Path of Exile cover
Path of Exile screenshot
PC PS4 XONE Steam Epic
Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie

Path of Exile

Concept Art - Settlers Mystery Box

In today’s news post, we’re showing off some concept art from the Settlers Mystery Box! Check them out below.

Atzoatl Back Attachment




Baby Brutus Pet




Baby Dominus Pet




Baby Kitava Pet




Baby Piety Pet




Baby Vaal Oversoul Pet




Celestial Warlord Armour Set




Clay Mage Armour Set




Enigma Map Device




Fluttering Scarab Shield




Jellyfish Portal Effect




Re'Link'Quary Back Attachment




Looking for more Concept Art? Check out our recent concept art posts from the Settlers of Kalguur expansion here:


Weekend Wings and Back Attachments Sale

This weekend we are running a Wings and Back Attachment Sale! You can view the full selection in-game by pressing M to oprn the store. The sale runs all weekend and ends at 6pm on Monday, August 19th (PDT).

Next week we’ll be attending Gamescom, so if you are attending and need some more information you can find it here! We hope to see you there!

There are over a hundred Wings and Back Attachments available at discounted prices including community favourites such as the Dragon Hunter Wings[ and the Celestial Wings.

[img]https://clan.akamai.steamstatic.com/images/5193306/372d07ac01a304ae142f04087d7caec7d9efd556.jpg

If you need some extra points to take advantage of this sale, check out the new Paladin and Penance Supporter Packs!

Thanks for your support!

3.25.1 Patch Notes Preview

Later this week, we’re planning to deploy the 3.25.1 patch which includes changes to the Recombinator, Thaumaturgic Dust and Tier 17 Map modifiers. Check out a preview of its patch notes below.

The following patch notes are still subject to change prior to the patch’s deployment. We’ll deploy the 3.25.1 update on consoles as soon as possible after its release on PC.

3.25.1 Patch Notes



Settlers Improvements


  • Reworked how shipping Thaumaturgic Dust affects Shipping Risk and Rewards. Previously, it was multiplying the shipment value and having a disproportionately high impact on risk compared to rewards. Now, it simply adds to Shipment Value and scales the amount of rewards based on the other goods being shipped. This means the way Thaumaturgic Dust affects Shipment Value/Risk now directly correlates with the amount of rewards you will receive, and in almost all cases this is a buff from before.
  • When Recombinating items, rarer Modifiers now have a much higher chance to be selected for the resulting item than before.
  • Players now spawn further away from the portal in the Admiral Valerius Boss Area to help prevent leaving by accident.
  • Added the Uber Boss Fragments, missing Fossils, and the Blighted Scouting Report to the Currency Exchange.


General Improvements and Changes


  • Adjusted the following Tier 17 Map Modifiers:

    • Tier 17 Sawblades mod slowed down and there are only 3 sawblades (from 6)
    • The Marked for Death debuff no longer prevents the recovery of life and energy shield. It now increases damage taken by 50% (from 30%)
    • Players and their Minions deal no damage for 3 out of every 10 seconds (from 4 seconds every 10 seconds)
    • Players have 3% reduced Action Speed for each time they've used a skill recently (from 4%)
    • Monsters have 100% increased Area of Effect and fire 2 additional Projectiles (from 4 additional Projectiles)
    • Monsters take 35-45% reduced Extra Damage from Critical Strikes (from 100%)
    • Players have 25-30% less Area of Effect (from 50%)
    • Players have 25-30% less Defences (from 50%)
    • Rare and Unique monsters remove 5% of life, mana and energy shield from players or their minions on hit (from 10%)

  • The following mods no longer roll on Tier 17 Maps:

    • 100% reduced Effect of Curses on Monsters
    • Players have -2 to maximum number of Summoned Totems
    • Players in Area take 20% increased Damage per nearby Ally
    • Players cannot gain Endurance, Frenzy, or Power Charges
    • Players cannot Recharge Energy Shield, and Players cannot Regenerate Life, Mana or Energy Shield
    • Players cannot Block, and Players cannot Suppress Spell Damage
    • Players have 90% reduced effect of Non-Curse Auras from Skills
    • Players have 80% less Recovery Rate of Life and Energy Shield
    • Monsters Cannot be Leeched From

  • Added a new Tier 17 Map Modifier: Players have 50-60% reduced Maximum total Life, Mana and Energy Shield Recovery per second from Leech.
  • The Divination Scarab of Plenty now grants additional Packs of Magic Monsters that have 800% increased chance to drop Divination Cards, instead of modifying existing packs in the area. It also now has a limit of 5 (from 1).
  • The Bestiary Craft to 30% quality a map, now specifies it grants 30% base quality (replacing any alternate quality types from Maven Chisels). This fixes a bug where if you used this craft on a map with quality from a Maven Chisel it wouldn't have added more of the alternate quality.
  • Updated the Vengeful Cry Skill Gem description to clarify that Minions cannot gain rage.
  • The Singular Carapaces Atlas Passive has been renamed to Towering Carapaces.
  • Updated remaining text referencing Reliquary Scarabs to correctly say Titanic Scarabs.
  • Added a slot for Kaom's Command Unique Siege Helmet to the Unique Stash Tab.


Bug Fixes


  • Fixed a bug where some players were unable to use Manage Town option from Johan.
  • Fixed the Ransom option not stating how much gold is required.
  • Fixed a bug where Quality on Life, Mana, and Hybrid Flasks was incorrectly scaling Duration.
  • Fixed a bug where Map crafting options from Scarabs were not appearing if placed in the 6th slot of the Map Device.
  • Fixed a bug with Admiral's Arrogance Unique where the chance to gain Maximum Rage from hits granting Rage was applying for all hits.
  • Fixed a bug with the Taste of Hate Unique Flask where its Chill and Freeze Avoidance, and Physical as Added Cold Damage effects were not applying.
  • Fixed a bug where the Vengeance Notable Passive Skill granting Rage when Hit by Enemies was incorrectly applying to all Hits and not just Hits by Enemies.
  • Fixed a bug where the Savage Intensity Notable Passive Skill was not reducing the Rage Cost of Skills.
  • Fixed a bug where the Sepulchre Map Boss, Doedre the Defiler, would fail to drop guaranteed rewards after being killed in her second form.
  • Fixed the Meteor on Flask Use Tier 17 Map Modifier and Searing Exarch Altar Modifier having no impact effect.
  • Fixed a bug where the Plummeting Kahuturoa Unique Finisher Effect Microtransaction could not be used along with a Rare Monster Finisher Effect.


Concept Art - Paladin and Penance Supporter Packs

In today’s news post, we’re showing off some art from the Paladin and Penance Supporter Packs! Check them out below.

Paladin Armour Set Front




Paladin Armour Set Back




Penance Armour Set




Cauldron Map Device




Zealot’s Madness Portal




Looking for more Concept Art? Last week we posted Concept Art for the Settlers of Kalgurr League and Kirac’s Vault Pass, have a look here.

New Microtransactions and Skill Effects Weekend Sale

Looking for a stealthy way through the Viridian Wildwood? Conceal yourself with the Elven Knight Armour Set.



Perhaps you’ve been tempted by the King in the Mists and need a way back to him? Check out the Cursebringer Portal Effect!



The Arachnamagus Portal Effect ought to scare off any invaders from the Atlas as it spreads spiders throughout your hideout!



If you’re interested in any of these, or just want to check out any of the latest additions to the store, you can take a look in-game by pressing M to open the store.

This weekend we’ve also got a sale on all Skill Effects! If you’re looking to add some flair to your skills, take a look at the selection of microtransactions on sale. The sale ends at 6pm on Monday, August 12th (PDT).

If you’re missing points for the sale, be sure to check out the new Paladin and Penance supporter packs.

Concept Art - Settlers of Kalguur and Kirac's Vault Pass

In today's news post, we're going to share some concept art of the Settlers of Kalguur, as well as the Settler's edition of Kirac's Vault Pass! Check them out below.

Raulf, the Recruiter




Sonja, the Farmer




Kalguuran Map Device




Rot Shaman Armour Set




Weekend Stash Tab Sale

This weekend we’re running a Stash Tab Sale! You can view the full selection of discounted tabs by pressing M in-game. The Stash Tab sale ends at 5PM August 5th PDT.

If you’re missing points for the sale, be sure to check out the new Paladin and Penance supporter packs by pressing M in-game.

Thanks for your support!

Path of Exile 2 at Gamescom and PAX West

We'll soon be attending Gamescom in Cologne, Germany and PAX West in Seattle, WA, and you'll be able to play Path of Exile 2 at our booths! Check out the details of when and where we'll be at these events below.

Gamescom

  • When - 21st - 25th of August
  • Where - Hall 6.1 C071 / A070

PAX West

  • When - August 30th - September 2nd
  • Where - Booth #2339

We can't wait for you to try Path of Exile 2 and meet some of our team! See you there!

How the Settlers of Kalguur Launch Went

Over the weekend, we launched Path of Exile: Settlers of Kalguur. We’re pleased to report that deployment went extremely smooth on PC with only a few issues that we were able to hotfix relatively quickly! We also hit a new record peak for concurrent players at 350,000! We are closely monitoring feedback and reports and will continue to update our Live Updates post with any hotfixes and updates.

Unfortunately there were some pretty major issues with our console release which were resolved several hours after launch.

We know you’ve all been busy finding ores, collecting gold and upgrading Kingsmarch so you might not have had time to check out all the clips from all of the amazing content creators! We’ve gathered some of our favourite highlights from the weekend for you to check out in this news post!

Thanks so much to everyone who joined us for the launch!

The Settlers of Kalguur Expansion is Now Live!



In Path of Exile: Settlers of Kalguur, help Kalguuran pioneers to build the town of Kingsmarch and establish trade between Wraeclast and their homeland.

Our July expansion introduces the Settlers of Kalguur challenge league, a new trade market system for currency, balance improvements including two Ascendancy Class changes, Endgame improvements, some further additions to the Campaign and some Quality of Life features.



The Settlers of Kalguur Challenge League


In the Settlers of Kalguur Challenge League you will encounter some familiar faces from the Expedition league. Dannig, Rog, Tujen and Gwennen are seeking out resources in Wraeclast that can be used to begin town construction and establish a shipping trade route to Kalguur. They have recruited many characters from Wraeclast, including some you may recognise - but are also seeking the help of a powerful Exile, like yourself.

Harness the Resources of Wraeclast


On your adventures you might find minerals such as Crimson Iron, which are veins of Iron that have been overrun with corruption, spawning dangerous foes when you approach. Or perhaps Orichalcum, which you will have to liberate from the demons worshipping it. Petrified Amber attracts mindless Blighted Enemies, while Bismuth has a strong affinity to the elements and causes the area to become unstable. If you’re lucky you might find Verisium, a material as valuable as it is dangerous, and guarded by very powerful foes.

Each of these resources become available once you defeat the enemies guarding it. You’ll then be able to tag the deposit for mining. Now, who’s going to be doing the hard labour?

Manage Kingsmarch


Theopolis wasn't built in a day, and neither will Kingsmarch, but many hands make light work. Head to the town and hire skilled workers who will aid you in mining, smelting, disenchanting, farming and other jobs needed in Kingsmarch. You'll notice each person has their specialties, and a wage cost. It’ll be up to you to hire and fire as you please. Over the course of the league you'll be searching for your perfect employees for each job. Once you have them, you’ll have to keep them paid, safe, and alive.



Establish Trade Routes


Eventually you can build a Harbour and establish a shipping route between a number of different Kalguuran and Karui ports for trade. Pile your acquired resources onto these ships and send them to a port of your choosing, where your traders will haggle for the best deals! Each Port will return specific rewards based on what you send them. When your shipment has returned you’ll get notified, and you can return to the town to collect your rewards at your leisure.

Delegate Map Running


Aside from shipping, the Kalguurans are big on their technology. They have hired Isla, an engineer from the Heist League. Once at Endgame, Isla can help you build a series of Kalguuran-modified Map Devices which you can put a queue of Maps into. If you’ve hired a few skilled combatants, they will put themselves to work running those maps for you one after another.

Benefit from Kalguuran Crafting Techniques


Operated by Dannig himself, a Runesmithing Table is using powerful Kalguuran blacksmithing arts to engrave runic magic onto your weapons. There are many rune-types and combinations to choose from, and you can unlock new crafts that can be applied to your weapons as enchantments.

The Kalguuran tech benefits don’t end there. We’re also bringing back a community-favourite recombination system. Isla is trying to master this, she just needs you to help her with getting resources. While recombination is not entirely the same as it used to be in the Sentinel league, it still allows you to combine two items together, hoping to get the best modifiers of each onto a single item.

Discover a Currency Trade Market


In this expansion we're introducing a Currency Trade Market. The Kalguurans have recruited Faustus, another NPC from the Heist league who is proficient at Black Market trade and shady deals. He allows you to asynchronously buy and sell currency and most other stackable items with other players. All you need to do is select what currency you want, say what you have, and your ideal ratio. Faustus will make the trade happen for you, so long as there is someone selling on the other end for the same rate or less.



Defend What You've Built


As your town grows, it will attract more attention, good and bad. Settlers of Kalguur features three endgame bosses that will close in on your operations, wanting a piece of the pie. They might capture and ransom your workers, even your entire ships. You’ll have to make some tough decisions - will you take them on, or pay them off?

Pledge Your Allegiance to Glory


The Gladiator Ascendancy Class has received its long-awaited rework. Like before there are passive skills that allow you to invest in Bleeding, and Block. We’ve also designed new Skills replacing some of the old ones, and added a new branch which allows you to invest into Retaliation Skills, which are a new type of skill that allows you to unleash devastating damage upon meeting certain conditions in combat.

New Ascendancy: Warden


We're introducing the Warden, a new Ascendancy class that replaces the Raider Ascendancy. This class is largely inspired by its predecessor from the Affliction league, with a few changes. The Warden focuses on Elemental Attacks, grants Barkskin which can be used to mitigate Physical Damage from Hits, and specialises in Tinctures which have been reworked and introduced into the game as a core item type you can find throughout Wraeclast.

Massive Balance Overhaul


In Path of Exile: Settlers of Kalguur, we've done a lot of balance work including drastic alterations to Melee Skills, Block, Rage, Warcries, Banners, Bleed, Impale, added new Base Types to Endgame, buffed Modifiers on Endgame Items, buffed Critical Strike Chances on Weapons and much much more. Check out the full changes in the Path of Exile: Settlers of Kalguur Patch Notes.



Endgame Content Improvements


There are a myriad of changes coming to Endgame in Settlers of Kalguur. We're changing many Scarabs, adding a 6th Map Device Slot, introducing exciting new encounters in Tier 16 and Tier 17 Maps, updating Blight and Ritual in Endgame and more. We've also added a set of new Chisel types and massively increased the drop rate of Valdo's Puzzle Boxes.

Play Path of Exile: Settlers of Kalguur now!