Fare Thee Well has been Greenlit! Congrats to the rest of the Watercress team, and thanks for everyone's support! Release date is TBD, but we will keep everyone posted. Thanks again for your support!
Fare Thee Well (Freeware VN) Greenlight Campaign!
TL;DR: Greenlight campaign for Fare Thee Well on Steam, heavily remastered, please vote on them, be it positive or negative!
Heya everyone! It's been awhile since many of you've seen us, the last time probably being either the VN;Conference in which Watercress gave a speech on team management, or in our last successful Greenlight campaign for the Palinurus Remastered Edition just a couple months ago. Well, it's that time of the year again, and my God have we been busy.
I'm here to announce our next Greenlight campaign! We would've liked to have more time to work on the campaigns themselves, but due to the looming threat of Steam Direct, we decided to hurry up the process (let's not spend potentially thousands of dollars on a free game before we have to). Anyways, I'm officially announcing Fare Thee Well (Remastered)!
It is receiving a similar treatment to that which Palinurus had under its own remaster, except this time around we are doing a helluva lot more.
Fare Thee Well (developed in two weeks for NaNoRenO2016), has/will have updated/replaced music, updated/replaced sprites, a cleaner UI, and most importantly - a nearly completely rewritten Act 2, given the feedback we had gotten on the part (trust us, we saw the issues as well and we worked really hard to make it flow faster than molasses, not to mention the script is no longer riddled with the typos you'd expect in a rushed NaNo game).
So, please be sure to vote on the game, be it a negative vote or a positive one! Be true to yourself and what you want to see on Steam, we wish to earn our spot on Steam like we did last time, so be honest! Thanks to everyone who's a part of our wonderful community. See you all soon!
With Christmas around the corner, the most fulfilling gift this studio has received is the overwhelming positive feedback and support everyone has given Palinurus. Thank you all so much and happy holidays!
-Watercress Studios
Watercress Is Recruiting!
Hello everyone, Wolf here! If you don't know me, I'm the Studio Director here at Watercress. Not only do I run a lot of Watercress, I also manage personnel/team building. Anyhow, I'm posting here to inform everyone that Watercress is currently recruiting! Following this foreword, there is a list of open positions and guidelines as to what one needs to fulfill said positions. While Watercress is recruiting for all positions (Writing, Art, Music and Coding), the following are the ones that are in high demand.
It's important to keep in mind that we are all VOLUNTEERS, making freeware Visual Novels. While one day we may earn money, currently we do not earn any money, and we do this as a hobby. Take this into consideration when thinking of applying :)
Art Director (x1)
Responsibilities:
Due in part to the number of artists and demanded skill of such, the Art Director shall act in the studio's best interests, but should otherwise have no explicit responsibilities, excluding the listed one. Preferably, the Art Director is able to ensure that tangible concept, sprite, and background art is produced on a regular basis, but this may not be possible at times. Each artist should have a route he/she is able to sketch for, and each lead writer should have access to at least one artist.
Ensure that art styles are "relatively" consistent. Art implements may be unavailable to specific artists but otherwise, "what is possible shall be done".
Note: While we have some 'career' artists (ones that have been with Watercress for ages, such as InstantRiot, the sprite artist for Palinurus), when it comes to free development, artistic talent is hard to hold onto. Basically, turnover rate is always going to be higher in this field, regardless of studio.
Required Skills:
Capable of leading a team within a creative environment
Capable of creating quality artistic content
Background Artists
Responsibilities:
Make backgrounds available to each Lead Writer (or assigned Lead Writer)
Required Skills:
Capable of creating quality background art (cityscapes and rural areas alike)
Sprite Artists
Responsibilities:
Make sprites available to each Lead Writer (or assigned Lead Writer)
Required Skills:
Capable of creating quality character sprites (male and female alike)
Lead Writer (x1)
Responsibilities:
Ensure that their route character is well-documented – mannerisms, organization, hobbies, and physical attributes should all be immediately accessible.
Manage assistant writers.
Create written content.
Required Skills:
Capable of leading a team within a creative environment
Capable of creating quality written content
Assistant Writers
Responsibilities
Assist assigned Lead Writer(s) with the design of characters, and drafting of scenes.
Provide critical feedback on completed drafts.
Required Skills:
Capable of creating quality written content.
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On top of the specific skills, all positions require the following:
Capable of consistent and clear communication within a cooperative environment
Time to accomplish duties
An open mind
Desire to collaborate, not control
The ability to separate personal and working relationships
Drive to work with autonomy (take initiative :D)
A working knowledge of the English language
The ability to use communication suites (specifically Discord, Reddit and Google Drive)
Some positions may have more in depth recruitment processes, but that will be handled when we are contacted.
If you are interested in seeing what we've been doing for two years before you apply, feel free to check our itch page and studio website for our completed projects!
Have any questions, or want to apply? Email us here: watercress.studios@gmail.com
Thanks to everyone who's played our game so far! We look forward to releasing more games for you all in the future.
Palinurus Official Release on the Steam Store
Palinurus. The story of the ocean of stars. Joy, beautiful sparkle of the gods. Daughter of Elysium.
After two long years, our 2015 NaNoRenO game is finally coming to Steam! With remastered visuals, updated music, and redone interface, we are extremely proud to unveil our first Steam release. Download it for FREE here on December 9th!
We would never have had this opportunity were it not for the hard working people in Watercress. A big thanks to everyone that came together to make our dream a reality, and an even bigger thanks to all of you that supported us on Steam Greenlight.
I hope you enjoy our game!
If you have any questions or feedback, feel free to comment on our Steam page, or contact us directly on our Gmail (watercress.studios@gmail.com), subreddit, or Discord Server!