Minor physics improvements and a fix for achievements
Bug fixes and new steam sdk
Fixed a minor bug and updated to a newer steam SDK. Thanks to user Ham Sandwich for making me aware of the bug. The build took a long time to release and fix as Game Maker 2 which physics cake is made in, released an update that broke all the integrated steam functions and forced you to update to using a new extension. This took a bit to implement as they removed the old way of doing things and just broke my game from compiling. Everything is fixed now and updates will resume.
There was also an issue with the ice object making water turn into the blob for no reason, which has since been fixed.
Build 35 Update
I added the ability to pause physics at any time, you can do it while building things, before, or during. It is fun and allows for more creativity.
Build 34 out of early access
Build 34
- Added lava - Game is mostly stable and will be taken out of early access (there will still be more content updates here and there in the future)
Beta Build 33 - Tutorial
Build 33
- Added a tutorial room - Fixed the cake on the title screen bouncing through the title screen buttons