This will be bright new game version with lots of fixes, changes and upgrades.
Add it to your wishlists, I'm planning some more posts about development process. I will also post them here, marking them with "(A.P.)" in the headline.
I hope you will like it. :)
Stay on the touch! :)
Sincerely, FlyingIslands
Small update with bug-fixes
Hello, everyone!
I have been working on other project, because of what there was no updates.
There is no new content in this new update, only bug-fixes.
The most important is steam screenshoot take function's fix. Now you can take screenshots in the game! Check the new function, upload cool moments from the game in the community. Show your gladiator to the world!
Also, there are bunch of other small fixes.
Thank you for your attention!
See you in future :)
UPDATE #14 Late, but dynamic
Hello, people!
First of all, I apologize for delay between previous and this update.
I was ill and that's why it took me more time to work on new stuff. That's why I came to the decision that it is better not to put deadlines. It will allow me to work deeply without worrying about dates. That's why new updates might be released without schedule.
Anyway, I brought you a lot today. :)
What is new:
Alternative individual shooting modes for every weapon which can be used by right click of the mouse.
Short range attack for pistol.
Different shooting mode for rifle.
Long range mode for flamethrower.
Very cool middle range attack for grenade launcher (look at the top gif :) )
Rocket launcher alternative shoot allows to make attack area more accurate
Small fix of control's help at the beginning of the levels.
Small graphic changes
Bugfixes
Overall, those alternative shooting modes makes battle gameplay more deep.
For instance, pistol now is noticeably effective on close ranges. Riffle might be used to spam enemies' attacks (very effective against artillery)
Now different weapons allow to truly control enemy on different ranges and eliminate it in most effective ways. :)
Other news
Also, I've released my new small game which I was developing between updates.
After such a big amount of brutal violence and bloody sights, it would be great heal for your nerves :D
I hope, you will also enjoy it.
I apologize for long delay in updates. Had some stuff IRL to do which I completed and now I can finally continue development.
As you can read in Update 12 , I was planning to stop making updates. Actually, it was because I was starting the development of Pixel Gladiator 2. The sequel is planned to be even more bigger, even more fun. It was in the stage of planning (and it is still there). However, there are some other projects which I want to publish so I decided to complete them before starting active phase of the development.
In order to not make you wait too much without new content, I decided to start making constant updates again. :)
Therefore, meet the new update of Pixel Gladiator. *o*
The updates add to the game new random event - attack of red robots. They are fast and furious, be ready to jump a lot and shoot nonstop. :D
Except this, the update mostly provides minor changes and bug-fixes which had been complete since the last update.
New updates will add unique constructions, items and (maybe) unique gameplay changes.
I will try to add new updates every 1-2 weeks, but more likely every 2-3 weeks.
Stay in touch!
:D
P.S. I created new thread in discussions where you guys may tell what you want to see in future updates. If you have some unique suggestions and bright ideas - feel free to tell them to us, I can't guarantee that they will be implemented but I will surely take them into consideration.
UPDATE #12
Hello, people!
According to the feedback, you guys are asking for more main game content. So, here it is. This update brings a whole new enemy generation pattern in the game. (Previously there was only 3 of them)
As usual, new content added in survival mode.
So, here is what we have:
-New enemy generation pattern
-Five new enemies
-New boss
-Two absolute new enemy types (drone carrier and instant artillery)
-bug fixes
Thank you guys for your support!
Without your help Pixel Gladiator could not become what it is now.
Wish you all the best in the coming new year.
Regards, Durbek
Developer of PG
Pixel Gladiator - Halloween UPDATE! (#11)
Hello, people!
Meet the new update of Pixel Gladiator!
For the coming Halloween, I've packed some cool stuff.
What is new:
-Bright new random encounter - death parade (look at gif)
-4 new unique enemies (I recommend you to kill ghosts first, walls won't stop them :) )
-3 new items and 1 helmet (pumpkin helmet, yay!) :)
-New thematic background
-New sounds
-Bug-fixes (more content = more bugs, ugh=C)
Also, I prepared a gift for you!
If you enter the survival mode between 21 October and 7 November you will get pumpkin helmet! :)
Unfortunately, not all content is translated. I will try to provide translations for other languages as soon as possible.
New updates will be launched less often. It is because I started development of a new game. However, I will try to make new updates with more content.