Patch #3 - 11/14/13
Made the main room lighter.
Added many more options to the new main menu.
Main menu saves the settings you pick.
Added audio tapes that can be found and played in random places around the house.
These tapes tell Mattel's story, loosely based on a true story of the voice actor.
Answering the phone and listening to tapes pauses time.
You can now invert your camera on the main menu if you're in to that sort of thing.
I made the phone look better.
Who turned out the lights?
Fixed a ton of bugs.
Hopefully improved performance.
Improved doors.
Tweaked our garage-friend.
Started testing for upcoming Mac version of the game.
Still working on that new room.
Removed tacky 'follow me on twitter' from The Room.
Planning to totally redo the sprinting system.
More updates on the way!
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This patch is dedicated to the movie Grave Encounters. Watch it.
HOTFIX:
Fixed doors.
Randomized more stuff.
Added more options on the main menu.
Player can now enable or disable specific camera effects from the main menu.
Widescreen resolutions are only supported for now.
Slightly improved performance.
Patch Notes for Paranormal Patch #1 & Patch #2
Patch #1 - 9/16/13
Moved to new version of UDK.
Fixed black screen glitch (hopefully).
A few secret scares.
Randomly spawning keys.
Performed Demon sacrifice in livingroom.
New sprinting effect.
Started global initiative to decrease volume of some stuff in the game.
Improved pacing (slightly) (more to come in the future).
Controls displayed on main menu instead of ingame (or not at all haha).
Hopefully some crashes were fixed.
Made ceiling of livingroom wood instead of stone.
New footstep sounds on carpet.
Player no longer stomps on wood like angry man.
What dog?
New camera turn-on sound. (Wait, that came out wrong...)
New loading screen. (Don't play if prone to seizures)
Broke everything. (maybe, maybe not)
Improved performance on older machines slightly.
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This patch is dedicated to the movie REC. Watch it.
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Patch #2 - 10/14/13
Totally redid camera shader.
Changed lighting overall.
Added a window in the livingroom.
Something may be in the garage.
Rebalanced tons of scares to improve pacing.
Nerfed beast master class.
Began work on new room. (Unable to enter currently)
Made attic scares a bit more likely to happen.
Redid some of the doors.
Redid the controls to play nicer with gamepads. (Mostly!)
Optimized ALL the things.
Totally remade the camera interface/HUD.
The loading screen is a bit different.
Fixed a bunch of the reported bugs. More fixes in the future.
Added another battery bar. (So yes, more time to explore!)
Player is no longer glued to laptop against their will.
Safe combo entry is redone in the new HUD format.
Added more rain effects outdoors. (Will add more in future too!)
Remodeled the ceilings of some rooms.
Put new carpet in the bedroom.
Bathroom mirror is now clearer.
No more walking through doors.
More updates on the way!
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This patch is dedicated to the movie V/H/S. Watch it.
Important Info 9/10/13
Own Paranormal on Desura? Here's how to get your free Steam key!
To claim your Steam key (if you own Paranormal on Desura), visit this URL: http://www.desura.com/collection
And find Paranormal on the list. Click keys. Your Paranormal Steam key should be there.
To activate it on Steam, open Steam and press 'ADD A GAME...' and then 'Activate A Product On Steam'.
Enjoy!
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Permissions for YouTube + Twitch:
Anyone and everyone is free to use recorded video from Paranormal as long as the game is credited in either the video or video description. YouTubers are free to monetize from videos of Paranormal without having to get permission from me personally. If you want more coverage, go ahead and post your gameplay or Paranormal stream to the Paranormal community page!
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How often to expect updates:
A lot is going on in Paranormal's development. Not only am I always patching the original game, I'm working on Paranormal's first major DLC/expansion, The Town. As with every future Paranormal update/DLC/expansion, The Town will be free to owners of Paranormal. Updates may be frequent one month and then less frequent the next. It all depends. Either way, Paranormal will be updated with new content, fixes, and optimizations.
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Where to find the patch notes:
Every content patch for the game will have patch notes posted in the game's Steam discussion boards under the Patch Notes board.
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How to report bugs:
To report any bugs or issues you have with the game, or suggestions, visit Paranormal's discussion forum and find the appropriate category and post a discussion regarding your issue or suggestion. I read everything.