Paws on the Sand: Lionessy Sins cover
Paws on the Sand: Lionessy Sins screenshot
Genre: Adventure, Indie

Paws on the Sand: Lionessy Sins

Story of Ereshkigal the Death Goddess


The world was already filled with life, and the Annunaki, led by Anu, considered it their greatest gift. But, according to the great design, only the gods were to exist forever, while the rest of the creatures were destined to die.
Anu created a new world deep beneath the earth, and at its very center he placed a sickle on the altar, cutting off the threads of life. It could only be taken willingly, thereby assuming the duties of a deadly deity.
But no one was willing to take it.
Certainly Ereshkigal, the eldest of the goddesses, had no interest in that dark trade. She was more interested in the Tables of Destiny, because whoever holds the Tables holds the world.
She dreamed of becoming the most important among mortals and immortals, and by right of seniority she only waited for the moment when the Tables were handed to her.
But, and this is a great lesson for all of us, not everything happens the way we want it to. And therein lies the profound metaphor of death, the descent into dark Irkalla.
One day Ereshkigal was swimming in the lake, enjoying the sun, the warm wind and the cool water, when suddenly a giant dragon descended from the sky. It was so huge that its wings were sweeping the sun. The winds that he raised with mighty sweeps tore out centuries-old oaks and gave rise to devastating samumas.
Dragons grew all their lives, and since death had not yet established its orders, this most ancient of dragons became so enormous that the ground could barely support him.
He sat down beside the lake and drained it in two gulps, nearly swallowing the goddess. Without getting drunk, he tiredly exhaled a cloud of steam.
Ereshkigal rose, covered in mud and seaweed, glaring at the dragon.
- How dare you, you winged worm, spoil my lake? - She screamed, shaking her fist.
- Forgive me, mistress," the dragon murmured, and the world shuddered, "I did not see you. My name is Kur, and I am one of the oldest in the world. For a long time I fly over the sands and I cannot quench my thirst, for I have not met any river or lake deep enough for me.
Ereshkigal shook her head.
- Your stupidity is only comparable to your size, Kur. But... you can serve me if I show you the greatest river in the world.
The dragon nodded, a flicker of hope in his eyes.
Ereshkigal grinned. How had the mindless giant managed to miss the Red River? It had enough power to quench the thirst of a dozen such dragons.
- Sit on my back, goddess, and tell me where your river is.
Ereshkigal happily climbed the living mountain, and they soared into the sky. The dragon flew leisurely, but covered vast distances in a couple of strokes of its giant wings. Truly, such a beast should have been kept close at hand when the Tables of Destiny finally found a worthy ruler. So that neither Ishtar nor the rest of the gods would have any claim on them.
From this height, the Red River seemed a barely discernible thread in the midst of the sands and hills. No wonder Kur had not noticed it before.
- Come down! - Ereshkigal shouted.
The dragon heard only the third time, because the wind carried the words away, and the giant's head was far away from the goddess.
Kur was drinking for a long time, and Ereshkigal was worried that he would drain this river too.
- Stop!" she waved her hands. - Are you not drunk?
- Only a little thirsty," Kur looked fresh and full of energy.
- Shall you go to the land of snow and ice? There mighty rivers and babbling waterfalls flow from the mountains, and hot springs gush from the earth.
- You are right, goddess. And I now have the strength to reach even the most distant lands. But, don't be angry, I'll use up my new powers as I see fit.
Kur swallowed Ereshkigal and soared upward. It rumbled from the heavens, breaking through the solid earth, and stopped only so deep that it was impossible to get out - in the underworld Anu had created.
The dragon spat out a furious Ereshkigal.
- That was the deal," Kur murmured, spreading his wings. - I have brought you to a new realm, and in return I will get nectar from the Celestial City that will quench my thirst once and for all.
- Nectar? - Ereshkigal squinted. - Did one of the gods send you? Ishtar!
Furious, the goddess looked around. And her eyes fell on a black altar, on which a strange sickle shimmering silver. Grabbing it, Ereshkigal struck Kur. No weapon, not even those created by Mulungu, could have damaged the dragon's tough scales, but the sickle easily took its life.
Thick blood flowed from the wound, and the poisoned water of the Red River flowed from its gutted belly, and the two streams intertwined. Thus appeared the great subterranean river Hubur, across which the dead souls were ferried by the ferryman, collecting the obols.
Taking willingly the sickle with which to cut the threads of destiny, Ereshkigal doomed herself to carry death into the world.
From the bones of the defeated dragon she created Irkalla, the city of the dead, and swore vengeance on her sister for deceiving her by depriving her of her rightful power.

Fog VFX


I'm doing all sorts of effects to make the levels livelier, from sunlight to shiny reflections on the water. Now I'm making fog/smoke and stuff like that to hide the lionesses and make them more mysterious. The fog seems to be getting better. The video applied all at once on one piece of the level is certainly overkill, in a real level-design, it will be more delicate to apply. So the video was made for the purpose of visual demonstration. R-r-r-r-r-r-r!

The mini-map is ready. But secret chests will not be spoilered UwU R-r-r-r-r!

The mini-map is ready. The secret chests can only be seen by a very well-powered lionessy by the end of the game.

Goetia Goatax enemy



Goatax. It's a little unclear how best to balance the axes. On the one hand, if he throws too many at once, instead of accurate control comes out some kind of mishmash. Although dodge is usually still possible (well, if it's 1-2). Then each axe does less damage. Or can throw only 1, but with more damage. Now he throws 1-3 at random with medium. There are 2 more versions of him, Goetia Goatax is stronger and greases axes with darkness. Goatmaster.

In any case, it became much more interesting with him, because before there were no opponents who would shoot "overhang", and they are perceived differently than the usual archers or those who shoot in a straight line.

In the scorching desert of ancient sands, a formidable beast stalks the dunes, striking fear from above into the hearts of all lionessies who dare to cross its path. Goatax is a treacherous and terrifying creature, with fur as white as bone and eyes that seem to glow with an otherworldly fury. It is said that Goatax can hurl its deadly axes with such speed and accuracy that it can strike down its enemies before they even have a chance to defend themselves. It is preferring to attack from above and keep its enemies at a safe distance. But beware - Goatax is no coward. If cornered, it will fight to the death, using its superior speed and agility to outmaneuver its foes. Goatax is not just a mindless beast - it is a cunning and intelligent foe, with a sly mind and a thirst for battle. Those who dare to confront Goatax had best be prepared for a deadly encounter.

Jackal enemy


The new enemy is the Jackal. In general, he is more for flat places where you can run and attack from the range, but the basic avoidance of obstacles (sometimes) it is still trained. But the spikes while he (and all opponents) do not hurt, but this is not a long time to correct.

Cultists of Ereshkigal Dark Goddess (enemies)



So now it is completly final decided: all enemies will be drawn in 3 versions, also with 2 upgrades, or to be more precise with one upgrade and one downgrade from the original version. We had a discussion with artist and well... we should communicate more, just to think a little bit about mechanics of an enemy BEFORE drawin, otherwise as always projectils, extra anmation sprites, damage types etc. will be easily forgotten.

Some watercolor illustrations for the game







They will be used in the bestiary as well as in the built-in collectible card game.

Watercolor-art by Kro Chertovski

King Shahrivar with guards

The guard of king Shahrivar is watching Lionessy, because she is scum. Location: Eternal Tree.

Fast travel is here to spare you boring time

I hope fast travel will not kill backtracking. Theese things need to be combined properly. How do I achive this?

Some lionessy art for you now!