Our first cinematic campaign, "2089," was a fast forward into the future; our second, "Smoke & Thunder," is a badass blast to the past—with new weapons, mechanics, a dastardly new outlaw threat, and a mighty fine new boss fight for folks to tangle with.
Featuring tracks from The Heavy, Black Pistol Fire, Bones UK, Devora, and an original never-before-heard track from Magic Sword; this five-scene cinematic campaign is abso-rootin-tutley exploding with exciting new content.
"Smoke & Thunder"'s campaign mode transforms you into the hero of an immersive Western adventure, equipping you with brand new weapons and providing a fully-voiced tale of sisters Jessie (Victoria Hogan, Kingdom Come: Deliverance) and Tess (Avalon Penrose, Hades). It's a visually stunning experience, illustrated with cutscene cinematics created by comic artist and returning talent Fico Ossio, and colourist Raciel Avila.
Once you've conquered the campaign, skedaddle on over to Arcade and check out all the campaign scenes—from both "Smoke & Thunder" as well as "2089"—unbridled for the very first time. In Arcade mode, you can use whatever weapon and modifier you want in countless combinations.
Check out the Teaser below before the launch Smoke & Thunder on August 12.
[previewyoutube="fQyjt9tRzZ8;full"]
The "Styles" sandbox
Also included is the new "Styles" system sandbox which allows you combine your preferred weapon type with up to five modifiers to create an unstoppable action experience that's exactly the way you want it. After finding your favourite Style that's uniquely yours, you can challenge friends or compete solo and be the first person to dominate the leaderboard uniquely generated for your chosen Style.
New weapon types also burst onto the scene with the debut of Styles, including Brawler which transforms the previous "No Ammo" modifier into a glorious new melee-only mode. "2089"'s Burstfire and the two upcoming weapons from "Smoke and Thunder" are also available in all scenes with Styles at launch.
These weapon additions and changes combined with four new modifiers mean the possibilities are virtually endless. From green to grizzled and anywhere in-between, there's a Style for you. The Styles sandbox also includes an ever-changing list of recommendations including Featured Styles which contain weekly Style choices curated by our own team of developers and players.
Pricing Update
Three days after the launch of Smoke & Thunder + Styles (our second cinematic campaign, and 8th free content update since launch) the base price of Pistol Whip will increase by $5 to $29.99. Smoke & Thunder + Styles will remain free and included in the base game when it launches at both the current and new price as of August 15th.
This change will help us continue supporting Pistol Whip into the future with more scenes, modifiers, and the continued evolution of the game-changing Style system sandbox. We thank you as always for your support, and encourage you (and your pardners) to pick up the game at its current price of $24.99 before the launch of Smoke & Thunder on August 12.
If you haven't been keeping up with our regular updates, get a run down of what's been added since our 2019 launch in this "Everything New in Pistol Whip" video:
[previewyoutube="7sDWGXp_0qc;full"]
Phew—this has been a biggun': Smoke & Thunder + Styles is our biggest update ever.
As we retire the original leaderboards in favour of the new sandbox Style system, we plan to give legacy players a special badge on the new leaderboards in a future update. To earn the badge, you'll need to place top 500 on "The Fall" on any difficulty. Be sure to earn to earn your spot before Smoke & Thunder + Styles launches on August 12. We'll see you on the leaderboards!
We're incredibly excited to get this ambitious update into your hands after a long road. Be sure to join our discord at pistolwhip.gg or follow us on twitter @pistolwhipvr for up-to-the-minute news and discussion about your favourite scenes and styles.
Yeehaw!
Cloudhead Games
Pistol Whip OST Vol. 2 out now!
About the soundtrack
The highly-requested, highly-anticipated official Pistol Whip Vol. 2 soundtrack is here for your Steam music library. Featuring music from Magic Sword and Seeking Blue, along with artists from Kannibalen Records, including HVDES, Black Tiger Sex Machine; and more... volume two contains all five post-launch tracks as well as all tracks from Pistol Whip's first cinematic campaign, "2089." It also includes both original and exclusive Pistol Whip mixes.
Inspired by a wide range of our favorite films, styles, and genres, the Pistol Whip Official Soundtrack Vol. 2 is an eclectic selection of post-launch tracks fueling the unstoppable action of VR smash-hit Pistol Whip.
This soundtrack also includes high-quality, downloadable art for all included tracks.
TL;DR
🤚 Five post-launch tracks. 6️⃣ All six songs from the cinematic campaign "2089." 🎨 High-quality downloadable art for every track included. ⚔️ An EXCLUSIVE mix from legendary Magic Sword.
The highly-requested, highly-anticipated official Pistol Whip Vol. 2 soundtrack is coming for your Steam music library. Featuring music from Magic Sword and Seeking Blue, along with artists from Kannibalen Records, including HVDES, Black Tiger Sex Machine; and more... volume two contains all five post-launch tracks as well as all tracks from Pistol Whip's first cinematic campaign, "2089." It also includes both original and exclusive Pistol Whip mixes.
Inspired by a wide range of our favorite films, styles, and genres, the Pistol Whip Official Soundtrack Vol. 2 is an eclectic selection of post-launch tracks fueling the unstoppable action of VR smash-hit Pistol Whip.
This soundtrack also includes high-quality, downloadable art for all included tracks.
TL;DR
🤚 Five post-launch tracks. 6️⃣ All six songs from the cinematic campaign "2089." 🎨 High-quality downloadable art for every track included. ⚔️ An EXCLUSIVE mix from legendary Magic Sword.
Second Cinematic Campaign, "Smoke & Thunder," Coming Summer 2021
[previewyoutube="cK8KkNTHKKY;full"]
A notorious gunslinger re-emerges to roam the wild west in search of her missing sister, unwinding a deep conspiracy known only as DYNAMO on the cusp of the industrial boom.
Love,
Cloudhead Games
Cinematic Campaign,"2089," Now Available
About 2089
The robot-plagued future is here, and it needs the perfect hero. It needs you. 2089, our first-ever cinematic campaign featuring a gritty sci-fi story and five linked scenes is our biggest update yet! Become John Asimov, as you use new weapons to survive an off-world plague of killer machines and unravel the mystery behind their violent uprising, all set to a sweet synth-wave inspired soundtrack.
This update also sees a complete overhaul of the user interface, LIV integration upgrades, some improvements to enemy behaviors, as well as reactivation of the “You’re Breathtaking” achievement. ːenteringsteamvrː
A new story-rich cinematic experience
Featuring tracks from Black Tiger Sex Machine, Draeden, Processor, and an exclusive remix from the legendary Magic Sword, the five linked scenes--played in order--make up the most we’ve dropped simultaneously, ever.
The campaign is illustrated through immersive cinematics by Comic Artist and Creator Fico Ossio, who has helped to bring life to some of our favourite heroes, including G.I.JOE, Transformers, TMNT, and Spider-Man. The campaign, inspired by some of our favourite 80’s science fiction films, also includes new enemies, weapons, models, mechanics, and more.
With this update, we hope to continually reinvent the classic action-rhythm FPS playstyle Pistol Whip is known for by continuing to expand our catalog of genres, not just musically, but cinematically, mechanically, narratively, heroically (what types of heroes you embody), and visually.
If you’re a veteran or have experience playing Pistol Whip, you can expect the difficulty of 2089 to be the toughest you’ve faced yet. Don’t worry, though; it’s nothing a trained hero like you can’t handle.
2089 will be our final update of 2020 and is our gift to all Pistol Whip owners this holiday season, coming less than a month after Pistol Whip’s first anniversary. From Immersive Reality Game of the Year at the 2019 D.I.C.E. Awards to former Myth-busting hero Adam Savage creating an awesome custom Pistol Whip controller, the last year has been truly exhilarating. We can’t wait to show you what else we have in store for the future of Pistol Whip with our next massive, game-changing update, Concierge, due Spring 2021.
Love,
Cloudhead Games
Pistol Whip "2089" Update Changelog
<*>Added “2089” Cinematic Action-Campaign:
"Scene 1: Revolt” (3 difficulties)
"Scene 2: Cage Fight" (3 difficulties)
"Scene 3: Metal Mincer" (3 difficulties)
"Scene 4: The Nest" (3 difficulties)
"Scene 5: Die by Dawn" (3 difficulties)
6 Cinematics: Revolt Intro, Cage Fight Intro, Metal Mincer Intro, The Nest Intro, Die by Dawn Intro, 2089 Finale
New enemy faction: The Metal - 1 Shot Android, 2 Shot Android, 4 Shot Android
3 New Enemy Types: Auto Turret (1 Shot), Minigun Turret (16 Shot), Shield Trooper (melee-only)
A MOTHER TRUCKIN’ BOSS
1 New Weapon Type: Smart-burst Pistol
<*>Completely redesigned User Interface: Added Arcade, Campaign, Challenge, Training, & Info sections <*>Added 4 new weapon models: The Sci-Fi Collection <*>Added 3 new sci-fi inspired weapon wraps <*> Added 9 new futuristic, and 9 new tactical colour customization options <*> Added 9 new space-infused metal finishes <*> Added 1 new weapon SFX: Number 6 - Sci-Fi Revolver <*> Implemented LIV 1.5 SDK integration <*> Fixed the “You’re Breathtaking” achievement (!) <*> Modifiers are no longer enabled in the tutorial <*> Fixed an issue causing weapon metals to display incorrectly when launching the game <*> Enemies were taught some rules of engagement and are less likely to shoot you in the back now
<*>
Hotfix 0.6.20.228 Now Live
Howdy folks, we're back with a small Hotfix. This update squashes a couple of bugs that were keeping the achievements "Old Boy" and "Not Very Good at Retiring" from awarding in some instances. Huge shout-out to everyone who provided information or reports about these problems, you rock! ːenteringsteamvrː Lastly, room rotation is actually here!
Love, Cloudhead Games
Pistol Whip "0.6.20.228" Update Changelog
Fixed a bug preventing “Old Boy” from awarding in some cases
Fixed a bug preventing “Not Very Good at Retiring” from awarding in some cases
Room rotation option added, but really this time
"The Heartbreaker Trilogy" Now Available
Our biggest update ever
It's been a hot summer, let's chill-out and vibe? Jam-packed with new scenes, modifiers, gun models and wraps, achievements, improvements, and more, The Heartbreaker Trilogy is a chilled-out departure from the norm meant to act as an upbeat respite to rock out and relax before what’s in store. ːenteringsteamvrː
New scenes, new vibe
Following a five-part season of face-melting music forged for fighters, the Heartbreaker Trilogy is a mellow palette cleanser aimed at all the lovers. ːsteamhearteyesː The first-ever multi-scene pack includes three new scenes featuring artists from repeat label Kannibalen Records and a first-time appearance from label Seeking Blue. They represent an all-new chilled-out, colourful, and highly-musical take on classic heart-pumping Pistol Whip action.
Letting Go - EMBRZ: Dance and shoot your way through showers of stars and rain in this upbeat transitional journey above a dreamy pastel cityscape.
Embers - Dabin feat. Jill Harris: Angelic vocals help you groove and vibe your way through this warm, colourful, and abstract scene.
Another Day - Dabin x Inukshuk (feat. Nevve): Experience the explosive and joyous conclusion to The Heartbreaker Trilogy in a fantastical journey across the road less traveled.
New modifiers, existing modifier score changes, achievements, and more
Calling all high score chasers: We’ve upped the bar on point potential with two new modifiers: Vengeance and Disorder. With Vengeance enabled, enemies are even more ruthless, shooting back every time you land a shot. Disorder, on the other hand, shuffles enemy armor types around, ensuring even seasoned veterans must improvise to survive. Vengeance will add 10% to your total score, Disorder 5%, and Dual Wield now has a 0% score modifier and will no longer negatively affect scores.
Achievements are here! Twenty-four brand-spankin’ new achievements make their debut for you to unlock.
New guns, new skins, and new effects. Say hello to the new Summer Soaker collection featuring three new models (Bubble Blaster, Mega Douser, & Dollar Drencher) along with a squirt-filled shooting visual effect, all making a splash in your gun case this update.
A new Heartbreaker-themed wrap joins the collection along with a sweet new synth gun sound effect that really shakes things up for the Heartbreaker scenes. Try it out!
Playspace rotation is here!
You spin me right round: Gun pitch customization has been increased to 360 degrees.
We're really excited for you to try The Heartbreaker Trilogy and to hear what you think about the new vibe. Be sure to tell us here on the forums, on our Discord, or on twitter @PistolWhipVR!
Love, Cloudhead Games
Pistol Whip "Heartbreaker" Update Changelog
Added "Letting Go" Scene (3 difficulties)
Added "Embers" Scene (3 difficulties)
Added "Another Day" Scene (3 difficulties)
Added 3 new pistol models: Summer Soaker Collection
Added 1 new weapon SFX: Number 5 - Synth Gun
Added 1 new weapon wrap: Heartbreaker
Added 2 new game Modifiers: Vengeance & Disorder
Added 24 achievements
Room Rotation option
Dual Wield modifier now score neutral (0%)
Gun pitch customization increased to 360 degrees
General bug fixes and performance improvements
Hotfix 0.6.17.147 Now Live
As promised we’re back with a small update including improvements to obstacle collision, modifier saving, and the second iteration of our sparkly new enemy shaders. ːenteringsteamvrː
Save Mods
A small yet highly requested feature has been added: Save Mods. When enabled, modifier selections will be saved and persist between sessions. This means if any modifiers are selected upon exiting Pistol Whip, those same modifiers will be selected and the modifiers pane will automatically open when Pistol Whip is next launched. Players with a preferred set of modifiers will no longer have to reselect them each time they start Pistol Whip. ːsteamhappyː
Improved Visibility and Obstacle Collision
After our last update, which introduced a new treatment for enemy shaders, we received some feedback regarding performance issues, enemy visibility in some levels, as well as difficulty differentiating between armored enemy types. Since then, we’ve been hard at work polishing up some changes with the help of feedback and are happy to present you with the second iteration of this change.
Huge thank you to everyone who provided suggestions or information about this. ːsteamdanceː
What's next?
Don't let this small hotfix fool you, we've got tons planned for Pistol Whip this year. We went over a few of these plans in our most recent update, but some highlights include the Heartbreaker Trilogy slated for release this summer, as well as the first Action Pack, later this year. Check out our roadmap announcement for details on this, and more.
Love, Cloudhead Games
Pistol Whip "0.6.17.147" Update Changelog
Second iteration of enemy shaders for improved visibility and armor type differentiation
Improved obstacle collision
Save Mods option added
The End is Nigh... Will You Survive "Religion"?
Welcome to Religion, the epic finale to our five-part regular updates, launching today with 3 difficulties, a new John Wick-inspired pistol collection, and the first iteration of a new enemy shader designed to give more vibrancy and colour.
Religion is the pinnacle of our orchestral and cinematic action soundtrack, bringing you through a brutalist and sci-fi-inspired cityscape and into a tough-as-nails bullet hell. This is our most intense scene yet—equal parts “Death” and “High Priestess”—boasting a five-and-a-half-minute gauntlet of pure physicality that's sure to push even you most seasoned players to your limits. You may also recognize the brutal sounds of BTSM and Lektrique as they cap out our first season of updates with their instrumental masterpiece.
From High Priestess to Religion, we’ve delivered a five-track variety pack of free new scenes on top of our base launch soundtrack, showcasing a broad range of styles, environments, aesthetics, and themes. While John Wick was our beginning, the future of Pistol Whip aims beyond expectations.
Religion may be the final entry to our regular content updates, but this is not the end of the game. We've now transitioned into our long-term roadmap, leading to a game-changing update planned for later this year. You can check out the full roadmap in our announcement video below:
[previewyoutube="mn90E14rsUA;full"]
We hope you enjoy Religion, and we can't wait to bring you more kick-ass content in the months to come. In the meantime, come join us on social media @pistolwhipvr or pistolwhip.gg to tell us what you like and what you can't wait to see.
Love, Cloudhead Games
Pistol Whip "Religion" Update Changelog - Added "Religion" Scene (3 difficulties) - Added 3 new pistol models: Baba Yaga Collection - Added 9 new weapon wraps - Added 6 new weapon metals and 3 colours - Improved enemy physics and reduced jank - Adjusted enemy shader for more colourful enemies - Fixed rare bug causing empty clip when using "Infinite Ammo" - Fixed fade-in on retry/restart - Disabled threat paths when using "Weaponless Foes" modifier - Disabled environmental oscillation when player is nearby - General performance improvements - Minor UI improvements - Back-end stability improvements
Survive Dirigible Danger in Free "Dark Skies" Update
Gear up for our newest content update packed with antique action in the 194X alternate history scene "Dark Skies". Set in a dieselpunk dirigible, Dark Skies draws action inspiration from the classic airship scene in Ninja Gaiden, as well pulp comic lineage from Rocketeer to The First Avenger. The Dark Skies Update also includes 3 new wartime pistols as part of the "Antiques Collection" and a new metal finish for all weapons.
Dark Skies is our first update to include polish and quality of life changes, with a focus on improved usability of UI and menus. We have a big overhaul planned for later this year, and these changes are just the beginning.
Dark Skies is the penultimate entry to our monthly Pistol Whip updates as we begin to move toward our long-term roadmap. We have a big vision for Pistol Whip including new scenes, new modifiers, and new ways to play, always empowering your unique styles.
We hope you enjoy the Dark Skies scene and pistol collection in this highly thematic update. Let us know what you think in the forums, on our discord, or on twitter @PistolWhipVR!
Love, Cloudhead Games
Pistol Whip "Dark Skies" Update Changelog
Added "Dark Skies" Scene (3 difficulties)
Added 3 new pistol models: Antique Collection
Added 3 new weapon wraps
Added 6 new weapon metals and 3 colours
Added new metal shader to all weapons
Added new enemy spawn/death VFX
Added toggles for in-game UI elements (Threat Paths, Score Pops, Ammo Count)
Improved usability of UI and menus
Improved weapon behavior during tracking loss
Tuned visualization when approaching obstacles
Tuned visualization during nobeat sections
Fix for obstacles/enemies occasionally occluding menus