Features: - Now you need seeds to grow plants - New item "Dandelion Seeds" - After harvesting, the plant has a 10% chance to drop an additional seed
Updates/Changes: - More understandable description for buttons in the order panel - Sort settlers and animals by name in the "Ration" and "Priority" UI - Now all plants are displayed in the buildings panel, in the "Agriculture" category
Bugfixes: - In the list of settlers of the "Ration" UI dead settlers are displayed - Animals give birth only to females
Paleon pre-Alpha 1.14.2
Features: - Animal breeding - Female tarpan
Updates/Changes: - Aurochs movement speed update from 3.7 to 3.5 - Tarpan movement speed update from 4 to 4.2 - Male Aurochs attack chance update from 0% to 100%
Paleon pre-Alpha 1.14.1
Features:
Ability to massively enable and disable food
Bugfixes:
The animal could deliver fuel to buildings without a cart
Possibility to buy knowledge points from a merchant
Unable to copy and paste butcher's table and school settings
Paleon pre-Alpha 1.14.0
Features
New building "Skin Hut", can accommodate up to 3 settlers
New building "Primitive School", used to generate knowledge points in exchange for resources
Ability to enable/disable camera scrolling along the edge of the screen
Ability to adjust the number of work slots in the crafter (if several settlers can work in the crafter at once)
Up to 3 settlers can now work in the mine
Updates/Changes
Stone pieces are now generated everywhere to make them easier to find
Removal of gaining experience for actions
Replacing "Experience Points" with "Knowledge Points"
Updating the parameters of energy/life/heat recovery speed in all huts
Upgrading the capacity of the stick hut from 2 to 1
Bugfixes
Crash when a settler tries to cut a mouflon
Paleon pre-Alpha 1.13.1
Features: - Edge scrolling camera
Changes/Updates: - Updated view of the winter variation of oak and grape bush
Bugfixes and other improvements
Paleon pre-Alpha 1.13.0
Features
Updated view of the crafter's recipe window, now all the necessary information and interaction with recipes are in one window
Corpses now drop from animals
Ability to select several recipes at once by holding the Shift button
Corpses of animals now need to be skinned on the butcher's table
Each food has its nutritional value
Updates/Changes
Displaying the capacity of the hut in the description
Settlers can now fish with their bare hands
Settlers now starve 10% slower (was -50% per day, now -40% per day)
Updating Aurochs sprites
Paleon pre-Alpha 1.12.3
Updates/Changes
- Added tooltips for "Turn music on/off", "Credits", "Open game data folder", "Windowed/Fullscreen" buttons in the main menu - To delete saves, you must hold the delete button - Changed the color of the delete save button to red
Fixes
- Some creatures were hard to click - Localization fixes
Paleon pre-Alpha 1.12.2
Fixes
Creatures stopped walking if all types of work were prohibited for them
Game crash when creatures try to find a job
The game crashes if the building has not been built for a long time
Paleon pre-Alpha 1.12.1
Crash fix
Paleon pre-Alpha 1.12.0
Features - Musical theme in the main menu - The Time Machine building and the ability to finish the game (Needs to be further improved, because at the moment the time machine returns home without a guest from the future, and only steel is needed for crafting) - Steam engine
Changes/Updates - A new way for mechanical crafters to access energy sources * Each energy source has its own maximum power and range * For mechanical crafters to work, you must place them in the area of energy sources * Each mechanical crafter consumes a certain amount of energy. - Combining the bloomery and bellows into one building - Settler death notification