Features: - Added fish - The fishing place now has a 3x3 catch zone - Fish will automatically be caught if they swim near the fish trap - New system for generating deposits and underground caves: * The map will have at least one underground cave from each type of resource * Deposits are generated around underground caves * Mines can only be placed on top of underground caves
Updates/Changes: - Dolmen capacity increase from 4 to 6 - Increased the chance of catching fish of all harpoons by 10%
Bugfixes: - Ability to call a merchant by pressing the 'K' key - Ability to copy a farm plot from a wild plant when farming technology has not yet been unlocked
Paleon pre-Alpha 1.7.3
Features: - Added a merchant who will come every 3rd day - Ability to adjust the volume of sounds - Possibility to select an object located behind another object by repeated LMB click
Changes/Updates: - Removal of the building "Primitive temple" - Removal of the building "Trading Post"
Paleon pre-Alpha 1.7.2a
Localization: - Portuguese Brazilian (Thank you Thiago Mania)
Features: - Credits - Stone hut
Changes/Updates: - Updated the algorithm for generating plants on the map
Paleon pre-Alpha 1.7.1a
Bugfixes
Paleon pre-Alpha 1.7.1
Features: - Updated labor priority UI - Ability to freely resize the game window