Paralysis cover
Paralysis screenshot
Genre: Indie

Paralysis

PARALYSIS MAJOR UPDATE - NEW GAMEMODE

An update to Paralysis has been released. The update will be applied automatically when you restart your Steam client. These changes include:

NEW FEATURES


EXTRACTION (New Game Mode)


  • At the start of the match you will be given preperation time lasting one minute, during this time you cannot take damage. After this the extraction timer starts and one player, selected randomly, plays as an Alpha creature. The problem is, is that you don't know who this player is, so you can only trust yourself unless your fellow Survivors have proven themselves to not be infected.

  • SURVIVOR

    • As a Survivor you have two ways of surviving... Number one: Survive until the extraction; Number two: Try to figure out who has been infected and kill them. Once all the Alpha creatures are dead the game will end and the Survivors will win.

  • ALPHA CREATURE

    • As the Alpha creature, your job is to try and infect all of the Survivors, turning them into Alpha creatures. However if you die as the Alpha creature, you become a part of the Swarm...

  • SWARM

    • Your job as the Swarm is to simply attack and infect other Survivors. However you do not have the ability to transform into a Survivor unlike the Alpha.


LOBBY

  • New lobby map
  • Added voice chat to lobby

INVENTORY

  • Added drop amount to items in the inventory

SOUNDS

  • Added large bunker door sounds
  • Added small bunker door sounds
  • Added Item pickup sounds
  • Added light sounds
  • Added gas pipe sounds
  • Added vent sounds

MISC

  • Added option to open and close doors
  • Added gametype to server browser

BUG FIXES



  • Fixed bug with creature attack
  • Fixed customization bug
  • Fixed ragdoll physics on dead players
  • Fixed inventory item duplicating
  • Fixed audio settings not being saved

NEWS AND PLANNED FEATURES


Currently for the next week or two I will be focusing on finding bugs, working on optimization issuses and other small issuses with Paralysis. For the rest of july I will be updating my engine which I need a decent amount time to do, as I need to make sure nothing has broken. I will still be working on new features such as the UI overhaul, a new map, and a few other small things during this time. I will try and get a major update every month such as getting new gun animations, new creature animations, among other things. Also I will need to focus on reworking voice chat to support proximity chat and also adding voice options to the settings menu. Please stay tuned for future updates.

PARALYSIS HOTFIX

Hotfix to Paralysis has been released. The hotfix will be applied automatically when your Steam client is restarted. The changes include:

Paralysis

  • Fixed ammo/reloading bug
  • Fixed flashlight not turning off when out of battery

PARALYSIS MAJOR UPDATE

Upate to Paralysis has been released. The update will be applied automatically when you restart your Steam client. These changes include:

NEW FEATURES


<*> Creature attack changes

  • Creature attack changed to click instead of hold when ability one is active.

<*>Survivor annimation overhaul

  • Survivor mobility animation overhaul
  • Survivor fidget animations
  • Survivor aim offsets

<*>Survivor walk footstep sounds
<*>Character customization WIP

  • Four male characters
  • Four hair styles
  • Five clothing tops
  • Four clothing bottoms
  • Three clothing shoes

<*>Inventory WIP

  • Invetory UI
  • Selected Weapon UI
  • Drop Item


  • Survivor UI change
  • Name highlight


BALANCING



  • Changed item pickup hitbox
  • Creature ability charge time decreased
  • Survivor stamina charges faster
  • Map light spawn increased

PLANNED FEATURES


We are planning on adding many new features to Paralysis in the next coming updates. These features will include new abilities for the creature. Such as traps and an EMP ability, which can shut off electronics in a small area. A sound overhaul will be implented. Which includes a new ambient sounds across the map. This will give a psychological horror element when wandering the corridors of the bunker. We have plans to add new maps to Paralysis. Finally there will be a new game mode coming very soon so stay tuned for future updates.

PARALYSIS UPDATE

Upate to Paralysis has been released. The update will be applied automatically when your Steam client is restarted. The changes include:

Paralysis

  • Added ambience sounds
  • Added voice volume
  • Added jump scare when seeing the creature

PARALYSIS UPDATE

Upate to Paralysis has been released. The update will be applied automatically when your Steam client is restarted. The changes include:

Paralysis

  • Added scoreboard
  • Added mute option through scoreboard
  • Added voice chat
  • Fixed pause menu not closing after pressing esc

PARALYSIS HOTFIX

Hotfix to Paralysis has been released. The hotfix will be applied automatically when your Steam client is restarted. The changes include:

Paralysis

  • Fixed Main Menu Not Displaying Bug
  • Fixed Creature Visibility Bug
  • Fixed Survivor Ragdoll Collision Bug
  • Fixed Creature Collision Bug
  • Added Some New Lights To Survivor Spawn To Give Some Direction

PARALYSIS HOTFIX

Hotfix to Paralysis has been released. The hotfix will be applied automatically when your Steam client is restarted. The changes include:

Paralysis

  • Fixed Loading Screen Bug
  • Fixed Server Is Full Bug
  • Fixed Pause Menu Bug
  • Changed Creature Ability Recharge
  • Changed Loot Spawn Rate
  • Fixed Chat Text Clipping Bug
  • Fixed Sprint Bug

Paralysis is now available on Steam!

Hello, Paralysis is now available for purchase on Steam.

Please keep in mind that Paralysis is a Early Access title. You may encounter bugs and/or problems. If that happens, please post in the bug section, the bug you encountered with as many details as possible. I will work on these bugs as soon as they are posted. I thank you in advance for helping make paralysis a better game!

Feedback and ideas are more than welcome, Please open a new thread in the Feedback/Suggestions section, to share how you think Paralysis should improve.

Lastly, I will be posting news for the latest and upcoming updates. So stay tuned for the future of Paralysis!