Patch Notes: - Nerfed one of the Beast's mechanics - Added a light source to every pickupable item
PASSAGE: Loose Ends Update
This is my Christmas present! Happy Holidays! PASSAGE: Loose Ends - added random events that trigger once in a while or when you perform specific actions, going to add more interesting ones in the future - reworked the Beast, it now has better animations, sounds, mechanics and a higher fear factor (hopefully) - reworked the Blink, it now has better animations and sounds - improved some of the Hound's mechanics - improved the endgame - optimized some of the puzzles - added a vent lock mechanic - made the tall room longer - added settings for keybinds and graphic effects - added a flashlight that spawns somewhere in the rooms and has a limited battery - removed the lighter from some puzzles and made it spawn on its own somewhere in the rooms - reduced the number of possible positions for some items (notably the smaller ones) - made the safe puzzle more interesting (random code each run), going to make the rest of the puzzles more interesting as well in the future - improved the doll puzzle - made the doors open in the player's direction
PASSAGE: The Four Corners now live!
This new major update brings you x4 the content of the original game, with new rooms and monsters!
Patch Notes: - added 3 new rooms, increasing the number of puzzles that need to be solved in a single run from 3 to 12 - added 3 new monsters, each with its own unique mechanics, lore, sounds and jumpscares - added jumping, you can crouch-jump now - reworked the vents - removed the locks on the door, instead placing them on chests, one of which can be found in every room - added the endgame - added more secrets - made the game look better - added a death counter - increased the time you have from 5 minutes to 30 - fixed copious amounts of bugs
PASSAGE: Upheaval Update
Upheaval Update -Reworked the beast with new looks, mechanics, animations, jumpscares and sound effects -Added 6 new puzzles -Added 5 more cube puzzles -Added a drop mechanic for items that can be picked up -Added secrets -Changed the look of the room -Changed the ending -Added running -Fixed many bugs
Prove your worthiness and you shall pass.
PASSAGE Update
-Reworked the puzzle with the cassettes -Fixed some bugs in relation to picking up items -Added hints to puzzles that needed them -Added a small chance to change things for the remainder of a run
Guide Update
This update adds a guide that tells the player everything they need to know about the game.