Developer Studio Z9K Games has signed with Slitherine andwe are happy to announce that thanks to this partnership Panzer Doctrine and Land Doctrine are now part of the Slitherine Catalog.
To celebrate this important milestone, Panzer Doctrine is receiving a nice update, bringing the game to version 1.04!
See you on the battlefield!
Version 1.04 Changelog
-Changed the way retreats work
-Division information panel can be closed more easily
-Double-right click on single division to enter division information panel
-Post-battle pop-up opening is no longer the default setting
-Changed layout of regiment purchase confirmation
-Scrollbar added to list of divisions
-Hold CTRL to order units as group
-News log entries are now clickable for jumping to location
-List of units showing icons of current orders
-Holding SHIFT key allows setting waypoints for units
Quick Update v1.036 has been released!
New content:
- Attack AI reworked, now AI focuses on synchronized attacks and defends strategic nodes
- Air wings have new sets of parameters to provide better control
+ Player can stop auto assignment for missions
+ Player can prevent assigning close support wing if no fighter escort
+ Stop going on mission if strength is below specified percentage
+ Stop going on mission if fatigue is above specified percentage
Bug fixes:
- End of scenario button does not work properly if click on it while air wing is selected
- Bombing raid window closes due to false event
- Division information window do not recalculate firepower values after refitting division
- Tutorial information boxes do not line up with buttons if aspect ratio is different to 16:9
Quick Update v1.035 has been released!
New content:
- Save option in unit management phase
- Pop-up info now has button to jump to the location
- It is possible to decrease the number of battalions of the infantry regiments
Bug fixes:
- Purchase panel close after purchasing division or air wing
- It is possible to add friendly bomber wing to the enemy bombing raid
- Battle window get closed when after battle report pops up
Balance:
- Soviet anti-tank gun stats were corrected
- Tank units earn somewhat less experience
- Fighter wings earn somewhat more experience
Quick update v1.034
Load screen freeze is fixed. There is no fix for corrupted save files yet. The loading and saving screens show when the save file is corrupted, and player can at least use the other saves or try to save again.
I could somewhat improve the saving method but if save file corruption happens again with your new game, please tell it on the forum, and please tell which scenario was it.
Quick update v1.033 has been released!
New content:
- After battle report pop-up is optional
- New buttons and hotkeys to switch to the next or previous unit
- New buttons and hotkeys to switch to the next or previous orderless unit
- New buttons to remove battalions from tank and artillery regiments
- New buttons to remove groups from air wings
- New button to switch on/off the division info
- Division icon in unit management now shows the regiments and battalions
- Table of movement speed were added to the help section
Bug fixes:
- Player could delete auxiliary units
- Bug when loading saved/autosaved games
- Scenario starts 1/4x speed instead of normal speed 1x
- Division icon do not update after transport upgrade in unit management
- Reinforcement pool experience do not update after disbanding division, regiment or battalion
Quick fix on the last update v1.032
Bug fixes:
- Tula scenario has no German airfield in the beginning
- Division/air wing list has unnamed and missing buttons
Quick update v1.032 has been released!
Content:
- Disband divisions, regiments and battalions
- Sell unnecessary tanks, aircraft, guns and weapons
- Game speed 1/4 and 1/2 is added
- Warning message 5, 3, and 1 day before scenario ends
- Objectives info and the remaining time is no longer hide in the Objectives window
- Table of supply transport is added to the help
- Frame rate cap (60fps)
Bug fixes:
- Autosave bug
- Weapons did not show up in reinforcement menu when quantity was zero
- Division speed was not updated after tank upgrade
Quick fix on scenario time-limit (Update v1.31)
Scenario time-limit has been increased:
- Brest-Litovsk 64% (from 11 to 18 days)
- Minsk 64% (from 22 to 36 days)
- Kaunas 50% (from 14 to 21 days)
- Lvov 44% (from 16 to 23 days)
- Pskov 32% (from 25 to 33 days)
- Uman 38% (from 26 to 35 days)
- Novgorod 23% (from 31 to 38 days)
- Kiev West 16% (from 32 to 37 days)
- Leningrad 15% (from 40 to 46 days)
- Tula 10% (from 42 to 46 days)
- Smolensk 33% (from 24 to 32 days)
- Moscow 13% (from 40 to 45 days)
- Kharkov '42 14% (from 35 to 40 days)
- Voronezh 40% (from 30 to 42 days)
- Kursk 50% (from 20 to 30 days)
- Lake Balaton 60% (from 20 to 32 days)
Full game has been released!
Panzer Doctrine moved from early access into a full release after 5 months of development. Version v1.03 adds many improvements and fixes:
- Campaign '41 Army Group North
- Campaign '41 Army Group South
- 8 new scenarios
- Completed encyclopedia
- AI improvements
- Balance changes
- Difficulty changes, easy mode will be much easier for beginner players
- Better music and sound effects
- Minor bug fixes
Changes since April:
- Tutorial added
- Autosave added
- Messages have a color code to highlight important ones
- Help window in division management phase
- Hints & Tips during the loading screen
- The first scenario starts at division management phase
- The first scenario was too long and was divided into two scenarios. Short 'warming-up' scenario was created: Brest-Litovsk.
- The player can rename divisions
- Improved and partially redesigned user interface
- Campaign '42
- Campaign '43
- Division commanders with traits
- Improved tutorial
- More help and explanation on the game mechanism
- Single scenario mode
- Campaign '44
- Improved battle interface
- Reworked maps, some scenario maps were too large (Kiev, Moscow, Stalingrad)
- AI changes
- Quicker loading
Full release in early September
Panzer Doctrine will be leaving early access on 3 September 2018.