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Genre: Indie

Party Panic

0.9.0.1 Patch - Play WITHOUT any bots, AI refinement, and fixes!

After a long night of additions, fixes and tweaking, The first patch is out!

There is now an "AI Settings" option in the Options menu. It is recommended to leave this set to "NORMAL", but if you wish to play without bots filling the empty player slots for whatever reason, now you can!

In the (near) future options will be added to this setting, specifically an "EASY" and "HARD" AI difficulty and refined AI across all the minigames using these settings.

Here's a complete list of changes

  • AI Settings in the options mode, allowing you to disable bots completely.
  • Chicken Chase AI and Chicken avoid logic refined
  • Quality Control now has additional barriers on the left and rightmost goals, this makes it a bit easier to accurately drop your heads into your goal.
  • Midnight Snack AI refinements, ai can no longer punch and then instantly pick up a brain.
  • Decreased the frequency of random screaming outbursts
  • Decreased the size of "droppable head hazards" on Lava Blocks and Crumbling Tiles, also made it so AI couldn't all drop their heads at once, creating a super op mountain of heads.
  • Adjusted scoring rules in some games to scale better when not playing with any combination of 4 players (Players + AI).
  • Mouse cursor is now hidden while playing


Hope you guys are having fun!
//Dylan

EARLY ACCESS. JULY 29TH, 12:00am PDT

It's happening! Party Panic is set to be available in Early access July 29th, at 12:00am PDT.

I hope everyone is as excited as I am to finally get Party Panic in the hands of players. I've been working on this game as hard as I can for nearly 8 months straight, and there's lots left to do, but the game has already come so far! I'm looking forward to hearing feedback from everyone, good and bad. The more feedback I get from you guys, the better I can try and make the game!


Soon everyone will be able to Party, Panic, and punch each other in the face. GOOD OLD FASHIONED FUN!
SOOOOON!!

// Dylan