- Added setting of ammunition for weapons and limited number of ammunition - Added display of name and details when selecting a weapon - Addition of two new stages - Addition of two new types of enemies - Adjustment of stage start position - Fixed an attack bug when there is no weapon. - Adjustment to stop operation when the battery runs out of power - Other bug fixes
That is all.
We would like to implement new elements in a very small span of time.
However, there are many common changes, and the man-hours required for implementation have increased considerably more than expected.
We will try to announce the contents of the next update on Twitter, etc. as much as possible.
We are always looking forward to your bug reports and feedback. Thank you for your continued support of ParthianStrike!
Translated with www.DeepL.com/Translator (free version)
# Update Ver 0.56
Thank you for purchasing and playing ParthianStrike.
Here is a report on our development progress.
Here are the updates for Ver. 0.56! ・Addition of weapons ・Addition of flare test ・Addition of sniper rifle ・Tentative addition of custom function for robots. ・Tentative addition of guard function by pressing "G" key. ・Added camera function during battle by pressing "7" and "8" keys. (Added a camera function during combat using the "7" and "8" keys.) ・Fixed a bug in the level-up UI. ・Adjustment of ability increases and values reflected in the game
・Added a notification function to the top page of the game to show updated contents.
・Added tips for selecting armament. ・Addition of SE ・Fixed other bugs.
That's all.
It took a lot of time because of the work around the customization of the player. We plan to update every two weeks after the next release. We are always open to bug reports and feedback. Thank you for your continued support of ParthianStrike!
Scheduled to be updated Ver 0.56
【Bulletin Board for Reporting Bugs and Glitches】 We have opened a thread for bug reports for the game. If you have any questions, we would appreciate it if you could contact us here as well. Bug Report Board
【We are pleased to inform you of the progress of our development.】 The following is the content of the next scheduled update! Addition of weapons Tentative addition of custom function for robots. Addition of guard function. New control method for weapon selection. Addition of stages Two new types of enemies will be added. Enhanced AI of enemies for each difficulty level (also enhanced status) Fixed bugs in level-up UI Correction of ability descriptions Adjustment of ability increases and values reflected in the game Addition and correction of SE/BGM Other bug fixes
That's all. We are always looking forward to your bug reports and feedback. Thank you for your continued support of ParthianStrike!
Translated with www.DeepL.com/Translator (free version)
Ver 0.54 Updates!
Bug Fixes ・Robot footsteps and particle processing bug fixes ・Fixes to stage data loading in general Fixed a bug that caused the robot to stop moving in a stage. Fixed a bug that caused an error when loading stage data. ・Fixed SP recovery process ・Fixed enemy AI and movement level design ・Fixed lock-on behavior ・Increased maximum camera speed ・Replaced center target UI ・Added behavior of Esc to exit/return to title in out-game ・Fixed a bug that local save was not working in some cases in the Option screen.
The following changes were planned for this update. ・Tentative introduction of custom functions. ・UI modification of the level-up system ・BGM introduction. This has been changed to Ver 0.55. We apologize for the delay in development. We apologize for any inconvenience caused by the many glitches. Thank you for your continued support.
Bug fixes Ver. 0.53
Correction of robot's shooting behavior Correction of stage data Fix other minor bugs
Scheduled to be updated Ver 0.54
We are pleased to inform you of our development progress. Thank you for purchasing and playing ParthianStrike. Here are the contents of the next scheduled update. Addition of weapons Tentative addition of custom function for robots Level design modifications Increased enemy behavior patterns Enhancement of enemy AI for each difficulty level Adjustment of player HP resilience Addition and modification of SE/BGM UI modification of the level-up system Other bug fixes
That's all. We are always looking forward to your bug reports and feedback. Thank you for your continued support of ParthianStrike!
Translated with www.DeepL.com/Translator (free version)