1st Single-player Level
Full-size campaign single-player level: Outer Moons 3 (final name to be revealed later). This level is mostly complete in terms of gameplay, geometry, and texturing. It represents a fairly low difficulty and complexity level, as it is intended to be the 3rd (of 15) level in the game. Later levels are up to 2x larger (on average). Regardless, some use of the automap may be required. Note that story features (such as the full briefing, in-level voice/story, and ending) are deliberately withheld.
New features seen in this level:
- Cryo Chambers
- Energy Centers
- Lockdown Event
Challenge Mode Features/Content
The single-player level isn't all. Challenge Mode gets some great new content as well.
- New Challenge Mode Level: Hive
- New Weapon: Nova missile
- Local Leaderboards
Additional Improvements and Fixes
Finally, we've improved other aspects of the game in response to community feedback (and our desire to make the game awesome):
- Graphics brightness option
- Vive recenter key (F5) fixed
- Performance optimizations especially with large numbers of bots and projectiles
- Robot balance changes to Titan, Guardian and Scorpion
- HUD tweaks
- Control configuration changes: remapping weapon select buttons, dedicated smash attack button, new advanced control options
- Various minor fixes
We'll keep an eye on the forums for feedback, as well as updating the game quickly if we need to make any critical fixes. We're already working on the next major update, so look for more info on that coming soon.