Oversight cover
Oversight screenshot
Genre: Strategy, Turn-based strategy (TBS), Indie

Oversight

Oversight 0.40.2

Fixes a bug that caused multiplayer games to crash.

Oversight 0.40.1

Bugfix that was accidentally left out of the 0.40.0 build.

Oversight 0.40.0

Gameplay



  • Adds assassination mechanic.
  • Adds commission mechanic.
  • Replaces infiltration with wiretap.
    - Created on sector nodes (2AP).
    - Moved once per turn for free.
    - Destroyed by background checks.
    - Reveals all passing messages (without the ability to disrupt).
  • Adds fog of war mechanic.
  • Changes recruit to occur mid-connection.
  • Reverses the direction of travel of intel.
  • Removes automatic loyalty from director.
  • Changes intercepted messages to show the agent they are coming from and traveling to (instead of the full path after the point of interception).
  • Changes intercepted messages to no longer show the sector they are traveling to/from on the icon.
  • Changes wiretap cost to 2AP.
  • Changes paying enemy agent cost to 2AP.
  • Changes cost of add loyalty to 2AP.
  • Allows background check on own director.


Features



  • Revises tutorial to make it clearer.
  • Adds section to tutorial to expalin re-routing a message.
  • Autohides alerts a short time after a new turn starts.
  • Increases the speed of the action button animation.
  • Adds animations to the start-of-turn sequence.
  • Adds animation to the pending action list.
  • Adds link to Discord server to the main menu menu screen.
  • Adds button to the main menu screen to show this popup.


Bugfixes



  • Fixes "reduce loyalty" showing as "increase loyalty" in the pending action list.
  • Fixes disrupted messages not showing their path on hover.