leaderboard.
* Reduced size of large text on leaderboards.
* After playing Challenge Mode, leaderboard now shows Countdown/Infinite based on what you just played.
* Fixed weapon select keys affecting powerup outlines.