<*> Bots can now move and shoot at the same time.
<*> Bots will now react to flash-bang and explosive arrows.
<*> Increased base player speed by 12.5%
<*> Lowered player speed when moving with a notched arrow by 25%.
<*> Added in-game options menu and scoreboard to the bow hand (hold hand over to open).
<*> Changes to forward spawn layout.
<*> Added LIV support.
<*> Fixed arrows sometimes not hitting bots.
<*> Fixed super-sampling setting.
<*> Fixed an issue where power-ups would sometimes stop spawning.
<*> Fixed arrows sometimes not sticking at very short ranges.
<*> Fixed fading and flash-bang arrows not working.
<*> Fixed an issue where the screen could go black at the end of the game.
<*> Fixed Oculus Touch using wrong voice chat button on SteamVR.
Easter update, bots assemble!
The Easter update brings many features and fixes but the main feature is bots!
No more games with less then 6 archers!
Bots mark 1 are of the assembly line and ready to fight you in the arena.
These bots are simple but they will learn and future version will be more and more formidable but don't underestimate them.
Play against bots alone or with friends or use them to fill up empty spaces when you don't have 6 online.
Other features:
Players can now join rooms through room codes.
Players can now kick other players that a clogging up the lobby.
Secret Easter Eggs.
Fixes:
Increased player speed.
Changes to scatter arrow making it spread more to be more effective in close range and less at far range.
More settings in the setting panel including sound settings.
Fixes to movement and interaction on Vive and Windows MR.
Fixes to friend list, should always be visible now.
Changed lobby layout.
Multiple smaller fixes.
oVRshot 0.3.3 Alpha Released!
This update includes the first version of bots, as well as other tweaks and changes. Please keep in mind that this is the first released version of bots and that they will become smarter and use better strategies as we go.
Changelog:
Added bots.
Added vote kick to the lobby.
Added joining lobbies by room code.
Added new settings for master/music volume.
Enabled Easter mode.
Slightly increased movement speed.
Tweaked volley arrow to be less effective at long range.
Fixes to friend list.
Changed lobby layout.
Fixes to movement and interaction on Vive and Windows Mixed Reality headsets. Please let us know if there still are issues.
Other bug fixes.
oVRshot 0.3.2 Alpha Released!
Changes:
Added always-on voice chat settings.
Fixed Touch controllers using wrong input set running OpenVR.
Increased explosive arrow cooking time.
Reduced shield arrow duration.
Fixed smooth rotation.
Possible fix for some players floating up in the air. Please complain loudly if this issue still persists.
Tweaked touchpad input for the Vive
Added bats.
oVRshot 0.3.1 Alpha Released
This patch changes how the forward spawn works and addresses a number of issues.
Changes
Forward spawn now uses a separate spawn room.
Tweaked trackpad input on Vive to make it easier to control.
Fixed quiver zone trigger being offset on Vive, allowing Vive users to shoot much faster than others.
Added light models to level.
Lobby now uses all red team colors.
Improvements to lobby UI to make matchmaking easier.
Fixed an issue where unconfirmed quality settings could sometimes be saved.
Fixed capture points sometimes displaying the wrong icon.
Scheduled play sessions
Hi everyone we will have planned play sessions going forward on weekdays at 7pm GMT and 7pm EST where a min of one dev will be on.
We encourage you to join at these times or coordinate times better fitting for you with the community using https://discord.gg/R5rtUzf
oVRshot now out in early access
oVRshot is now out in early access on Steam!
Ready your bow arm and join your friends in the arena!!!
Best regards,
The oVRshot team!!!
oVRshot 0.3.0 Alpha Released
This update marks oVRshot entering Early Access and includes the following changes:
Added several new textures.
Fixed several issues related to lobbies and matchmaking.
Flash and explosive arrows no longer kills through walls and platforms.
Updated the forward spawn shield.
Fixed several holes in the level.
Bug fixes.
oVRshot 0.2.72 Released
This patch includes the following changes and fixes:
Fixed match failing to start the second round in some cases.
Added a setting to swap locomotion/rotation hand.
Upped explosive arrow radius from 4.5m to 5.3m.
Upped forward spawn time from 40s to 1m 20s.
Improved the performance of smoke arrows.
Improved hit detection with the arm shield.
Fixed overtime not working correctly.
Added several new textures.
Improved LOD distances.
Other bug fixes.
oVRshot 0.2.71 Released
This patch fixes a number of game breaking issues.
Fixed players sometimes spawning in with a black screen.
Fixed players sometimes spawning in the wrong spawn.
Added setting to switch which hand controls locomotion/rotation.