Pile Up! Box by Box cover
Pile Up! Box by Box screenshot
PC PS4 XONE Switch Steam Gog
Genre: Platform, Puzzle, Adventure, Arcade

Pile Up! Box by Box

Steam Next Fest Week - Update Recap



Hello there, what were you doing past week?

How’s the life going? If you ask us, the last week was pretty crazy. After collecting LOT’S OF you guys’ thoughts, we start talking about different adjustments to develop the game. After we settled on some decisions, we began working.
And we are still hungry to get more feedback, so please send us the content you created about the game or any kind of text on our Discord server. Hmm, maybe I am talking about the server a lot.



Anyways, so this patch will include lots of quality-of-life adjustments and bug-fixes. This means, no more buildings that you don’t understand (I hope).



We adjusted;


Clarity on some visuals and texts, especially for buildings with downsides so you can understand them better.
Localization so it fits the rules of grammar.
Settings menu.
We partly adjusted the optimization, yet we will work on it way harder this week.



We added;


Wide screen support.
Support to different resolutions.
Ability to change screen mode.
Gameplay timer to the end screen.

We fixed;


Visual bugs.
Some tiny bugs.
Tutorial a little bit.
Some major bugs including the ones factories and round system causes.
Checks messages from Sj(Arda). Oh god, lots of bugs!



What will we do from now on?
We are remaking the tutorial to help it teach more while being more understandable and friendly. Those roofs and parks were too confusing to the fresh players.

Also, did you know that you can use “Q-E”” buttons to change the selected building or “Shift” to speed up the time? Yep. I think you understand what I was trying to tell you now. You can read the codex to get more special information like these.

We are developing optimization and graphical settings to help the game work in a wider area of specs for pcs.

Adding more content to the game! More buildings, more interactions and more bugs eventually. So don’t forget to follow our social media to be informed about “Pile Up!” and its development process. All links for our socials are on our discord server and website.

Well, that was it for today’s patch notes. See you soon! Very, soon.
-Fausta


Wide Screen Support is Here!

Greetings!



To start with, we hope that you are having fun building cities in "Pile Up!"! If you do, please don't forget to wishlist "Pile Up!". Seeing the interest that you gave to the game helps us a lot both mentally and algorithmically (Yep, that's a word.)!

Back to the topic, after you constant requests we have added wide screen support to "Pile Up!"! Now you can grow your city so it can hug you from all sides!

If you still have some problems about the game or if you would like to get help, inform us about a bug or give some feedback you can join our Discord server!

Happy city building?
HAPPY CITY BUILDING!!!


🔥 Vertical Citybuilding 🔥 Demo is Live!

Hello everybody, after going to game fairs and events we are finally back! Our last two weeks were truly helpful and informative, we met with wonderful people and collected lots of great feedback. And now, it is time to develop the game with the feedback you gave us.

We can’t wait to show you what we were working on! And actually, we don’t need to wait either. Mark October 3rd on your calendars, tell your friends, shout in the streets and be ready to become a mayor, an engineer, an architect.
Because you see,

“Pile Up!” WILL BE ON STEAM NEXT FEST ON OCTOBER 3RD WITH ITS DEMO!

Also, this is not all. While Steam Next Fest, we will be;
• Streaming live to communicate with you.
• Hosting competitions in which you can win Steam keys for the game.
• Posting your cities that have the names you gave them on our socials.

So don’t forget to;
• Join our discord server for events.
• Follow our socials.
• Wishlist and follow the game to get notified.

But what is “Pile Up!”?
Glad you asked. "Pile Up!" is a strategic building game in which you need to build houses, fulfill your citizens’ requests, and manage your risky buildings in different ways in a small land with card game mechanics. But don’t let your guard down in this chill environment, we only get you relaxed with these beautiful songs just to see you destroy everything you have been building.

With all that being said we are so excited about what you will think about the game. See you soon, and try not to ‘explode’ while waiting!



Also, have we said you can try “Pile Up!” on October 3rd?

PileUp-Date 1.0.25

Hi, dear players!

After some time without news, we finally got an update for Pile Up! It features a lot of little fixes everywhere in the game, along with some improvements here and there.

Here is a non-exhaustive list of changes :


  • Graphical fog has been added to the game
  • We've corrected some translations
  • Player one's skin is now correctly shown in the opening cinematic
  • Several graphic issues have been fixed
  • Several input-related issues have been fixed
  • Several missing colliders have been added
  • We now check if worlds have been fully completed at start in order to unlock the achievement


Bisou, the dev team <3

1.0.13

Minor bug fixes

1.0.13

Minor bug fixes