Paper Shakespeare: To Date or Not to Date? cover
Paper Shakespeare: To Date or Not to Date? screenshot
Genre: Adventure, Indie

Paper Shakespeare: To Date or Not to Date?

Self-Isolation and Indie Development Update

You'd think that self-isolation would be great for an indie dev, right?
Forced to be inside?

Well, yes and no. More no than yes.

Release dates are all sorts of wacky right now. Halloween Times is going to hit its mark, but Rainbow Hollow may slip. I recently moved to Boston, and as such, have not been able to fully focus on game development. I'm taking a few days for myself until my work computer arrives late this week. Even then, I'm all out of sorts and discombobulated from both being in a new city, and not being able to get my bearings because of COVID-19 and the mess it caused. Oh, and I feel like I'm getting sick. No, not COVID symptoms, more like weird stomach stuff.

I've got a schedule, but it is pretty tight, and when push comes to shove, it doesn't look good for the experiment known as Rainbow Hollow getting out anytime soon. I'm much more confident of getting Halloween Times out before summer, and even then, it is going to miss April completely for a May launch. Maybe. We'll see.

In the coming weeks, we'll be putting up a poll and a forum thread about what people liked and disliked about the first two Army of Tentacles games. Take into mind that we would be revamping the quest, inventory, and attribute/stat systems regardless of comments and criticism.

Stay safe out there.

Friday the 13th Sale

Sale this week:

Army 1
Army 3 Black GOAT
Assorted DLC


Until next week.

UPDATE ON THE REMASTERINGS: I'm still 50/50 on redoing the first two games in the framework of a future Army title (or even just in general), but if there is a future Army game, that probably will jump to a greater number.

PS: Date 2: New Artist, New Trailer + VN Midweek Madness Sale!

This has been an interesting first two months for us.

First, Dragongate becomes Paper Shakespeare: To Date Or Not To Date? 2, then Paper Shakespeare RPG gets revamped into Paper Shakespeare: The Legend of Rainbow Hollow. It's been a lot of Paper Shakespeare shenanigans.

https://store.steampowered.com/app/1177650/Paper_Shakespeare_To_Date_or_Not_To_Date_2
Now, PS:TDONTD?2 (Or just PS: Date 2) has undergone a massive art overhaul, with the previous art moving to a different game that we hope to announce sometime in December. There's a new trailer, too.

Also, until the 6th, there's a Steam Visual Novel sale going on.

PAPER SHAKESPEARE RPG: New name, new info, new stuff!



A few reasons for the name change.

'RPG' was a fun title to give the game, and the new Argument System worked incredibly well with the Paper Shakespeare universe, but at the end of the day, we just couldn't figure out how to make it all fit together perfectly. We wanted stats and abilities that we weren't sure worked. We wanted an item and money system when we didn't have a working stat system.

We saw that we already had a "point-and-click" puzzle mechanic in place, so we decided to streamline things and make the puzzles the star gameplay mechanic. So we had to ditch the 'RPG' in the title as to avoid confusion and potential anger.



The game also went from a fun little side project, to something that we ripped our hairs out thinking about programming. Other things came up, other investors bought into our visions of sugar plums and whatnot. Suddenly, we didn't have time for the side project.

With this simplified version of the game, we can get it done and put it out into the world as something fully baked. Not half-baked.

We fully intent to come back to a Paper Shakespeare RPG in the future, but only when it can be done right, and have more of our attention.

Expect a new trailer to be on the store page soon.

https://store.steampowered.com/app/828760/Paper_Shakespeare_The_Legend_of_Rainbow_Hollow/

DINOSAUR SHAKESPEARE is out! Plus, Elsinore Academy sale!

patches, 2/12/2020

- The Army of Tentacles series

This finalizes setting up all our games in the new version of Ren'Py, plus moving around our flag files.

Four Years of Stuff.



Starting at 10am.

patches, 2/8/2020

Various engine, library, and flag file adjustments have been made to:

- Winter's Tale
- Paper Shakespeare: To Date or Not To Date?
- All of the stick figure Paper Shakespeare games

FURRIES & SCALIES: HALLOWEEN announced!

https://store.steampowered.com/app/1112230/Furries__Scalies_Super_Scary_Halloween_Spooky_Times

Announcing our last(?) game of 2020 (probably not, but right now, there's really nothing on the docket).

Sort of kind of based on my time working Halloween stores for the past decade (but not really), but.... you know.... with talking animals and dragons.

Oh, and Kaiju.

Piggybacking off Friendswood's management gameplay, we're hoping to have a more robust system in place. It won't be a full-on management sim, but it will be cool as ice. But cooler than Vanilla Ice's 1991 masterpiece, Cool As Ice.

FRIENDSWOOD early launch, engine updates patches coming soon

https://store.steampowered.com/app/1106950/Furries__Scalies_Friendswood/
It's out early.

I know that release dates have been timey-wimey lately, and we're going to get better at that. An idea is just to not give a release date at all, just a release month.

New RenPy updates


Next week, we'll be systematically patching all our games again with the new engine updates. Nothing major.