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Genre: Puzzle, Simulator, Indie

Panic Mode

Festive Winter Season! Panic Mode Winter Update - 0.3.12.0



Happy festive season to all pammies and unpaid crisis management interns!




We managed to stack up quite a to-do list after Gamescom earlier this year thanks to all of the feedback, since then we've been keeping busy in building both new content and working through our bug list. Although we've still got a few things that we're still working on, we're excited to share the stuff we've got ready - including three new levels and a new tool, the Wrecking Ball! Here's hoping you'll enjoy and thanks again to everyone for all the feedback over the year.

Wishing you all a productive and efficient festive season!

Seasons Greetings from all of the MobiusCode Team









Panic Mode – Update 0.3.12.0


(Released on 21.12.22)



New Stuff


* Three new properties need evacuation protocols, including a festive one
* Wrecking Ball tool - for more precise wanton destruction
* Smoke Pipe - Broken black industrial pipes now emit smoke
* Snow Pammy - Warning: melts very easily

Changes


* Reintroduced air purifier item
* Tweaked pammy speed and 'fast forward'


UI/UX-Changes


* Items placed by the player are now highlighted while placing additional items or using the eraser
* Arrows are now on top of directional items
* New UI icons and replacement ones for the Toolbar

Bug-Fixes


* Bomberator fixes
* Fixed issues with long loading times introduced in last patch
* Fixed pammy behaviour causing them to be a bit too stupid at times; even by their standards.









Update 0.2.9.3



Panic Mode – Update 0.2.10.0


(Released on 09.09.22)

UI/UX-Changes


* More complete Credits - Sorry it took so long, but everyone should be in there now.

Bug-Fixes


* Fixed Pammy navigation inconsistencies when using fast forward
* Fixed smaller level inconsistencies

Thanks for everyone that visited us at the Gamescom! We are still in processing all of the great feedback and suggestions we have gathered during it, keep an eye on our discord server for further announcements.

Panic Mode gamescom Discount Now Live!



Panic Mode is exhibiting at the Indie Area at gamescom in Cologne this year. It's been fantastic to see people in person and naturally our to-do list is filling up with feedback and suggestions. To celebrate all the input and feedback, Panic Mode is now discounted at 70% until gamescom is over!

If you're in the area be sure to stop by and say hi to the team, we'd love to hear from you!

Resounding feedback, resounding alarms! Panic Mode - Update 0.2.9

Thanks to everyone for the feedback since the bigger update this summer! In the spirit of making more frequent smaller updates going forward, here's a few things we've been working on.

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Panic Mode – Update 0.2.9.0


(Released on 12.08.22)

General-Changes


* Destruction feature – Alerts & alarms (Speaker & Smoke Alarm) now propagate through destroyed walls
* Smaller Bugfixes

UI/UX-Changes


* Menu exit through click - clicking outside of the menu closes it
* Visual Alerts - a fancy new overlay now visualizes alarm behaviour

Level-Changes


* Minor Visual adjustments to some levels
* Two awesome new levels - try them out!

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There's still a whole backlog of things to work on, if you'd like to help prioritise what we work on next join us on Discord where you'll find a link to where tickets are voted on.

Also, anyone attending Devcom and/or Gamescom this year, do stop by! More details on where you can visit us in our next update and on our Discord.

Cheers!

Pamperümpel Industries Needs You! [New Update Live]



Human interns have requested significant changes to the “Pamperümpel Safety System.exe” software, the corporate issued remote login application that allows earthlings to build safety protocols to save employees on another planet - find below some changes:

-More properties have been built and require evacuation protocols (new levels, like)
- Initial safety management training has been improved (revised tutorial)
- Pamperümpel Industries now produces new consumer products and resources:

  • Explosives
  • Freezeables
  • Recyclable (burnable) trash
  • …and many more!


- Corporate supervisors have been upgraded with a nearly noticeable amount of empathy
- The city and districts have grown with only minor pollution to the environment
The home screen now shows a clearer world map
Properties include some surrounding decoration based on the district

- Pammy workers have received new training, including having a better understanding of what fire is and slightly fewer erratic behaviours

- Camera controls have been totally revised
- The software has received some input upgrades

  • You can now submit reports and suggestions directly
  • Help texts are now available
  • More tasks will be asked of you at properties
  • Item descriptions now available on the toolbar
  • Buttons are shinier
  • Who needs payment after completing your work when you have confetti?
  • Pammy names and health are now clearer
  • The software is now more compatible with different hardware


Incoming Transmission!




There seems to be an incoming transmission from Pamperümpel Industries! keep in mind there tends to be about 48 hours of interplanetary delay given the proximity of their planet to Earth.

Or, less cryptically, a new update for the game is set to release this week — watch this space!

Upcoming Features & Improvements for Panic Mode

It’s been a while since our last update and we’re excited to talk a bit more about what we’re working on - here's what we have in store for you for one of the upcoming updates:



Interior walls and objects (and pammies) will soon be able to get exploded by certain items. Who needs to strategically plan escape routes when you can blast open a few walls?





Crisis employees will soon be able to zoom, rotate, and pan to get a better look at the situations.


Confused about which item does what thing, about how to reset items, or about existence in general? We’re working on answering some of those questions with a totally new tutorial.



Also in the works is a cool new element - Ice forms when water freezes (who knew?) causing blocked paths or stopping Pammies in their tracks.




There’s a world of difference (sorry) between our old and upcoming world maps:




Shinier buttons and colours, highlighting things, and some general refinements are also on the way.


We’re making use of the new mechanics to develop new accident-prone situations.


Upcoming improvements to the game's aesthetic include new room decor and outfits along with some improvements to the heat vision and such.




What’s that? Who knows. In any case this is apparently a very handy thing to do to prepare ourselves for future goals like enhancing objective progression or potentially a level editor.


We've had a list of things to tidy up that hopefully won't grow too big during the next phases of testing.


We'll roll out some of the updates in late January pending tester feedback.


Finally a big thanks for the support and feedback throughout the development so far, the feedback from our earliest builds right through to recent playtests has helped us make much better decisions during task planning which will hopefully result in a much better experience. If you’re interested in becoming a beta tester or to let us know your feedback we'd love to hear your from you on our discord here:

Panic Mode Discord

Update 0.2.1.0

Panic Mode - Update 0.2.0.3



General-Changes:


  • Added a new splash screen
  • A new heat filter to observe the elements behavior
  • Pammies are properly clickable in all situations now (try it)
  • Health-Bars work as intended now
  • Ambient Occlusion setting working again (requires level reload)
  • Scrolling text does not jump around anymore


Level-Changes:


  • Improved outdoors look
  • Fixed some cases of objectives not completing


Item-Changes:


  • Sprueschutz animation fixes



We have more gameplay related changes in the pipeline, keep an eye on our social media channels to not miss them.

Update 0.2.0.4

Panic Mode - Update 0.2.0.4



General-Changes:



  • Fixed Health Bar and changed it to new UI Look
  • Fixed pammy hover getting obscured
  • Fixed jumping text issue
  • Fixed Sprueschutz Animation Bug