Genre: Role-playing (RPG), Strategy, Adventure, Indie Penkura Dec 19, 2018 Penkura Patch 0.1.0.9.2 January 9, 2019
For more information about the updates, progress and known bugs please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
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Patch 0.1.0.9.2
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FIXED BUGS:
- Conversation with Sara didn't save properly.
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IMPROVEMENTS:
- Input Controls are rewritten from the ground up.
- You can now use arrow keys in Input controls.
- The key combination is now active in Input controls. (Shift, Ctrl, Alt, Cmd)
- In game, tutorials will now know your inputs and adjust text according.
- Turn On/Off Motion Blur is added to the Video Options.
- Player Camera, Bot Camera, and RTS Camera will now be affected by all Video Options.
- Project clean up (slight performance increase)
- Graphical Update to Main Menu
-------------------------------------------------------------- Penkura Patch 0.1.0.9.1 January 7, 2019
For more information about the updates, progress and known bugs please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
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Patch 0.1.0.9.1
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FIXED BUGS:
- The player cannot jump or crouch while Dialog with NPC is activated.
- Show FPS, V-Sync didn't update Main Menu icons, after reset.
- Split slider in Inventory didn't update.
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IMPROVEMENTS:
- Unnecessary Cameras removed from the game, a minor increase in performance.
- Escape won't open the main menu from Inventory/Log/Character View screen but just close inventory screen.
- Leave Button removed from Storage window. Escape Input is now used to leave Storage.
- Leave Button removed from MMC (Crafting Screen) Escape Input is now used to leave MMC.
- Leave Button removed from all computers screen. Escape Input is now used to leave their screen.
- Leave Button removed from CCC. Escape Input is now used to leave their screen.
- Camera placement adjusted for CCC, MMC and all interactive computers.
- CCC, MMC and all computers will now remember player Field of View when used.
- The bot can now use Escape Input to close Storage/Inventory/Log/Character View window.
- If a player has access, buildings windows can now be open.
- Text log will now inform player if his inventory is full while trying to pick up an item.
- Visual adjustments to Loading system.
- Empty Inventory slot now requires only one click to have an effect rather than two.
- RTS system will now support Edge Scrolling.
- RTS Camera center point is now visible to help with camera orientation.
- Added Player Camera X and Y Invert Options to the Main Menu Controls.
- Added RTS Camera X and Y Invert Options to the Main Menu Controls.
- Highlight and Interact function share same system, (Interact button will now always trigger)
- Calculation optimization for Nutrition, Energy, Health, Shield, Integrity (minor performance boost)
- Join Discord message added to the Game Menu.
-------------------------------------------------------------- Penkura Patch 0.1.0.8.1 January 4, 2019
For more information about the updates, progress and known bugs please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
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Patch 0.1.0.8.1
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FIXED BUGS:
- Drop, destroy and split function will now work with the new Inventory system.
- Elevator in first level dissapesr after load.
- Tram in the first level disappears after load.
- Dialog audio duplicates if the same dialog is triggered the second time.
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IMPROVEMENTS:
- Dialog system will now effect player camera to make him face the interacted object/person.
- Dialog function will reset camera view at the end of the conversation.
- Save / Load system will now properly save every dialog in the game and trigger correct state.
- Dialog system can now be affected by Player, World, Inventory, and Mission status.
- Inventory slots refresh before any interaction (Increase in Inventory stability)
- Save / Load system will now properly load dropped items with their correct amount.
- Small improvements to resolution settings in the main menu.
- Neurocore is now a self-aware activator (it will detect on its own if there is any interaction between itself and the player)
- Neurocore will now save and load its interaction with the player.
- Interact function is now more responsive.
- Tram light / shadow optimalization.
- Gemini Base small light/shadow optimization.
- Take control of bot function will no longer freeze the game for first few frames.
- Start RTS system function will no longer freeze the game for first few frames.
-------------------------------------------------------------- Penkura Patch 0.1.0.7.1 December 31, 2018
For more information about the updates, progress and known bugs please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
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Patch 0.1.0.7.1
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FIXED BUGS:
- Left mouse button didn't register with tools and weapons.
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IMPROVEMENTS:
- Visual updates to Tunnels type I, T, X, T Windowed, I Windowed, I Short.
- Improvements to Lions Material System. (small performance boost)
- Level of details added to Tunnels type I, T, T Windowed, I Short.
- Updated Light and Shadow in Tunnels type I, T, X, I Windowed.
- Improved collision in Tunnels type T, X, I Windowed, I Short.
- Improved oxygen transfer between player and all buildings.
- Improved lighting in the first level.
- Optimization to all Glass Materials.
- Optimization to all high Metalic Materials.
- System improvements for Health, Oxygen, Energy, Integrity and Nutrition.
(statistics won't freeze when they are affected by outside sources)
-------------------------------------------------------------- Penkura Patch 0.1.0.6.1 December 30, 2018
For more information about the updates, progress and known bugs please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
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Patch 0.1.0.6.1
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FIXED BUGS:
- MMC Create One button creates always one even if the created item should be a set amount.
- Storage type object didn't show their name and function below the crosshair.
- Items of the same type could be duplicated if both are not at their max stack.
- Sprint didn't increase player speed.
- Bots receive head-bobbing effect.
- CCC screen duplicates 3d bot presentation.
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IMPROVEMENTS:
- Items max stack size balance.
- Small memory leak fixed in highlight system.
- Optimization in camera render. Performance boost between 5 % to 40 % depending on location and in-game time.
- Foliage cluster rendering improvement (small additional performance boost)
- Small changes to Inventory / Storage and MMC UI to improve sharpness, on low settings.
- Level of details optimization to foliage.
- Lamps light intensity and range is risen by 30 %.
- Set frame rate function added to the main menu.
- Game FPS is no longer set to 62 FPS only.
- Sprint will increase oxygen usage by 300 %. (only while sprinting)
- MPB speed increase by 20 %.
- MPB can now increase its speed using the "Sprint" input, by 80 %.
-------------------------------------------------------------- Penkura Patch 0.1.0.5.1 December 28, 2018
For more information about the updates, progress and known bugs please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
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Patch 0.1.0.5.1
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FIXED BUGS:
- Item Action Menu allows dropping items inside of furniture (spawning them inside out of reach of player).
- Use button closes Item Action Menu.
- Use button is still visible after the last item was used.
- The split function cannot be used in the furniture.
- Destroy function cannot be used inside the furniture and bots.
- Items slots are frozen if you use the same slot twice.
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IMPROVEMENTS:
- Remove build in Drag and Drop function (bugged on the standalone game).
- Added new inventory system.
- Middle mouse button now moves items between player inventory and storage.
- Inventory Action menu adjustments itself depending on which storage type we open.
- Split added to the Furniture.
- Destroy added to the Furniture.
- Items can be merged inside the furniture.
- Hold the mouse button to drag is removed, the player is required to press left mouse button which will highlight the item, then double-click on any slot in the inventory to move an item or swap with another item.
- Left mouse button will now highlight items we are interacting with (in the inventory)
- Fixes to memory leaks in the Inventory system. (slight boost in performance)
- Changelog now showcases patch changes from newest to oldest.
-------------------------------------------------------------- Penkura Patch 0.1.0.4.1 December 27, 2018
For more information about the updates, progress and known bugs please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
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Patch 0.1.0.4.1
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FIXED BUGS:
- Drop system was not visible if drop button was press from Action Menu.
- Destroy system was not visible if destroy button was press from Action Menu.
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Penkura Patch 0.1.0.4 December 27, 2018
For more information about the updates, progress and known bugs please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
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Patch 0.1.0.4
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FIXED BUGS:
- Door Controls didn't print any information on the screen when highlighted.
- Tutorial text log scrollbar didn't register mouse press.
- If MMC storage becomes full while creating an item, it will reset without providing an item to the player.
- MMC stops checking status if power runs out.
- MMC spawns object before it finishes creating it.
- MMC progress bar won't reset after creating the last item.
- MMC didn't remove the item from the build list if Create One button was pressed.
- MMC duplicates invisible build slots if create all button is clicked.
- Some of the sounds didn't reset their audio settings if there were set to 0.
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IMPROVEMENTS:
- Flashlight intensity rose by 50 %.
- Small and Medium size door buttons have 3 times bigger activation detection.
- Save slots will now remember on what game version they were saved.
- Save slots now show game version they were saved on after the time.
- MMC Error console was changed to Status Console.
- MMC is now able to show the status of its energy, storage, and resources.
-------------------------------------------------------------- Penkura Patch 0.1.0.3 December 24, 2018
For more information about the updates, progress and known bugs please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
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FIXED BUGS:
- Neurocore losses its collision.
- Fixed typos in First Level Dialogs.
- Items additional options menu stays on screen if the main menu is open while in inventory/storage.
- Split/Drop Interface stays on screen if the main menu is open while in inventory/storage.
- Bots storage didn't show correct name on the interface.
- Bots storage didn't show correct information when hovering over or interacted with.
- Sometimes Interaction button is required to be pressed twice to have an effect.
- Create all button in the Molecular Matter Converter freezes the machine if there are no items in the M.M.C Storage.
- Cancel Construction Button didn't trigger.
- Items disappear in the inventory if the player attempts to merge an item with an item that makes full stack item. ( A + B = Full stack (destroys A, B stays the same)
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IMPROVEMENTS:
- Font size adjustments on the user interface to make it more readable.
- Occlusion adjustments to all types of rocks, boulders, flowers, trees, particular effects.
- Level of details adjustments to the entire landscape.
- Improved level of details to all types of rocks and boulders.
- Range Interaction adjustments to both Golden Malok and Subincar.
- Item Icons now show Amount and Max Stack.
- Added Max stack size on item hover.
- Blueprints for Molecular Matter Converter are now able to create stacks of items.
- New Items added Gracheri and Solid Construction Component
- Blueprint recipe adjusted.
- Graphical Adjustments to Molecular Matter Converter UI
- New Buildings added, Hydrogel Tank and Solar Panels
- Change Log added to the Main Menu.
-------------------------------------------------------------- Penkura Patch 0.1.0.2 December 21, 2018
For more information about the updates, progress and known bugs please join our Discord Community
LINK ----> https://discord.gg/2ukYHQm
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BUGS:
- Spawning below the world/spawning in position 0.0.0
- Subincar and Blufloir share the same name (Inventory).
- Fixed typos in dialogs
- Audio issues with Neurocore and footsteps.
- Hydrogel purification station continues to release oxygen even when the player oxygen level is at max.
- Middle Mouse button didn't fast transfer items between storages.
- Middle Mouse button blocks the item slot in the inventory.
- Show FPS button not working.
- V-Sync button not working.
- C.A.T triggers twice if no building is requested to build, destroying the previous building.
- C.A.T appears above the wrong building while constructing.
- Field of View slider won't set its value.
- Project clean up (performance upgrade by around 2%).
- Weapons and Tools can't be used when equipt.
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IMPROVEMENTS:
- Cave Entrance to the next part of the zone in the second level is more visible.
- Increase Player FLashlight power.
- 3D Resolution slider added to the Main Menu.
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