👾New August updates from our last development Sprints!!!
MAPS
New concept art for map: SHIP!
Renewed SHIP map!
GENERAL
Added new Icons for weapons for character's abilities.
Improved SFXs for all weapons and menues.
Integrated new damage screen!
Renewed car design for Phantasy!
Added How To Play screen on main menu
CYA NEXT TIME!
July Devlog!
👾 New July updates from our last development Sprints!!!
MAPS
More concept art for Tutorial map: second stage!
Added new zone at Tutorial map: second stage!
GENERAL
New damage screen concept art.
Impoved cutscenes by adding UI effects.
Added first version of the initial cutscene of the game.
Added new loading screen.
CYA NEXT TIME!
June Devlog!
👾 New June updates from our last development Sprints!!!
MAPS
More concepts art for Tutorial map: first stage!
Renewed all first stage of Tutorial map!
Added colliders on map Paradaice to avoid traspass limits.
GENERAL
Added Killer Tracking System. Important to make every death in-game counts.
Fixed situations where bots cannot avoid commit suicide around cliffs.
Renewed navigation system for bots on large maps.
Fixed gameplay input bugs playing with joystick.
Added new cutscenes manager.
Added system to trigger world events
Added new camera vfxs
Added new text system for narrative purposes.
Improved music system: added layers integration for dynamic music.
CYA NEXT TIME!
May Devlog!
👾 New May updates from our last development Sprints!!!
MAPS
Renewed PARADAICE map. Almost in its final form now.
GENERAL
New character design: GREKK!
Fixed visual bugs related with weapons and explosions.
Death Explosion Redesign for characters: VIKTOR, ABBY, GREKK.
New weapon icons.
Added new tools for capture screenshots and record gameplay.
Fixed bug with little objects (pieces from destructibles).
Fixed weird bug that makes AI gets stuck at thin obstacles.
Now cars destroys objects by crash without reducing their speed due to impact.
Added new destroyable objects on all maps.
Improved damage and death visual feedbacks!
Fixed some AI bugs navigation.
CYA NEXT TIME!
April Devlog!
👾 New April updates from our last development Sprints!!!
MAPS
New TUTORIAL map. We started to rebuild the initial map that explains all the basic mechanics.
Improvements on BUNKER map, almost in its final form now.
Renewed ASTROS map 👽.
New concept art for Tutorial map, next map to be renewed.
GENERAL
Improved General bots AI. Fixed cases of stucks for long time.
Changes on wheels physics for cars! Improved car alignment and wheels ground positioning. Smoother feel while driving.
Improves on weapons visuals particles. Fixed explosions not instantiating.
Added new Icons for Abilities.
Fixed UI bugs on menus navigation and visuals.
New and improved car models on Characters: FARKAS & GREKK.
Fixed joystick navigation on main Menu.
Added more new Icons for weapons.
CYA NEXT TIME!
GAMEPLAY SHOWCASE!
Our second livestream for the Steam Next fest'll be on October 7 at 20hs UTC.
PUBLIC DEMO AVAILABLE
Hi!!! We're going to participate on the Steam Next Fest October 2022 by showing the game live!
Come and join us!
The first date'll be October 5th @ 20:00hs UTC.
Multiplayer Mode Showcase!
Hi!!! We are pleased to announce that we'll be participating on Steam Next Fest - October 2021 showcasing Paradaice live on stream with a multiplayer session!
The date is October 6th @ 15:00hs Pacific.
[previewyoutube="XP1K45vQqzI;leftthumb"]
Trailer and Store Graphics Update!
Hey! I was working on a new trailer and, incidentally, updating the images of the store and adding data in the description. The previous ones were already very outdated haha. More professional now. Go check it out! Also you can go watch the new trailer also presenting a new song by the talented Skie! Cheers!
[previewyoutube="XP1K45vQqzI;leftthumb"]
NEW TRAILER OUT
[previewyoutube="z50TXD5I6hk;leftthumb"]
Also DEMO was updated with new content and a full deathmatch battle!