Thanks for your support and feedback during our EA version!
The full release version is available now!
Here is the description for our works during these period
What we did from EA to now
Add some maps, background music and dubbing(Chinese)
Add some missions, events and merchant
Add chat system for NPC
Add some simple terrain elements
Add Card Pool system, players could decide which cards will occur in this game and provide recommend Card Pool for new players
Add Two-step verification
Optimize and modify the animation of battle and modify mechanism of some skills
Re-design the Path of Fate, Now Path of Fate will tell a short story to make players have a better experience. Additionally, it is more easy for veterans to choose a map that they want.
Fix numerous bugs
What full release version will have
The third hero Galamer
Hard difficulty level for each hero
True end of each hero
Challenge mode
Modify the consume and product of Shredded Paper, now it is much easier to unlock cards
What we will do in the future
Add more dubbing before 25/4/2019
Keep optimize the experience of the game
Start to design new content
Add mac version for Steam
The price of full release will up to $ 17.99
Additionally, the Papercraft will be published on iOS on 4/25/2019
Now Papercraft can be Pre-ordered on App store
Unfortunately, data cannot be shared by different platform.
There will be a set of commemoration appearance for each hero for Steam players(you will get it on 4.12)
Full Release Announcement
Thanks for your support and feedback during our EA version!
Now we are going to publish the full release version
The full release version will be published on 4/12/2019
Here is the description for our works during these period
What we did from EA to now
Add some maps, background music and dubbing(Chinese)
Add some missions, events and merchant
Add chat system for NPC
Add some simple terrain elements
Add Card Pool system, players could decide which cards will occur in this game and provide recommend Card Pool for new players
Add Two-step verification
Optimize and modify the animation of battle and modify mechanism of some skills
Re-design the Path of Fate, Now Path of Fate will tell a short story to make players have a better experience. Additionally, it is more easy for veterans to choose a map that they want.
Fix numerous bugs
What full release version will have
The third hero Galamer
Hard difficulty level for each hero
True end of each hero
Challenge mode
Modify the consume and product of Shredded Paper, now it is much easier to unlock cards
What we will do in the future
Add more dubbing
Keep optimize the experience of the game
Start to design new content
Add mac version for Steam
The price of full release will up to about $18
Additionally, the Papercraft will be published on iOS on 4/25/2019
Now Papercraft can be Pre-ordered on App store
Unfortunately, data cannot be shared by different platform.
There will be a set of commemoration appearance for each hero for Steam players(you will get it on 4.12)
Update 2019/03/22
1.Add a new NPC Resource Trader, players could use Gold to exchange Ore or Glory
2.Add shortcut key, players could use 1-5 keys for calling corresponding card.
3.Add two new missions correlated with recommend Card Pool
4.Add two paths of Path of Fate
5.Fix the bugs that Lv 3 Stonemantle Fist Fighter with cause the crash of the game.
Update 2019/03/13
New function
1.Path of Fate
The old one(Answer three questions and draw on card to decide which map you will go) often make player confused, we re-design this part.
Now Path of Fate will tell a short story to make players have a better experience. Additionally, it is more easy for veterans to choose a map that they want.
2.Chat System
Now players could chat with the enemy.
In on hand, Chat System could provide some elemental information or skills for this game, in the other hand, Chat System will provide some additional plots of the game.
3.New Special Land
In boss fight, we add some special terrain on the map, hoping they could make the fight more interesting.
4.Two-step verification of each move.
This is aiming at decrease the mistake operation of players, it could be closed/opened in Setting.
Bug Fix
1.Fix the bug caused by the option of Travelling Merchant
2.Fix the bug that Travelling Merchant and Smith's could be used unlimited.
3.Fix the bug that Travelling Merchant could be refreshed unlimited.
4.Fix the card Smash! cannot be used.
5.Fix the bug that Achievement Exhaust Recources cannot be finished.
6.Fix the bug that Achievement Adventure Lover cannot be finished.
7.Fix the bug that the EXP of the role will be negative in high-level teach mode.
8.Fix the bug that some corner cannot be reached in snow map.
Update 2019/03/07
1.Add Card Pool system. Now players could decide which cards could appear of each game.
*The number of total cards of each hero is much more than players really need to finish a game so that the relationship between the number of unlocked card and the experience of each game is not positive. As a consequence, we provide a system that each players could custom their own card pool of each game. For those who is unfamiliar with this game, we also provide some recommendation Card Pool. This system is still under polishing, we will keep collecting feedback and make it better in the future.
*At first we hope that players could unlock about 1/4 cards of total cards to get best experience of the game, yet we notice that it is inconsistent with players' habit and many players think that it is exhausting to get card unlocked. Accompanied with the Card Pool system, we adjust the difficulty of unlock new card.
2.Add new teach levels that could help players learn about the skills in adventure
3.Add new NPC, Wandering Merchant, he could provide some convenient services, in some price, of course.
4.Add a series of achievement about the main story.
5.Add the Guild of paper
6.Add standby action for each hero on exploration map.
7.Fix the description error of "Final Strength"
Update 2019/2/20
Add:
1.Add 2 New maps in snow field.
2.Players now could sort their draw deck according to the kind of cards
3.Add the closed symbol of some closed buildings(Mercenaries Guild, Smith's)
4.Add more resolution mode.
5.Add some new background music in some Queen's scene.
Optimize:
1.Optimize and modify the animation of battle and modify mechanism of some skills and modify the Normal level 4 and Hard level 27 in riddle mode.
2.The button "Return" change to "Save and return"
3.Accelerate most of animation in the game.
4.Optimize window mode.
Fix:
1.Fix the bug that in the battle with Greenshade Apostle, enemies will keep reinforcing in to the battle.
2.Fix the bug that SMASH! can not stun the enemies in some situations.
Modify the order of each fight, now enemies will beat back first and then calculate the result of the each fight. *Many players said that enemies could beat back after they had dead is unreasonable, yet it is part of our design and dead enemies will not beat back will influence a lot about the balance of the game such as enlarge of the value of high ATK units and etc. We change the order of the animation of each fight, hope it could make this process more acceptable.
Update 2019/2/1
Fix the bug that Burning Morale could add ATK of Heroes.
Fix the bug that remain round of Cry of Assault is incorrect.
Fix the bug that Dance of Sorrow's (Enemy's skill) range is incorrect.
Modify the Level 19 and Level 27 in Hard Riddle module(Now they have only one solution).
Fix some description error of Enemies' skill.
Fix the display error of Join the Fun(Lv3)
Fix the display error of NPC in special ending.
Modify the content in Shop and Chest and probability of Neutral card.
Modify the description of Lonewolf Armor and Lonewolf's Claw
Modify the locking model of Erica
Add representation of enemies' skill before each game
Proof of Elementary Riddler,Proof of Intermediate Riddler,Proof of Advanced Riddler are more easy to finish now.
Update 2019/01/26
Modify some numerical display error in Windows 7
Update 2019/01/25
Modify the bug that achievement " Sacred Vessels Suite" cannot be finished.
Modify the bug that some dialogue cannot be refreshed in the shop
Modify the bug that some combats do not have BGM
Fix some words error
Update 2019/01/24
Modify the problem that players in some area cannot enter the game