- Corrected the position of the controls in stage 16. - Removed shaking of the screen when the cat dies. - Increased the speed of the door opening - Changed the design of the second part of stage 30, making it easier to finish the stage.
Update 4.4 - Fixing the achievements bug
Some players have reported problems unlocking achievements, we have investigated and identified the problem, in our tests, the achievements are unlocked again, so it has been fixed, if the problem persists, let us know and we will fix it.
Thank you all for your support with the game
Update 4.2 - Small fixes
Hello everyone, we are making some minor fixes to the game, always focusing on improving the experience and remove all the possibilities of bugs that arise.
- Translated the developer position information on the credits screen - Changed the design of the first part of level 26, where it was possible to stack 2 boxes and throw them on the trampoline, causing a bug that crashed the trampoline, now it no longer happens. - Fixed a bug in level 28, where in block 2 sometimes the box would crash after leaving the conveyor
Thanks to everyone for the support
Update 4 - Skins system and fixes
Hello everyone, in this update, we are providing skins for your favorite pets, yes, it is a free update for everyone, are 4 new skins for the dog and also 4 skins for the cat, totaling 8 new skins, this is a way to thank you for the great support that the gaming community has given us.
We had some complaints about strange behavior on some computers, we did several tests and identified that the problem occurs, when the game is running on a monitor with a frame rate above 60 fps.
The engine that we developed the game for, has problems working with high frame rates, for this reason, we had to rewrite some mechanics so that it works the same way, no matter the frame rate. Affecting mainly boxes and fans, we also made some small changes to the levels, trying to help the players in solving some puzzles, which was not well expressed earlier in the level design. For example, the box jumping on the trampoline, we also made other small fixes.
Additions - Skins system, now you can change your pet before you start playing, there are 5 dogs and 5 cats
Fixes and modifications -Stage Select -Took away the postite frame from level 22, that was yellow, the correct is blue
Levels changed - Changed the challenge of block 1 of level 22, to introduce a possibility to use the mechanics of blocks jumping on the trampoline, that is mandatory in level 23 and many people had problems understanding, level 22, will be the introductory. - Changed the design of block 2 in level 25, removed the floor and lengthened the shelf.
Mechanical improvements - Improved fan physics, now when colliding with 2, the movements will be added together, for example, going up and to the right affects the pets, also the boxes and trampoline, making it more consistent, regardless of what framerate rate the game is running.
If you have any problems, please let us know and we will fix it as soon as possible. Thank you all and have fun!
Update 3
Fixes and changes - Changed the color of the scenery background to the standard purple of the game floor, to prevent the scenery background from appearing when the dog does the headbutt.
- Added translation to all the objects in the game that had no translation - Improved all translations in the game - Refined the design where the player was hitting his head where he shouldn't have, affecting various levels - Modified the design of the left side of level 4 - Improved difficulty on levels 5, 11, 14, 15 and 16
- Modified the bottom block of level 22, where the trampoline could be raised with the fan, which caused the character to get stuck inside the scenery, to avoid this condition, I put a floor block before the fan, so it's no longer possible to take the trampoline to the fan
- Modified the first part of level 30, to avoid the box falling into a place where it shouldn't fall, the challenge remains the same.
We are working hard to resolve the issues leaving a more enjoyable experience.
Translated with www.DeepL.com/Translator (free version)
Quick level 21 update
We had a recurring problem in level 21, where the trampoline would fall off the shelf where it shouldn't fall, the biggest problem is that in our test computers, this problem doesn't occur, so I have re-done the part of the design where this problem occurred so that people can proceed in the game.
Thanks for everyone's understanding.
Update 2 - Level 21 and level 28 bug fixes, game translation improvements
Fixes - Fixed bug where box falls off shelf, affects level 21 - Changed one block to the right of the closet in block 1 of level 21, making it easier to jump on the platform with the lever - Corrected bug where the box stuck on the edge after leaving the conveyor, affects level 28
Improvements - Improved translation of the game, more adequate localization for some supported languages - Redesigned the menu screen buttons so the larger text doesn't leak - Moved some objects away from the menu screen to make it more harmonious
- In level 1, when played in co-op, the frame will no longer appear as it is not possible to switch characters - Redone the frame of level 2, so that the French text is not bigger than the frame, keeping the standard font size - Redone the design of level 4, improving the way it passes - Placed a window in level 5, removed the shelf that was in the middle at the top - Improved level 7's design by moving the computer desk one block to the right and put window in the center - Improved level 8's design by removing the closet and putting the computer in the same place - Improved level 9's design by putting a window behind the computer table - Improved level 10's design, removed the board and clock and put a window - Improved level 13 design by moving the computer desk 1 block to the left
As every release, we end up having bugs that in our tests did not occur, with the great help of the community, especially showing us videos of where the bugs occur, makes it much easier to understand the problem and make the appropriate correction, whenever any change is made, new bugs may occur, we are attentive to what the community tells us, so that the product is the best possible.
We made several small changes, most of them do not affect at all or very little the challenges, focusing on making everything more harmonious.
Thank you all for the huge support you are giving to the game
Small update 1
- Fixed bug with control 2 not falling off the platforms when played in Coop. - Fixed error with the box crashing in stage 28.
We are committed to leaving the game with the best experience possible, if you find any bugs, let us know and we will fix them as soon as possible.