An update to Paralysis has been released. The update will be applied automatically when you restart your Steam client. These changes include:
NEW FEATURES
EXTRACTION (New Game Mode)
At the start of the match you will be given preperation time lasting one minute, during this time you cannot take damage. After this the extraction timer starts and one player, selected randomly, plays as an Alpha creature. The problem is, is that you don't know who this player is, so you can only trust yourself unless your fellow Survivors have proven themselves to not be infected.
SURVIVOR
As a Survivor you have two ways of surviving... Number one: Survive until the extraction; Number two: Try to figure out who has been infected and kill them. Once all the Alpha creatures are dead the game will end and the Survivors will win.
ALPHA CREATURE
As the Alpha creature, your job is to try and infect all of the Survivors, turning them into Alpha creatures. However if you die as the Alpha creature, you become a part of the Swarm...
SWARM
Your job as the Swarm is to simply attack and infect other Survivors. However you do not have the ability to transform into a Survivor unlike the Alpha.
LOBBY
New lobby map
Added voice chat to lobby
INVENTORY
Added drop amount to items in the inventory
SOUNDS
Added large bunker door sounds
Added small bunker door sounds
Added Item pickup sounds
Added light sounds
Added gas pipe sounds
Added vent sounds
MISC
Added option to open and close doors
Added gametype to server browser
BUG FIXES
Fixed bug with creature attack
Fixed customization bug
Fixed ragdoll physics on dead players
Fixed inventory item duplicating
Fixed audio settings not being saved
NEWS AND PLANNED FEATURES
Currently for the next week or two I will be focusing on finding bugs, working on optimization issuses and other small issuses with Paralysis. For the rest of july I will be updating my engine which I need a decent amount time to do, as I need to make sure nothing has broken. I will still be working on new features such as the UI overhaul, a new map, and a few other small things during this time. I will try and get a major update every month such as getting new gun animations, new creature animations, among other things. Also I will need to focus on reworking voice chat to support proximity chat and also adding voice options to the settings menu. Please stay tuned for future updates.
PARALYSIS HOTFIX
Hotfix to Paralysis has been released. The hotfix will be applied automatically when your Steam client is restarted. The changes include:
Paralysis
Fixed ammo/reloading bug
Fixed flashlight not turning off when out of battery
PARALYSIS MAJOR UPDATE
Upate to Paralysis has been released. The update will be applied automatically when you restart your Steam client. These changes include:
NEW FEATURES
<*> Creature attack changes
Creature attack changed to click instead of hold when ability one is active.
<*>Survivor annimation overhaul
Survivor mobility animation overhaul
Survivor fidget animations
Survivor aim offsets
<*>Survivor walk footstep sounds <*>Character customization WIP
Four male characters
Four hair styles
Five clothing tops
Four clothing bottoms
Three clothing shoes
<*>Inventory WIP
Invetory UI
Selected Weapon UI
Drop Item
Survivor UI change
Name highlight
BALANCING
Changed item pickup hitbox
Creature ability charge time decreased
Survivor stamina charges faster
Map light spawn increased
PLANNED FEATURES
We are planning on adding many new features to Paralysis in the next coming updates. These features will include new abilities for the creature. Such as traps and an EMP ability, which can shut off electronics in a small area. A sound overhaul will be implented. Which includes a new ambient sounds across the map. This will give a psychological horror element when wandering the corridors of the bunker. We have plans to add new maps to Paralysis. Finally there will be a new game mode coming very soon so stay tuned for future updates.
PARALYSIS UPDATE
Upate to Paralysis has been released. The update will be applied automatically when your Steam client is restarted. The changes include:
Paralysis
Added ambience sounds
Added voice volume
Added jump scare when seeing the creature
PARALYSIS UPDATE
Upate to Paralysis has been released. The update will be applied automatically when your Steam client is restarted. The changes include:
Paralysis
Added scoreboard
Added mute option through scoreboard
Added voice chat
Fixed pause menu not closing after pressing esc
PARALYSIS HOTFIX
Hotfix to Paralysis has been released. The hotfix will be applied automatically when your Steam client is restarted. The changes include:
Paralysis
Fixed Main Menu Not Displaying Bug
Fixed Creature Visibility Bug
Fixed Survivor Ragdoll Collision Bug
Fixed Creature Collision Bug
Added Some New Lights To Survivor Spawn To Give Some Direction
PARALYSIS HOTFIX
Hotfix to Paralysis has been released. The hotfix will be applied automatically when your Steam client is restarted. The changes include:
Paralysis
Fixed Loading Screen Bug
Fixed Server Is Full Bug
Fixed Pause Menu Bug
Changed Creature Ability Recharge
Changed Loot Spawn Rate
Fixed Chat Text Clipping Bug
Fixed Sprint Bug
Paralysis is now available on Steam!
Hello, Paralysis is now available for purchase on Steam.
Please keep in mind that Paralysis is a Early Access title. You may encounter bugs and/or problems. If that happens, please post in the bug section, the bug you encountered with as many details as possible. I will work on these bugs as soon as they are posted. I thank you in advance for helping make paralysis a better game!
Feedback and ideas are more than welcome, Please open a new thread in the Feedback/Suggestions section, to share how you think Paralysis should improve.
Lastly, I will be posting news for the latest and upcoming updates. So stay tuned for the future of Paralysis!