For December 2021 the new Build Challenge is to build a Monorail Coaster! The top submissions get included in the next game update as default blueprints.
1.8 Update / November Build Challenge
This months update contains the following changes:
added mod.io integration for sharing mods, blueprints, savegames and scenarios with players outside of Steam Workshop
fixed a case where track height makers would not show up
fixed guests being positioned wrong when entering/exiting Ferris Wheel
fixed scrolling with the mouse wheel on the ride settings tab could sometimes get stuck
fixed not being able to zoom while hovering over a shop/ride info pip
should fix a problem where some Windows 10 users can't connect to multiplayer sessions due to SSL error
October 2021 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!
For November 2021 the new Build Challenge is to build a Gentle Monorail Ride! The top submissions get included in the next game update as default blueprints.
1.7v Update / October Build Challenge
This months update contains the following changes:
added hotkeys for changing the size of the affected terraforming area (same as hotkeys for changing object size, "+" and "-" by default)
added support for modded dark ride cars/cars that face a certain direction defined by the track
changed Wing Coaster offset half loops to be wider
fixed DLC item build sounds not respecting audio volume settings
fixed a case where the sound that plays when changing track banking angle could get stuck and play forever
September 2021 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!
For September 2021 the new Build Challenge is to build a Water Coaster! The top submissions get included in the next game update as default blueprints.
Cross-Play Multiplayer / 1.7u Update / August Build Challenge
This months update contains the following changes:
added cross-platform multiplayer mode between Windows, Mac and Linux players
fixed boats from different boat rides sometimes not colliding with each other
fixed some custom music mp3s could be played at the wrong speed
multiplayer: fixed a desync that could happen when there are multiple boat rides near each other
July 2021 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!
For July 2021 the new Build Challenge is to build a Mine Train Coaster! The top submissions get included in the next game update as default blueprints.
1.7t3 Update / June Build Challenge
This months update contains the following changes:
improved quality of custom image textures when viewed from a steep angle
fixed chain lift animation not playing when a track segment gets auto-connected
May 2021 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!
For May 2021 the new Build Challenge is part 2 of the Thrill Ride challenge! You can pick any of the available thrill rides and decorate it. The top 3 submissions for each ride type get included in the next game update as default blueprints.
1.7t Update / April Build Challenge
This months update contains the following changes:
fixed Bobsled Coaster cars not swinging around inside the track tube
fixed Heartbreaker ride could get stuck and run forever
fixed camera movement not looking smooth while following a train
fixed tower rides built from blueprints not costing as much as they should
fixed drops would not properly count towards coaster stats in sections where the train travels backwards
fixed switch tracks could be built with banking
March 2021 Build Challenge Results
All submissions can be found on the Workshop - thanks for everyone participating!
For April 2021 the new Build Challenge is to build a Pivot Coaster! This is one of the new rides from the Booms & Blooms DLC, but everyone is able to participate in this build challenge, whether you own the DLC or not. The top submissions get included in the next game update as default blueprints, and additionally the winners will also receive a key for Booms & Blooms!
Experimental cross-platform multiplayer available
An experimental update for cross-platform multiplayer is now available for testing. This allows all players to play together, no matter if you're using Windows, macOS or Linux.
Right now this update is experimental, which means it needs to be installed separately and only players using this update are able to join cross-platform multiplayer sessions. When the update is installed you can't join multiplayer sessions with players who are still using the regular version of the game without the update (but you can always revert back to the regular version at any time).
If the tests are going well this will become the new default version of Parkitect in a few weeks, so if you are interested in cross-platform multiplayer please give it a try and let us know if you encounter any issues.
Installing the cross-platform multiplayer update
Open the "Library" tab in your Steam client
Right-click on Parkitect in the game list
Select Properties -> Betas, then pick "crossplay" from the dropdown list
After the update has been installed you can play together with any other players who are also using this update. You won't be able to play together with anyone who is not using this update
Reverting back to the normal version of the game
Open the "Library" tab in your Steam client
Right-click on Parkitect in the game list
Select Properties -> Betas, then pick "None" from the dropdown list
This will uninstall the cross-platform multiplayer update