Oxygen cover
Oxygen screenshot
Genre: Simulator, Strategy, Indie

Oxygen

v[1.028] Update

Hi everyone,

Now we have a new map!

It's Turquoise Ocean!
The map has a long coastline on the north side and a long river on the east side. The Oxygen Center is located on the north side of the map and near the lakes.







Have fun!

Turquoise Revival Games

United Penguin Kingdom is OUT NOW!

Free Prologue is OUT NOW!

Wishlist our next game | United Penguin Kingdom

Hello everyone,

Our next game, United Penguin Kingdom, is here!
Wishlists and follows are super welcome.

About the game:
United Penguin Kingdom is a city-building game where you build a penguin settlement and satisfy the various needs of your penguins while dealing with seals and killer whales. Enjoy the growth of your settlement, become the king, and lead the United Penguin Kingdom.

Thanks for checking out!

Cheers guys!

https://store.steampowered.com/app/2635350/United_Penguin_Kingdom/

https://store.steampowered.com/app/2635360/United_Penguin_Kingdom_Huddle_up/

Wishlist our next game | United Penguin Kingdom

Hello everyone,

Our next game, United Penguin Kingdom, is here!
Wishlists and follows are super welcome.

About the game:
United Penguin Kingdom is a city-building game where you build a penguin settlement and satisfy the various needs of your penguins while dealing with seals and killer whales. Enjoy the growth of your settlement, become the king, and lead the United Penguin Kingdom.

Thanks for checking out!

Cheers guys!

https://store.steampowered.com/app/2635350/United_Penguin_Kingdom/

https://store.steampowered.com/app/2635360/United_Penguin_Kingdom_Huddle_up/

v[1.027] Update

Hi everyone,

Thank you so much for your feedback and support.
Here are the new features, improvements, and some fixes:

1) Annual Report - Reward


Added a new reward for Annual Performance. In the Annual Report, you’ll get uniforms or Kevlar suits depending on your performance. If an extra Vote of Confidence level is achieved, you’ll receive Kevlar suits.



2) Task Details


We’ve added the task details to the “Upcoming Task Widget”. Now you can see the targets and then decide to accept/postpone/decline.



3) Quarry


Quarry roof rotating-mesh location fixed. Quarry mesh had a rotating mesh issue. It’s fixed.



4) Ruin Filter


Ruin filter’s outline material is improved. Selected ruins look clear.



5) Improved “Add Road”


Improved the Add Road Function. It’s now possible to start “Add Road” from an existing road.



6) “No Crack” Difficulty Option - Extra Coal


"No Crack" option gives extra coal by default.



7) Ambient Lighting - UI


Ambient lighting in the main menu, options menu, loading screen, and new profile menu have been increased.



8) Fixed the “Mouse Lagging” issue


We’ve fixed the “Mouse Lagging” issue.



9) New Mouse Cursors


We’ve added new mouse cursor types. You can find them in the Options Menu (Gameplay section).



10) Mouse Cursor Size


New mouse cursor size options can be found in the Options Menu (Gameplay section).



11) Mouse Settings


There is a new setting for the mouse: Invert Mouse Rotation.



12) Camera Settings


Here are the new settings for the camera movements:
- Invert Camera Zoom
- Camera Keyboard Sensitivity
- Camera Rotation Sensitivity
- Zoom Sensitivity

These settings can be found in the Options Menu (Gameplay section).




Thanks again for your feedback and suggestions!
We'll continue updating the game towards your feedback.

All the best
TR Games

v[1.025] Update

Hi everyone,

Thank you so much for your feedback and support.
Here are the new features, improvements, and some fixes:

1) Update/Convert Roads


You can convert all completed roads to any selected type from the roads section of the building menu.

[Make all roads Lighted Road]
You can convert all completed roads to Lighted Road if you click this button from the buildings menu roads section.


[Make all roads Stone Road]
You can convert all completed roads to Stone Road if you click this button from the buildings menu roads section.


[Make all roads Dirt Road]
You can convert all completed roads to Dirt Road if you click this button from the buildings menu roads section.


2) Remaining Time Bar on Task Menu


The remaining time of tasks is shown with a bar on the task menu. Also, it’s written next to the task title.



3) Demolish Building - Pop up


Extra info added to demolish building pop-up menu. Construction Costs and Salvaged Resources of the building are shown.



4) Event Log Notification Sound Mute/Unmute


There is a new button on Event Log to mute/unmute the notification sound.





Other fixes and improvements:
*Camera focussing issue fixed by expanding the map limits
*Daily Status - storage demolish issue fixed

Thanks again for your feedback and suggestions!
We'll continue updating the game towards your feedback.

All the best
TR Games

v[1.019] Update

Hi everyone,

Thank you so much for your feedback and support.
Here are the new features, improvements, and some fixes:

1) New Shortcut for “Assign the maximum number of workers available”





Now you can use a shortcut for assigning the maximum number of workers available.
[U] key by default



2) Event Log Cleaning Button Sound


Event Log delete sound class is changed. Now it’s in the UI Volume settings.



Other fixes and improvements:
*Task save-load issue fixed.
*Deleting all save files in-game was breaking current-profile. It's fixed.
*Various localization fixes and improvements

Thanks again for your feedback and suggestions!
We'll continue updating the game towards your feedback.

All the best
TR Games

v[1.014] Update

Hi everyone,

Thank you so much for your feedback and support.
Here are the new features, improvements, and some fixes:

1) Sick Settler's Workplace


You get a notification in the Event Log when there is a settler who gets sick. Now it's also possible to see sick people's workplaces in the Event Log.
Also, you can click on it and go to the corresponding building.



2) Building Menu Size Info


Now you can see the size information of the buildings in the building menu.



Other fixes and improvements:
*Tree dome indicator issue for construction building during tree placement cancellation fixed
*Various localization fixes and improvements

Thanks again for your feedback and suggestions!
We'll continue updating the game towards your feedback.

All the best
TR Games

v[1.013] Update

Hi everyone,

Thank you so much for your feedback and support.
Here are the new features, improvements, and some fixes:

1) Vote of Confidence Difficulty


There is an OFF option for the Vote of Confidence. If you don't want to be evaluated at the end of each year, you should select OFF for Vote of Confidence. As you know, in case of failing the annual target level, your settlers may leave you.
Vote of Confidence shows your leadership performance. When easy is selected, your Vote of Confidence levels up simply. When it's off, there won't be any target level being evaluated at the end of each year.



2) Tree Dome Yellow Indicator


During building placement, it's possible to see if the building will be under the tree dome.
If the building has a yellow tree image on it, it means that "When the tree dome reaches a certain size, this building will be covered and not consume energy."
(As you know, when a tree reaches 80% vitality, it generates a tree dome. A tree dome reaches its maximum size when its vitality is 100%.)



3) Construction Buildings Tree Dome Indicator


When you click on a tree, you can see the tree image on top of the construction building.



4) Tree Placement


While planting a tree, you can see if a construction building will be under the dome or not.



5) Storage Single Resource Max Capacity


The upper limit of a single resource is increased to the building’s maximum capacity.
Storage (1500) capacity can be used as a maximum for a single resource.



Large Storage (4500) capacity can be used as a maximum for a single resource.



6) Help Menu Extra Info


Help-Energy: Coal is stored in the Oxygen Center and used when sustainable energy storage is empty.



Help-Water: Water is also used by Canteen workers to have enough stock, by Signal Tower and Radar teams while going to the target location, by Planthouse workers to produce potatoes and tomatoes, and by tree workers to increase tree vitality.



Help-Food: Signal Tower and Radar teams consume canned fish while they're going to target locations.



Other fixes and improvements:
*Trading Dock waiting materials issue fixed
*Task issue fixed
*Roads on the mountains issue fixed on Sibling Rivers map
*Road construction issue fixed

Thanks again for your feedback and suggestions!
We'll continue updating the game towards your feedback.

All the best
TR Games