Pixel Shopkeeper cover
Pixel Shopkeeper screenshot
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Genre: Simulator, Strategy, Adventure, Indie

Pixel Shopkeeper

Patch 1.23.7

- Park Progression fix
- Early recipes not unlocking fix
- Some paneling layers that got reset

Hotfix 1.23.5

- Fixed park bug causing progression block
- Fixed panel layering of bulk bin
- Mac & Linux builds updated

For any issues, you can send an e-mail to info@pixelprototype.com with your zipped SaveData folder and I'll try to get to the issue as soon as possible. Thanks so much!

Update 1.23.4

1) Chapter 3 is out!
- Meet a new character who might need some help
- New challenges (next few days may need some adjustment in case it's too easy)
- Chapter 3 ending credits added after finishing the game

2) I made minor tweaks and fixed some bugs, here are the ones I remember (there could be more):
- Save slots updated to 20
- Patterns for special tiles
- Remodel reset fix
- Adjusted manager selling amounts
- Fixed seed bug (previously 100% chance)
- etc., will add to this post!

Patch 1.20.8

Fixes/Patches:
- World should be paused when accepting a mission
- Made skill/boost reveal bar transluscent so that you can click the menu
- Doors should no longer reset
- Fixed some category and descriptions texts
- Updated some prices to balance with updates
- Removed recipes you can buy from the merchant from the dungeons - higher chance now of getting locked recipes
- People reallllyyy hate dust - I made it even slooower, let me know if it STILL bugs you xD


Latest Updates:
- RESTAURANT! You can now purchase randomized buffs, seeds, and ingredients!!1one!1 (Shop Level 3+)
- BOUTIQUE! You can now purchase randomized clothing (on a rotating sale) and update your hairstyle for a price! (Shop Level 6+)
~ Couple new hair + colors added
~ New outfits (cosmetic)

- Four new dungeon recipes
- New fixture decorations

Upcoming fixes planned:
- Calendar events are missing
- Advertisement wheel bug
- Black puzzle screen fix for Mac/Linux builds
- People don't seem to be triggering badges??
- I have a super long list of bugs/request/fixes to do tbh xD

Patch 1.20.7

Main Addition:
- Allows you to keep leveling up your Str & Def stats (25% chance for each stat, and using consumables still applies for bonus exp) up to your character level for a cost even when you've hit max level; HP will stay the same though - this may be changed later on but as of now people are experiencing difficulty with the story arc and this is the least code-intrusive way of alleviating that at the moment
Other:
- Fixed a possible expansion crash bug
- Pirate costume get at over 50 affinity
- Manager text is more consolidated (repeating items are listed w/ their values)
- Shows if max upgraded from storage
- Esc to close windows in shop mode





Patch 1.20.6

- Minor text cut-off fix
- Badge panel minor fix
- The dirty tables -- some ppl still had issues, I put in a fix but if you still notice something let me know!
- Those who can't use Pirate managers should be able to now
- Warning before entering a dungeon before a payment deadline
- Added a Game Over popup explanation from shop mode (sorry for another popup! >.<)
- A couple of polish fixes I might have missed

As ush, if you encounter issues lmk I will try to address them ASAP and thanks for playing! :)

Patch 1.20.5

- Slight tweak to Cave balance
- Fixed duplicate bug hopefully
- Small tweak to dirtiness - tables should get dirty slower now

For any issues feel free to e-mail me info@pixelprototype.com and I'll look into your issue, thanks!

Update Version 1.20.3

Patches

- Fixed Park bug
- Changed a couple of manager skills
- Overprice tolerance in Chill: max 30; Challenge: max 20
- Some merchant store price adjustments (end game items)
- New potions nerfed by a little bit (end game)
- Dust window bug

Updates

- Long and Longer dungeon - you might want to bring a ninja for his Escape skill!
- Endless bag, where if you fill up the entire center, everything warps to your inventory. Ideal for use with the Long dungeons

Next up:

- Focus on the shop features (inc quality of life fixes)
- Fixing display issues on all platforms

July 28 Update 1.12.0

– Level cap increase to 30
– Seed yield Adjustment
– Decay bug
– Early dust window
– Tutorials On/Off
– New Recipes
– Max stored item: 999
– Character wave reworked
– Overprice tolerance reworked
– More info added to Villager Collections sheet
– Some bug fixes I might’ve forgotten exactly

::CHAPTER 2:: *SPOILERS*
(Note: You might want to turn Tutorials ON if you haven’t played through the arc yet)
More detailed info on the blog later! I’ll provide a link to detailed skills, equipment, recipes, etc.

– Crystal Cave Story Arc: to access, pay off your loan and wait for a mysterious blue-skinned stranger to pass by your shop >.>
– New dungeons: 4 story (one-time dungeons) & 4 area dungeons
– Unlocks Training Companions (friends are expensive >.<)
– Unlocks Party-Mode Battle
– Finish the story arc: Unlock new Island
– Beat all the dungeons: Unlock new Shop
– Unlocks new customers: Pirates!

Another Note:
– Persistent Pollster removed (for now!) I’ll work with the info based on “early adopters”

Coming Up:
– New Bags
– New Seeds
– Chapter 3 story arc
– Some sort of “Endless” Dungeon, I will work on this soon, Miguedog 😛

Fixes that still need to be addressed:
- There is some flickering in the latest dungeon I will fix that soon
– Fighter management skill
– Customer wave wheel slowdown
– Mac input issues, but I think Linux is good to go — and I will just have to work with individual issues since none of them seem the same!

As usual, for any issues e-mail me at info@pixelprototype.com & I appreciate feedback! Thank you so much for playing!

Edit 3:34 PST *Overprice adjustments. Original was supposed to be at 5% but I realize some people were having trouble with that so I upped it

Patch for Version 1.12.12

Just a small ninja patch for some progression bugs people are facing!

- Training freeze bug at higher levels should be fixed
- Slower scrolling image at startup
- Your Save File shows your current Mode
- Updated an issue with harvest yield - you might be getting more now

Features
- Connected Hidden Achievements
- Initial "Tutorials Off" mode - find it in Settings (use at your own risk for now)

Also looking into (aside from already known issues & Updates):
- Fighter buff skill
- Cap of the managed store (though I think this is working as intended until I get some user data Save Files)
- Resolution issues
- Mac & Linux builds (waiting for some borrowed testing equip, so it's taking a bit, sorry)

I might be missing something but I'll have a bigger announcement and list for the next major update. Thanks for everyone's support with the game! One more day of the sale :)