Ozark cover
Ozark screenshot
Genre: Adventure, Indie

Ozark

OZARK _ Development Log _ July_5_2021

[previewyoutube="Y4UZTPzMEDU;full"]

We have been working on a lot of core systems before we completely dive into level production. There are a lot of new features and improvements, make sure to checkout the video log.


  • Implemented and finalized (2) player co-op camera system (Play together until a set distance and dual cameras enabled following each player)
  • Refactored melee system (improved overall system, fixed issue with upper body not triggering)
  • Implementing new climbing system (90% done, there are a few issues with the hands being perfectly seated on each climable node, but that's probably not the end of the world)
  • Exploring water areas and improving control system (added water sounds / water impacts / water movement / water movement trails)
  • New Enemy H.A.N.K (A procedural spider bot that runs on IK)
  • Added more options to the gameplay and controller settings
  • Improved grenade aiming system
  • General refactor and improvement of movement and jumping system
  • Implemented a work in progress aim helper / auto aim / targetting system that can lock onto enemy at a certain distance with Z-targetting.
  • New player sliding system (not shown in video) while sliding players take no damage (speed is effected by walking or running)
  • Enemy Sound System improvements
  • General improvements to enemy AI systems


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We are hard at work on our latest title, and we invite you to jump in on the development action by joining us on Twitch and Discord. Drop by and say hello, give us your feedback, and stay tune for beta access. We're looking forward to sharing our development journey!

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