Brace yourselves because second patch update is upon us!
It begins tomorrow, Tuesday March 3rd, and it lasts from 10am CET/1am PST until noon CET/3 am PST. In that time period you will not be able to enter the game.
We can't express our gratitude for your support and overall feedback!
Stay with us as we grow and evolve and keep helping us with your constant suggestions, bug reports and awesome ideas, because it helps us to further improve the game!
Read all about tomorrow’s maintenance implementation below!
Card changes
Tikiri Ambusher can now only target enemy units, this was made to prevent players from having to deal damage to own units
Khalai Slayer can now only target enemy avatars, this was made to allow players to play that unit if enemy has no avatar without having to deal damage to own avatar
Bloodfiend - Effect now triggers ON PLAY, changed stat gain to +4|+4 (from +3|+3)
Overpower now works if you kill enemy avatar
Malefice is now local
Forbidden hex is now local
Sporecreeper now targets only enemy units
Apriosa ON PLAY is now local
Entangle is now local
Widow’s kiss now works locally
Bug fixes
Fixed a bug where you were unable to see enemy ambush indicator after reconnecting to the game
Emino now doesn’t reduce its cost if it didn’t copy any legendary
Fixed a bug where effect of Urelion worked only once
Fixed a bug where last card you drawn appeared like it was playable before you got attribute selection
Fixed a bug where your units appeared ready before you got to the attribute selection
Fixed a bug where you were able to put units on the battlefield before attribute selection
Fixed a bug where damage indicator in history was displayed on your card when you attacked enemy core
Fixed a bug where “Match found” stayed in the deck selection screen in 2v2
Fixed a bug where Borgojag did not work on enemy units
Fixed a bug where wrong error was displayed when player tried to play energy card that has units as a target on empty battlefield
Fixed a bug where unit that stackable had mod stolen by Genemite could get stolen stacks back by applying that mod again
Fixed a bug where units copied by Sumac could sometimes just change stats
Fixed a bug where Rematerialize appeared like it killed a unit in action history
Fixed a bug where titles of avatars didn’t scale down if text was too long
Fixed a bug where Sleeping Giant didn’t have tooltip for altered stats
Fixed a bug where Bloodfiend didn’t have tooltip for altered stats
Fixed a bug where Focused Sharpshooter didn’t have tooltip for altered stats
Fixed a bug where Sleeping Giant gained +8 power instead of +7
Fixed a bug where “card destroyed” animation didn’t appear if a player drawn a card with full hand
Fixed a bug where healing indicator number didn’t scale if the value was over 19
Fixed a bug where referenced cards didn’t have background for health in the keywords
Fixed a bug where login screen had “Beta Participation Agreement” title
Fixed a bug where Lyxia’s trait pictures were swapped in shrine
Fixed a bug where skill descriptions didn’t scale if they had too long text
Fixed a bug where health of avatar displayed both maximum values and normal values at once
Fixed a bug with Theodora lightning
Fixed a bug with avatar skill highlight going over avatar skill cost
Fixed a bug where you could get stuck if you invited a player without valid a decks to a 2v2 match
Fixed multiple visual bugs on pvp menu
Fixed a bug where avatar health appeared as buffed at the start of the game (green number instead of white)
Fixed a typo in shrine
Fixed a bug where skill of Yggron stayed hovered after use
Fixed a bug where you were unable to see unlock button in blacksmith while using lower resolution
Fixed a bug where you could get stuck in-game if another player quit the game in the moment when you matched with it
Added missing text on Klexrav Machinist to indicate that it spawns units locally (effect didn’t change)
Fixed a bug where you sometimes couldn’t queue in 2v2
Fixed a bug where morphed unit retained factions of old cards instead of changing it to a faction of the effect that morphed it
Fixed a bug where vulnerability displayed damage too early
Fixed a bug where health restored by regenerate mod did not display in history
Fixed a bug where attack icon of avatar wasn’t closed very first turn
Fixed a bug where Ragewarden displayed damage indicator while it was invulnerable
Fixed a bug where Sprite of Respite didn’t really work locally
Features
New graphics for settings screen
Sound settings now have sound sliders to adjust the volumes
You can now look at ally hand during attribute selection in 2v2
Optimized area for display name to fit larger names
REAP now works only when you attack with the unit, not when unit is attacked
Added explanation for acid counters whenever explanation for caustic appeared
Reduced hover hitbox on the ambush indicator
You can now use social while queued for match
Added new avatar skill icons
Removed back button in deck builder screen, you can go back by clicking on library or any other menu
Deleting a deck now takes way less time than before
Changed a way how vulnerability functions: Now it deals pure damage to entity equal to the number of vulnerability counters on it instead of removing life. This means that unit with vulnerability counter on it can trigger when damaged effect twice by taking combat damage once.
Added VFX indicating that you are looking at hand of ally when you press alt
Added maintenance message to warn players when the servers will be unavailable
Added effect on unit when it has “can’t move”
Effects that spawn a unit (like infest) now have spawned unit displayed as keyword
As always, we invite you to join our Discord, where you can join our ever-growing community, express what's on your mind and help us create the best possible card game!
In-game factions
In the world of Issilith there are forces that aspire to preserve, and others that strive to subdue.
The former are represented in-game by Drakkorith faction.
On the other side are forces that some may consider sinister. They include playable factions Oblivion and Vestige.
Two of the upcoming factions can be found on this artwork, we will announce more details about them soon.
Can you recognize which ones are still not in-game, and maybe guess their names? (Hint: we've already mentioned them before)
Latest patch update brings few adjustments to in-game battlegrounds
Our new patch brought certain updates regarding in-game battlegrounds!
Your previously selected battleground is now remembered by the game. Also, the battleground you selected is now always displayed for you locally in-game, which means that your opponents’ choice of battleground does not interfere with your choice. Both players are shown the battleground that they selected.
Furthermore, default selection for favorite battleground is now ‘’random’’, meaning you can adjust your favorite battleground to ‘’random’' as well, or pick the one you like the most.
Below you can check out battlegrounds currently available in the game, which one is your favorite?
Patch is out!
Dear community!
First Early Access patch update is out!
We are beyond thankful for your constant suggestions, bug reports and awesome ideas because it helps us to further improve the game!
We encourage you to stay tuned for more info and please continue to suggest your ideas and thoughts, bug reports, etc because that helps us advance and do better!
Read all about the patch implementation below.
Card/avatar changes
• Av'Xonti now has repel • Khalai Slayer: effect now gives this unit +1|+1 (from +2|+2) • Ubbu Gyrocopter: removed leadership threshold form effect • Lyxia - Abyssal Knowledge: reduces skill cost by 2 (from 1) • Urelion: new card effect - ENERGIZE: Deal damage to a random local enemy unit equal to the energy spent • Magathor - cost reduced to 8 (from 9) • Primal rage - cost reduced to 7 (from 8) • Orniseth - health reduced to 4 (from 6) • Warpling - health reduced to 2 (from 3) • Power blow - cost reduced to 6 (from 7) • Aspect of power - cost reduced to 7 (form 8) • Metamorph - cost reduced to 3 (from 4) • Khalai trapper - stats increased to 3|3 (from 2|2) • Blinkstrike - cost reduced to 3 (form 4) • Frostfang Stalker - cost reduced to 4 (from 5) • Deprived - stats changed to 0|1 (from 1|1) • Seismic shock - cost reduced to 5 (from 6) • Agredora - health increased to 8 (from 6) • Grarg Howler - power increased to 3 (from 2) • Instant Karma - removed minus energy effect (this also fixes some of the bugs related to this card) • Blight (curse obtained by Instant Karma) - cost increased to 4 (from 3) • Sprite of Respite - can only target friendly avatars
Bug fixes
• fixed an issue with matchmaking that made players wait for match longer than intended • fixed a bug where Avatar icon did not close when Avatar wasn’t able to attack • fixed a bug with wrong tooltip when you hovered over find match in 2v2 pvp • fixed a bug in deck builder where error texts were under the cards and hard to read • updated arts on cards and fixed ones that had wrong/missing art • fixed a bug where you could get stuck in match if one player surrenders while other player was reconnecting • fixed a bug where text info on cards went trough card tooltips and stats screen • fixed a bug where turn indicator and attribute selection window could show in the victory/defeat screen • fixed a bug where sometimes you still had call to action on energy cards while your Avatar was subdued • fixed most of the cases where you could load the game forever (we are still working on some rare cases where that could happen, current workaround is to restart the game) • fixed a bug where Combat Librarian didn’t obtain a combat note if it traded with enemy unit • added VFX on ability activation of 15 cards • fixed a bug where reap effect of Stormreaver worked only once • fixed a bug where Deadwoods made by the Conjuring had wrong type • fixed a bug in shrine where every faction was labeled as “Neutral” • fixed a bug where Basson’s - Overpowering Blow worked even if unit didn’t deal any juggernaut damage • fixed a bug where Energy Gorger and Verisllion’s Oathsworn’s ability didn’t work if you mulliganed them before • fixed a bug where tooltip for altered stats didn’t appear • fixed a bug with Lyxia - Voidlink Slash where it didn’t work if you increased its power for next attack and then attacked enemy avatar • fixed a bug with Lyxia - Voidlink Slash where it counted any damage dealt to enemy avatar instead of just attacks of your avatar • fixed a bug where morphed unit when returned to hand would return to the old card instead of staying morphed • fixed a bug where Seismic Shock lasted only until end of the turn instead of all the time • fixed a bug where Seismic Shock was wrong faction • fixed a bug where Sprite of respite could target subdued avatars • fixed a bug where 2 Maiden of Pain could create infinite loop • fixed a bug where timer didn’t show for other player when queued for 2v2 • fixed a bug where armor did not display metal plate on health of an Avatar • added obtained/spawned card descriptions when hovering over avatar in match (next step is to add same descriptions while in other menus) • fixed text typos on card and avatar effects • fixed Ubbu Mechcrafter displaying wrong art when played • fixed font overlay displaying over “your turn” banner • fixed a problem with card text updating before actual effect was updated • fixed name of unit spawned on the text box of Khaina
Favorite battleground rework
• game now remembers your last battleground selected • battleground you selected is now always displayed for you locally • added “random” option for favorite battleground • default selection for favorite battleground is now random
Other changes
• increased speed of multiple units dying from acid damage - we are also working on the other cases where animations are too slow (including avatar animations) • changed card copy mechanic: copy of the card now copies buffs and debuffs too • improved lightning in pvp menu • improved hover signalization on avatar leadership flag on cards that had leadership threshold • added text and description on “Ambush played” card when enemy plays an ambush • added notification while waiting for mulligan to appear that you are waiting for other players • added “X” to close tutorial video • added confirmation for unlocking the avatar • changed wordings on rooted and snared descriptions to clarify that those units only can’t use attack action since they can still be forced to attack by effect • added on hover explanations in the Shrine • added selected faction display in blacksmith • added icon next to progress points in blacksmith screen • added new buttons for unlock and confirm unlock
Feel free to join our Discord channel and participate in the community!
See you in the game,
Filip from Games Revolted
Patch update begins on February 19th at 10am CET/1am PST
Dear players! First Early Access patch update is upon us! Mark Wednesday, February 19th at 10am CET/1am PST on your calendars! You'll be able to enter the game again at 12pm CET/ 3am PST. We are beyond thankful for your constant suggestions, bug reports and awesome ideas because it helps us to further improve the game! Read all about tomorrow’s maintenance implementation below!
Card/avatar changes
-Av'Xonti now has repel
-Khalai Slayer: effect now gives this unit +1|+1 (from +2|+2)
-Ubbu Gyrocopter: removed leadership threshold form effect
-Urelion: new card effect - ENERGIZE: Deal damage to a random local enemy unit equal to the energy spent
-Magathor - cost reduced to 8 (from 9)
-Primal rage - cost reduced to 7 (from 8)
-Orniseth - health reduced to 4 (from 6)
-Warpling - health reduced to 2 (from 3)
-Power blow - cost reduced to 6 (from 7)
-Aspect of power - cost reduced to 7 (form 8)
-Metamorph - cost reduced to 3 (from 4)
-Khalai trapper - stats increased to 3|3 (from 2|2)
-Willbender - cost reduced to 3 (from 4)
-Blinkstrike - cost reduced to 3 (form 4)
-Frostfang Stalker - cost reduced to 4 (from 5)
-Deprived - stats changed to 0|1 (from 1|1)
-Seismic shock - cost reduced to 5 (from 6)
-Agredora - health increased to 8 (from 6)
-Grarg Howler - power increased to 3 (from 2)
-Instant Karma - removed minus energy effect (this also fixes some of the bugs related to this card)
-Blight (curse obtained by Instant Karma) - cost increased to 4 (from 3)
-Sprite of Respite - can only target friendly avatars
Bug fixes
-fixed an issue with matchmaking that made players wait for match longer than intended
-fixed a bug where Avatar icon did not close when Avatar wasn’t able to attack
-fixed a bug with wrong tooltip when you hovered over find match in 2v2 pvp
-fixed a bug in deck builder where error texts were under the cards and hard to read
-updated arts on cards and fixed ones that had wrong/missing art
-fixed a bug where you could get stuck in match if one player surrenders while other player was reconnecting
-fixed a bug where text info on cards went trough card tooltips and stats screen
-fixed a bug where turn indicatro and attribute selection window could show in the victory/defeat screen
-fixed a bug where sometimes you still had call to action on energy cards while your Avatar was subdued
-fixed most of the cases where you could load the game forever (we are still working on some rare cases where that could happen, current workaround is to restart the game)
-fixed a bug where Combat Librarian didn’t obtain a combat note if it traded with enemy unit
-added VFX on ability activation of 15 cards
-fixed a bug where reap effect of Stormreaver worked only once
-fixed a bug where Deadwoods made by the Conjuring had wrong type
-fixed a bug in shrine where every faction was labeled as “Neutral”
-fixed a bug where Basson’s - Overpowering Blow worked even if unit didn’t deal any juggernaut damage
-fixed a bug where Energy Gorger and Verisllion’s Oathsworn’s ability didn’t work if you mulliganed them before
-fixed a bug where tooltip for altered stats didn’t appear
-fixed a bug with Lyxia - Voidlink Slash where it didn’t work if you increased its power for next attack and then attacked enemy avatar
-fixed a bug with Lyxia - Voidlink Slash where it counted any damage dealt to enemy avatar instead of just attacks of your avatar
-fixed a bug where morphed unit when returned to hand would return to the old card instead of staying morphed
-fixed a bug where Seismic Shock lasted only until end of the turn instead of all the time
-fixed a bug where Seismic Shock was wrong faction
-fixed a bug where Sprite of respite could target subdued avatars
fixed a bug where 2 Maiden of Pain could create infinite loop
-fixed a bug where timer didn’t show for other player when queued for 2v2
-fixed a bug where armor did not display metal plate on health of an Avatar
-added obtained/spawned card descriptions when hovering over avatar in match (next step is to add same descriptions while in other menus)
-fixed text typos on card and avatar effects
-fixed Ubbu Mechcrafter displaying wrong art when played
-fixed font overlay displaying over “your turn” banner
-fixed a problem with card text updating before actual effect was updated
-fixed name of unit spawned on the text box of Khaina
Favorite battleground rework
-game now remembers your last battleground selected
-battleground you selected is now always displayed for you locally
-added “random” option for favorite battleground
-default selection for favorite battleground is now random
Other changes
-increased speed of multiple units dying from acid damage - we are also working on the other cases where animations are too slow (including avatar animations)
-changed card copy mechanic: copy of the card now copies buffs and debuffs too
-improved lightning in pvp menu
-improved hover signalization on avatar leadership flag on cards that had leadership threshold
-added text and description on “Ambush played” card when enemy plays an ambush
-added notification while waiting for mulligan to appear that you are waiting for other players
-added “X” to close tutorial video
-added confirmation for unlocking the avatar
-changed wordings on rooted and snared descriptions to clarify that those units only can’t use attack action since they can still be forced to attack by effect
-added on hover explanations in the Shrine
-added selected faction display in blacksmith
-added icon next to progress points in blacksmith screen
-added new buttons for unlock and confirm unlock
Furthermore, join our Discord channel, where you can talk to our devs and wonderful players, be up to date with all the ongoing content or to report bugs and give your feedback and ideas!
Sincerely, Nina from Games Revolted
Phageborn streamed by numerous streamers
After a successful Early Access launch on Friday February 7th, a lot of popular streamers are joining in on the fun in the dark world of Issilith.
We are beyond thrilled to have had such big names in the community to stream our new card game. Their experiences and comments are invaluable to us, as are from each player, because that helps us to excel and level our game up.
The community is growing bigger every day - but if you need more convincing, or if you just missed any of the streamers that tried our game, here is a short list with provided links for each stream:
That being said we would also like to add to the list other streamers who have tried out our content. They may not be that influential, but are equally important as everyone else in building our community: https://www.twitch.tv/directory/game/Phageborn%3A%20Online%20Card%20Game/videos/all
The following streams are extra helpful for gamers and developers alike. Which one was your favorite and why?
Watch TidesofTime and Thijs play Phageborn on Twitch!
Tuesday was a streaming blast for us! Since we have entered Early Access on Friday, February 7th, there has been a lot of buzz among the Twitch streamers who have taken a huge interest in our game and streamed it on their Twitch channels.
Besides Kripparrian, Amaz and TrumpSC, two other great professional card game competitors played Phageborn against some hardcore fans from the Phageborn community! We’re talking about TidesofTime, our favorite bunny boy, and Thijs, a Dutch jongen (how we like to call him). Did they score against other players in their matches? Find out here: TidesofTime stream: Tuesday 11th and Wednesday 12th Thijs stream: Wednesday 12th
We hope to see many more professional card game streamers enter the world of Issilith!
Sincerely, Nina from Games Revolted.
Amaz and TrumpSC have entered the dark world of Phageborn!
Since we have entered Early Access on February 7th, we are proud and happy to see so many experienced streamers joining the fray!! What wonderful and eventful first days of this week were! Popular cutie Amaz streamed on Monday, February 10th and Tuesday, February 11th, same as Phageborn's first champion TrumpSC.
Amaz is a popular streamer originated from Hong Kong, and now lives in Vancouver, Canada. He graduated mathematics and he taught saxophone before he started full-time streaming. Since childhood, Amaz has enjoyed playing games to "challenge his mind and keep it active" and we were thrilled to see him utilize his math and tactical skills in Phageborn. In his first match of Phageborn, he played against one of the most popular card streamers!! Also, he used one of his most popular phrases, which he is known for, so check out his stream to relive the buzz and find out who this mystery streamer is. ;)
TrumpSC, our first Phagemaster, winner of Balance of Power tournament, which was held on Reboot Infogamer in November 2019, streamed on Monday and Tuesday to share his veteran knowledge with his audience. Learn Mayors tips and tricks on his stream and find out how his trip to Croatia was!
We are happy that our game is being recognized among hardcore card gamers, and we are looking forward to new streams!
Love, Nina from Phageborn team
Watch top card gamer David aka dogdog playing Phageborn!
What better way to spend your weekend than enjoying some nice, hot, greasy pizza, while chilling in bed and watching streamers.
Enjoy your wonderful Sunday with our top dog David aka dogdog!
He played Phageborn with our fans and our BETA Madlad D0nkey on Saturday, February 8th. The fans did't ask him to stream shirtless, but some new jokes were developed during the stream (find out what turtle clan is on his Twitch channel).
Grab a slice of pizza to commemorate International pizza day and watch the stream on the link below! Full stream
Greasy love, Nina from Phageborn team
Watch card game superstar Kripparrian streaming Phageborn on Twitch!
Hello everyone!!
After a succesfull Early Access launch on Friday February 7th, a lot of popular streamers are joining in on the fun in the dark world of Issilith.
Popular card gamer and content creator Kripparrian streamed Phageborn on Friday February 7th, and he absoultely loved the game!! In his 4 hour long Phageborn stream, you can watch Kripparrian introducing Phageborn to his followers by watching the cinematic trailer and going through the tutorial in order to get acquainted with the game mechanics. Learn his tactics by watching his matches and deckbuilding on his Twitch channel Watch his Full stream!! Maybe you’ll be able to use his own weapon against him in some of your future matches!!
We are absolutely delighted that Kripparrian loved our game, and we look forward seeing him on the battlefield again!