[p][/p][p][/p][p]We hope you are prepared for a huge update and some Interstellar Independence festivities![/p][p][/p][p]In case you missed it, March’s Tournament winners received a Limited Edition Skin for the Lift Room, the Cosmosome![/p][p]Alternatively, the Steampunk Ship Thrusters, Ship Thrusters Room Skin, is now available in the Dove Store.[/p][p][/p][p] [img src="https://clan.akamai.steamstatic.com/images/37193003/a2238caf57bc1677849f42bb6ad6b47d536f58dd.png"] [img src="https://clan.akamai.steamstatic.com/images/37193003/59e7eed2e66b69032a6ce557a7db8ef413c39ddb.gif"][/p][p][/p][p][/p][p]Be prepared – this Month’s Tournament features the Lost Profits Reward scenario, with each Tournament Battle having a chance to drop Spice Trader Stockpiles.[/p][p][/p][p]Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam. Please contact our Support Team if you experience any problems updating the game.[/p][p][/p]
V0.999.25 Changelogs:
[p][/p]
[p]NEW! Wargames Battle System[/p]
[p]NEW! Captain Avatar Ribbons[/p]
[p]NEW! Ship Layout Saving[/p]
[p]NEW! Smelting Crucible – Rerolls an Item’s Secondary Stats[/p]
[p]New Room Level for Disintegrator Gate, Zaki Tentacle Garden, and Small Gas Trap[/p]
[p]New Room level for Zongzi Factory, Ghostly Factory, and Visiry Mechbay[/p]
[p]Special and Legendary Training Consumable primary stats minimum range increased by 5-15%[/p]
[p]Special and Legendary Training Consumable secondary stats reduced slightly[/p]
[p]Double XP, Double Gas, Triple Season Points, and Void Storm Events now appear daily[/p]
[p]Added new Sticker slot Research[/p]
[p]Added new Layout slot Research[/p]
[p]Recall Beacons now reset Crew Action Timers[/p]
[p]Ultra Dismantle now destroys Recall Beacons[/p]
[p]Superlaser, Heavy Turbo Laser, and Turbo Laser Shield Damage increased from 0.1 to 0.3[/p]
[p]Added new Compressed Ion Core Ammo for the Ion Cannon[/p]
[p]Cloak Generators now have a Cooldown time of 6.5 sec[/p]
[p]Plasma Discharger Max Capacity increased from 140 to 150[/p]
[p]Railgun Max Capacity increased from 100 to 120[/p]
[p]EMP Missiles now deal 0.1 System Damage[/p]
[p]Thunderclap Torpedo now deals 1 System Damage[/p]
[p]Collection Changes:[/p]
[p]Cosmic Crusaders Perk HP Restore increased to 2HP from 1HP. Req Count reduced to 3[/p]
[p]Galactic Mariners Perk Summoned Arty HP Bonus increased to 3 from 1[/p]
[p]Animatronics Perk can now Damage Enemy Modules/Rooms. Damage reduced from 10 to 8[/p]
[p]Joseon Traders Perk now applies to all Friendly Crew in Origin Room[/p]
[p]Symphony Perk can now only be applied Once per Room[/p]
[p]Spooky Perk Step Bonus increased from 0.5ATK to 0.7ATK[/p]
[p]Task Force Xmas Perk Base Damage increased to 11 (16 Max). Delay increased from 0.5 sec to 3 sec[/p]
[p]Seafood Perk Damage Reduction increased from 50% to 75%. Instances increased from 2 to 3[/p]
[p]Ardent Perk Activation Limit increased from 1 to 3 Enemy Modules[/p]
[p]Visiri Perk Damage Reduction now applies to all Crew in Current Room. Duration increased from 3 to 5 sec[/p]
[p]Gray Perk Freeze increased from 0.1 sec to 0.3 sec. Step Bonus increased from 0.05 sec to 0.1 sec[/p]
[p]Alien Tech Perk Room Armor Increase increased from 24/32 to 48/56[/p]
[p]Office Workers Perk chance to activate Urgent Repair increased from 15% to 20%[/p]
[p]Drakian Perk Fire Duration increased from 3 sec to 8 sec[/p]
[p]Cyanide & Happiness Perk Heal increased from 4/6 HP to 6/8HP[/p]
[p]Athletes Perk can now Trigger on ATK or RPR. Cooldown increased from 3 sec to 8 sec[/p]
[p]Crew Changes:[/p]
[p]Lionheart Max ABL increased from 330 to 750[/p]
[p]Franky Max ABL increased from 300 to 640[/p]
[p]Mr Horse Max ABL increased from 300 to 640[/p]
[p]RU5-7Y Max ABL increased from 560 to 720[/p]
[p]Countess Miyoko Max ABL increased from 500 to 620[/p]
[p]Gemini Max ABL increased from 280 to 580[/p]
[p]Black Beard Max ABL increased from 300 to 420[/p]
[p]Barot Max ABL increased from 250 to 370[/p]
[p]Red Ninja Max ABL increased from 210 to 260[/p]
[p]Ribi Max ABL increased from 200 to 250[/p]
[p]Ponytail Alien FR increased to 60[/p]
[p]Draki Soldier FR increased to 60[/p]
[p]Zakian FR increased to 70[/p]
[p]Zakian Assassin FR increased to 70[/p]
[p]Drakian FR increased to 70[/p]
[p]Drakian Clone FR increased to 70[/p]
[p]Infected Drakian FR increased to 70[/p]
[p]Infected Drakian Clone FR increased to 70[/p]
[p]Drogon FR increased to 100[/p]
[p]Techbarr Max HP increased from 14 to 15[/p]
[p]Pirate Alex/Loretta PLT increased from 16 to 18[/p]
[p][/p]
[p]Improved Item Crafting Menu[/p]
[p]Reimplemented support for Ship lighting system[/p]
[p]Events Menu now contains all Challenge and Tournament actions[/p]
[p]Craft Range is now displayed in Craft Info panels[/p]
[p]Fleet Chat UI overhauled to be consistent with Public Chat[/p]
[p]Mission/PVE Logs will now display Ship Name instead of Account Name[/p]
[p]Active Crew Collection Auras will now be displayed when Scanning Ships[/p]
[p]Game will now return to Ship view after completing a PvE Mission/Battle[/p]
[p]Updated quanitity of existing Item stacks no longer sorted left in Inventory Panel[/p]
[p]Added toggle button in Shipyard for switching display for Extended Hulls[/p]
[p]Reverting to default Room Skin will now prompt for applied Ammo Skins[/p]
[p]UGC Menu filters for Name/Creator now sorts in ascending order by default[/p]
[p]UGC Menu now displays number of ‘Owned’ Stickers[/p][p][/p]
[p]Fixed a bug preventing Crews from Teleporting to Recall Beacons in certain cases[/p]
[p]Fixed a bug preventing Crews from triggering Recall Beacons in certain cases[/p]
[p]Fixed a bug preventing Recall Beacons from removing Crews from their previous Room Queue[/p]
[p]Fixed a bug preventing Item ‘Sort by Descending’ from applying correctly[/p]
[p]Fixed a bug preventing the display of interior/exterior destroyed animations[/p]
[p]Fixed a bug preventing Training Preview from accounting for Fatigue[/p]
[p]Fixed a bug preventing Ship Stickers from positioning correctly[/p]
[p]Fixed a bug preventing CRISPR’d Crew from accurately updating Ship Crew count[/p]
[p]Fixed a bug preventing display of Collection Perks in Crew Info Panel[/p]
[p]Fixed a bug causing a crash when purchasing Starbux during a Story Mission[/p]
[p]Fixed a bug causing Ammo switching to reset Rush Command Progress bonus[/p]
[p]Fixed a bug causing Season Task progress to be displayed at incorrect times[/p]
[p]Fixed a bug causing overlap quantity modifier buttons and sliders in Item Sell Panel[/p]
[p]Fixed a bug causing duplicate Surprise Mission notifications on login[/p]
[p]Fixed a bug causing incorrect ordering of Friend Messages[/p]
[p]Fixed a bug causing Stickers to display despite not owning the matching Item [/p]
[p][/p][p]Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit. [/p][p][/p][p]Good Hunting, Captains! [/p][p][/p][p]-SavySoda Team[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images//37193003/8e83f6f930b38048b2093bb79966e19b10bec238.png"][/p][p][/p]
Sneak Peek: Layout Saving, Wargames & More!
Hi Captains!
[p][/p][p][/p][p]The latest Pixel Starships Major Update is almost here! This one is going to be BIG.[/p][p][/p][p]The team is very excited about this release, and we’d like to preview some of the new content that all Captains can look forward to.[/p][p][/p][p][/p]
Introducing: War Games!
[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/37193003/d5acc65f9ac82b4c36f000186fa3eabded254958.png"][TAG-30][/p][p]Introducing: War Games! Take to the helm, ready your Crew and engage the most advanced ships in the Galaxy![/p][p][/p][p]War Games pits captains against unique targets, each with their own specialty: the heavily armored Juggernaut’s multiple Shields, the Lancier’s extreme Laser firepower, the Carrier‘s swarming Craft capacity, or the Bombardier’s insane Missile payload.[/p][p][/p][p]Each War Game challenge tasks you with a particular Attack Vector:[/p]
[p]Turkey Shoot: Destroy as many Enemy Crafts as possible[/p]
[p]Sabotage: Deal as much System Damage as possible[/p]
[p]Time Trial: Defeat the Enemy as quickly as possible[/p]
[p]Disassemble: Disable as many Droids as possible[/p]
[p]… & many more to be revealed![/p]
[p][/p][p]Final Ranks based on the best attempt during the challenge. All ranks reward a stash of valuable loot, and Leaderboards reset for each challenge.[/p][p][/p][p]Victorious captains will also be able to earn and display exclusive new Ribbons to highlight their achievements. Ribbons appear around your currently selected Pin.[/p][p][img src="https://clan.akamai.steamstatic.com/images/37193003/4fc949b9dc47976830078f066cf5969042e30ddb.png"][TAG-90][/p][p]Each Campaign has special Ribbon art. Once concluded, this art will not be available again.[/p][p]Outrank other Captains to claim your title as the ULTIMATE Commander-in-Chief!![/p][p][/p]
Ship Layout Saving!
[p][/p][p]Upon release, Captains can unlock Ship Layout Save Slots![/p][p][/p][p]This feature saves your current Rooms, Crew, Modules, and AI setup, enabling you to swap to your preferred strategy via the Shipyard whenever you like![/p][p][img src="https://clan.akamai.steamstatic.com/images/37193003/989683de65c76c6cd2d6595894e9cd77292d74ed.png"]Slots are unlocked via Laboratory Research and are unique for each Ship Hull they own at their current Level.[/p][p][/p][p]Subscribers will also gain access to an additional Layout Slot.[/p][p][/p]
[p][/p][p]New levels will be added for several existing Rooms, but so will a brand new Room Design![/p][p][/p][p] [img src="https://clan.akamai.steamstatic.com/images/37193003/a6e7e2f432bdbf4cc870382c5df242151a1007b6.gif"][/p][p][/p][p]The Defense Hangar (DFH) is available from Ship Level 8. It provides PLT-based Crew access to 5 new defense-focused Crafts.[/p][p][/p][p] [img src="https://clan.akamai.steamstatic.com/images/37193003/c2e8a9279552e4bea7f7c6234ca52d8a6eb80b3f.png"][/p]
[p]Missile Turret Drone Defense drone equipped with a missile launcher to take out heavy crafts.[/p]
[p]Laser Turret Drone Defense drone equipped with a small laser turret to take out attacking crafts.[/p]
[p]Repair Drone Support drone craft that helps repair damaged ship rooms.[/p]
[p]Shield Drone Specialized Drones equipped with a miniature shield generator to provide a small boost to ship shields.[/p]
[p]Missile ECM Drone Special drones equipped with an ECM beacon that confuses enemy missile targeting, redirecting it to the drone instead.[/p]
[p][/p]
Collection Perk Updates!
[p][img src="https://clan.akamai.steamstatic.com/images/37193003/f7ff49612cb395721805763b4e340dd540e46846.png"][TAG-204][/p][p]Crew Collection Perks will see several performance improvements.[/p][p][/p][p]A full breakdown of all Collection/Crew changes will be available upon release, but here are just a few examples:[/p]
[p]Athletes – 100% Chance to Remove Status Effects – now triggers on Crew Repair instead of Attack.[/p]
[p]Joseon Traders – Increase RPR by 1 – now applies to all Origin Room Crew for the entire Battle Duration.[/p]
[p]Visiri – 30% Incoming Damage Reduction – now applies to all Crew in the same Room (and lasts longer).[/p]
[p][/p][p]Additionally, all Crews using the Arson Ability and Drakian Crew Fire Resistance stats will be improved.[/p][p][/p]
June AMA LiveStream
[p][/p][p]We will be hosting an AMA session with Developers soon![/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/37193003/ce1b7a91f324944910758c97c74f234f11fdac51.png"][/p][p]Players can catch the Live Stream on the Official PSS Discord on Monday, 16th of June at 02:00AM UTC (Sunday, 15th of June at 10:00PM EST).[/p][p][/p][p]If you would like to post a question, please post it in the Pinned June AMA thread under the pss-feedback section on Discord.[/p][p][/p]
PSS2 Stream in Steam Next Fest!
[p][/p][p]The PSS2 Team also has some exciting news – they will be streaming the game as part of this years Steam Next Fest![/p][p][/p][p] [img src="https://clan.akamai.steamstatic.com/images/37193003/c9103db0b4b612232e3df69abd2776229dfd723e.png"][TAG-280][/p][p][/p][p]Players can catch the Stream on the Official PSS2 Steam Page on Monday, 9th of June at 05:00PM UTC (Monday, 9th of June at 01:00PM EST).[/p][p][/p]
Cyanide & Happiness Ends Soon
[p][/p][p]Warning Captain! Our collaboration Season with Cyanide & Happiness will soon be coming to an end.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/37193003/5a4eb4d9530f28ae58e3f6aebc4d26694ede7e16.png"][TAG-302][/p][p][/p][p]Don’t forget to visit the In-game Bank or Season Progress Rewards to claim your Nuclear Waste Crew Pods before it’s too late![/p][p][/p][p][/p][p]Our next Batte Season, The Cosmos Cup, starts on the 13th of June.[/p][p][img src="https://clan.akamai.steamstatic.com/images/37193003/13193fce2d978a45d51f70ab024c2cfb65228053.jpg"][/p][p][/p][p][/p][p]Want to join in on the discussion, or have Feedback or Suggestions you’d like us to see?[/p][p]Head over to the Feedback section of the Official PSS Discord or our subreddit to post your thoughts.[/p][p][/p][p][/p][p]Good Hunting, Captains![/p][p][/p][p][/p][p]-SavySoda Team[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/37193003/8e83f6f930b38048b2093bb79966e19b10bec238.png"][/p]
Galaxy Patch Notes V0.999.22
Hi Captains!
We hope you have been enjoying the Mother’s Day mini-event.
In case you missed it, April’s Tournament winners received a Limited Edition Skin for the Armor Block, the Celestial Interwoven Refractive Roche Amplifier!
Alternatively, the Exclusive Gerbil Club Fleet Council Room Skin is now available in the Dove Store.
To Vote on future skins, or to submit your own design and earn Starbux every time the skin is purchased, please visit the official UGC Design Page.
IMPORTANT NOTE: UGC Creators now have the option to ‘Opt in for International Servers’ during submission. If the design is selected, this will provide an additional one-time reward upon being added to the game.
Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.
Please contact our Support Team if you experience any problems updating the game.
V0.999.22 Changelogs:
Cluster Missiles now have a 3-frame Volley Delay
Hellstorm Missiles now have a 3-frame Volley Delay
Recall Beacons now have a 1-second Cooldown
Live AI Reward Stack Limits added to Ship Wraps/Stickers
Tournament Targets now allow Attacking the same Fleet each day
Androids no longer return to Origin Room when Idle
New Items/Crews are now prioritized in Inventory Sorting
Room Skins Menu now previews Room animations
Room Skins Menu now identifies if a Skin is UGC
Added Report Ads button in Settings
Fixed a bug causing Equipment to appear behind Crews
Fixed a bug causing a false +1 display in Training Stats gain preview
Fixed a bug causing Scratchy/Reward Crate Items to display false duplicates
Fixed a bug causing illogical shuffling of Crew Target Room positions
Fixed a bug causing Copy/Paste AI options to appear as disabled at certain times
Fixed a bug causing incorrect display of completed Android Device notifications
Fixed a bug preventing AI editing for Borrowed Crews
Fixed a bug preventing C&H Collection Perk from functioning correctly
Fixed a bug preventing Kamikaze Crafts from receiving Damage Reductions
Fixed a bug preventing correct Crew Stamina Regeneration
Fixed a bug preventing Missile Skins from applying correctly
Fixed a bug preventing Fatigue from being accounted for in Training Stats gain preview
Fixed a bug preventing correct values for UGC purchase counts
May AMA LiveStream
We will be hosting an AMA session with Developers soon!
Players can catch the Live Stream on the Official PSS Discord on Monday, 19th of May at 02:00AM UTC (Sunday 19th of May at 10:00PM EST).
If you would like to post a question, please post it in the Pinned May AMA thread under the #pss-feedback section on our Official PSS Discord. Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.
Good Hunting, Captains!
-SavySoda Team
Cyanide & Happiness Collab Has Begun!
Hi Captains!
The Cyanide & Happiness! Event is now LIVE!
New Rewards!
New Spice Trader!
New Crew Collection!
Catch all the crazy antics and zany rewards available now.
Bonus points if you can spot all the Cyanide & Happiness references hidden around the Galaxy!
Good Hunting, Captains!
-SavySoda Team
Galaxy Patch Notes V0.999.20
Hi Captains!
We hope you have been enjoying the Eggstra-Planetary Easter festivities!
In case you missed it, March’s Tournament winners received a Limited Edition Skin for the Cloak Generator Room, the Celestial Cloak!
Alternatively, the Gerbil Ritual Repulsor, Teleport Repulsor Room Skin is now available in the Dove Store.
To Vote on future skins, or to submit your own design and earn Starbux every time the skin is purchased, please visit the official UGC Design Page.
Be prepared – this Month’s Tournament features the Spice War Reward scenario, with each Tournament Battle having a chance to drop Spice Trader Stockpiles.
Please find the latest Patch Notes below. This update is now available on all platforms.
Please contact our Support Team if you experience any problems updating the game.
V0.999.20 Changelogs:
Crew Stamina now regenerates at half speed while Crews are performing an Action but aren't moving
EMP no longer resets Room Progress
Plasma Discharger Reload Time decreased from 3.8 to 3 seconds
Plasma Discharger Projectile Speed increased from 20 to 30
Ion Core Build Time reduced from 180 to 90 seconds
Unstable and Overcharged Ion Cores Build Time reduced from 180 to 100 seconds
Shield Overcharger Reload Time increased from 10 seconds to 15 seconds
Hwacha Volley delay increased from 1 to 3 frames
Superlaser Volley delay reduced from 4 to 3 frames
Railgun System Damage increased from 1 to 1.5
Laser Blaster System and Crew Damage increased from 1.5 to 2
Laser Blaster Shield Damage decreased from 0.75 to 0.5
Plasma Bolt System Damage increased from 1 to 1.5
Plasma Bolt Crew Damage reduced from 2 to 1.5
Tracking Damage from Missiles no longer suffers a Damage penalty on hit
Tracking Damage for all Missiles is now the same across all Levels
Javelins now also deal 8 Tracking Damage
Service Droids and Defender Droids will now return to Origin Room when Idle
Defender Droid ATK increased from 2.7 to 3,
Defender Droid Reload modifier penalty reduced from -25% to -15%
Added a new level of Close Ranged Decoy Drone
Close Ranged Decoy Drone can now launch up to 3 Craft per Activation
Close Ranged Decoy Drone Base HP reduced from 2 to 1
Added a new level of Long Ranged Decoy Drone
Long Distance Decoy Drone Max HP increased from 2 to 3
Cargo Space for Interceptors reduced from 2 to 1
Cargo Space for Corsairs reduced from 3 to 2
Cargo Space for Catapults reduced from 3 to 2
Cargo Space for Firehawks reduced from 3 to 2
Added toggle for Exterior/Interior view during Replays
UGC Room Skins will no longer display for unavailable Rooms
Added info pop-ups for AI Menu Copy/Paste exceptions
Implemented in-game Credits Scene
Added new AI conditions for Ammo
Added new AI conditions for checking Friendly/Enemy Crew counts on Ship
Fixed a bug causing Battles to freeze when using BFR Craft Skins
Fixed a bug causing Crew Training Consumable Items to reset Crew selection
Fixed a bug causing incorrect Missile Count AI checks
Fixed a bug causing incorrect ordering of Crew Parts and Equipment
Fixed a bug causing Prestige to display a visual duplicate Crew
Fixed a bug preventing Collection Perk animations from disappearing
Fixed a bug causing Crews to Target a fully occupied Room after Teleporting
Fixed a bug preventing Account Deletion from resetting Tutorial
Fixed a bug preventing collection of Crate Item rewards
Fixed a bug preventing keyboard shortcuts from being disabled during Tutorial
Fixed a bug preventing Weapon animations from resetting correctly
Fixed a bug preventing Crew Training from properly registering Fatigue
Fixed a bug preventing EMP on Modules from clearing on Urgent Repair
Fixed a bug preventing Ability Info from functioning in Fleet Donations Menu
Fixed a bug preventing Tracking Damage from being boosted by Symphony Perk
Fixed a bug preventing Medical Perk from functioning on Enemy Ship
Fixed a bug preventing Android notifications from saving for future sessions
Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.
Good Hunting, Captains!
-SavySoda Team
Cyanide & Happiness Collides With Pixel Starships!
Hi Captains!
We are thrilled to announce that we are collaborating with Explosm Entertainment to bring the world of Cyanide & Happiness to Pixel Starships!
New Rewards!
New Spice Trader!
New Crew Collection!
You won’t want to miss this one – Join us this April 24th to kick off the celebrations!
Good Hunting, Captains!
-SavySoda Team
Galaxy Patch Notes V0.999.18
Hi Captains!
Happy St Patrick’s Day!
In case you missed it, February’s Tournament winners received a Limited Edition Skin for the Auxiliary Booster Room, the Cosmic Omni-Pillar Energizer!
Alternatively, the Shield Catpacitor, Shield Capacitor Room Skin is now available in the Dove Store.
To Vote on future skins, or to submit your own design and earn Starbux every time the skin is purchased, please visit the official UGC Design Page.
Be prepared - this Month's Tournament features the Lost Profits Reward scenario, with each Tournament Battle having a chance to drop Crafting Materials from Annual Events.
Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam. The MacOS Update will be slightly delayed.
Please contact our Support Team if you experience any problems updating the game.
V0.999.18 Changelogs:
Increased Ship Shield 'Bubble' display size
White Death Crew ATK increased from 4.2 to 4.4
Tour of Duty and Storage Wars Item Drop Chance increased
Shield Generator Room Reload Time reduced from 6.5 to 6 seconds
Shield Generator Room Max Capacity reduced from 13 to 12
Shield Generator Room Shield Restore increased from 1.6 to 2
Shield Battery Room Reload Time reduced to 4 from 5.5 seconds
Shield Overcharger Room Reload Time reduced from 25 to 10 seconds
Shield Overcharger Room Max Capacity increased from 3 to 5
Shield Overcharger Room Shield Restore reduced from 6 to 5
Shield Capacitor Room Max Capacity reduced from 4 to 3
Engine Room Max Evasion increased from 25% to 30%
Ship Thruster Room Max Evasion increased from 15% to 20%
Fusion Drive Engine Room Max Evasion increased from 20% to 25%
Missile Tracking Damage now reduces a percentage of Enemy Evasion
Torpedo Launcher Room Max Capacity increased from 50 to 60
Missile Pod Room Max Capacity increased from 75 to 100
Rocket Missile Rebuild Time reduced from 15 to 8 seconds
Jungler Missile Rebuild Time reduced from 20 to 9 seconds
Tracker Missile Rebuild Time reduced from 45 to 30 seconds
Javelin Missile Rebuild Time reduced from 35 to 10 seconds
Penetrator Missile Rebuild Time reduced from 40 to 12 seconds
Scarlet Missile Rebuild Time reduced from 40 to 12 seconds
EMP Missile Rebuild Time reduced from 45 to 15 seconds
Boomer Torpedo Rebuild Time reduced from 45 to 30 seconds
Inferno Torpedo Rebuild Time reduced from 60 to 35 seconds
Blizzard Torpedo Rebuild Time reduced from 75 to 40 seconds
Thunderclap Torpedo Rebuild Time reduced from 75 to 40 seconds
Shieldbuster Craft Attack Reload Time reduced from 2 to 1.5 seconds
Bombshell Craft Rebuild Time reduced from 30 to 20 seconds
Interceptor Craft Rebuild Time reduced from 60 to 30 seconds
Shieldbuster Craft Rebuild Time reduced from 90 to 40 seconds
Prism Craft Rebuild Time reduced from 120 to 40 seconds
Corsair Craft Rebuild Time reduced from 180 to 45 seconds
Firehawk Craft Rebuild Time reduced from 180 to 40 seconds
Catapult Craft Rebuild Time reduced from 240 to 60 seconds
Defender Craft Rebuild Time reduced from 240 to 60 seconds
Bulwark Craft Rebuild Time reduced from 300 to 75 seconds
Service Droid Rebuild Time reduced from 120 to 45 seconds
Defence Droid Rebuild Time reduced from 150 to 60 seconds
Boarder Droid Rebuild Time reduced from 180 to 75 seconds
Photon Phaser Room Reload Time reduced from 4 seconds to 2.5
Photon Phaser Room Shield Damage reduced from 1.6 to 1
Photon Phaser Room EMP reduced from 0.75 seconds to 0.5
Photon Phaser Room Max Capacity increased from 100 to 200
Minigun Room Max Capacity increased from 26 to 30
Irradiator Room Max Capacity increased from 100 to 120
Railgun Ammo Regeneration increased across all Levels
Fleet Council Room Donation Request Menu is now accessible after reaching Donation Limit
Beam Weapons will no longer display "M.Speed" Stat in Room Info panel
Loading Crew sprites now scale accurately to resolution
Added information to Market Listings if Ship Level Requirements are not met
Added glow effects to the Season Pass button when updated
Fixed several incorrect Crew Sounds
Fixed a bug causing Resource Collection Rooms to reset progress if Collect All is used before any production
Fixed a bug causing Stasis Shield from not preventing Engine Room Activation
Fixed a bug causing Craft Missiles to be excluded from Active Missile counts
Fixed a bug causing Modules to disappear from an account
Fixed a bug causing a crash when using 0 Speed Crews in Ground Battles
Fixed a bug causing Crews to teleport to adjacent Rooms with Recall Beacons
Fixed a bug preventing 3-in-a-row from listing Unique Item rewards
Fixed a bug preventing Collection Achievements from rewarding correctly
Fixed a bug preventing Crews from consuming Stamina if Walk Speed matches/exceeds Run Speed
Fixed a bug preventing Auxiliary Booster Room from affecting connecting Passive Rooms
Fixed a bug preventing Modules from running timers when Room is Disabled
Fixed a bug preventing Visiri Collection Damage Reduction Perk from functioning
Fixed a bug preventing Crew Stats and Item Options Menu from updating after using Training Items
Fixed a bug preventing the display of Construction Rush Ad notifications
Fixed a bug preventing Android Notifications from being cancelled correctly
New Season Sneak Peek!
Our next Pixel Starships Season will be featuring a collaboration with some (in)famous online creators!
We will be announcing the theme and content soon, but for now:
This is certainly an interesting approach for a Helmet design…
March AMA LiveStream
We will be hosting an AMA session with Lead Developer Xin next week!
Players can catch the Live Stream on the Official PSS Discord on Monday, 24th of March at 01:00AM UTC (Sunday 23rd of March at 9:00PM EST).
If you would like to post a question, please post it in the Pinned March AMA thread under the #pss-feedback section on our Official PSS Discord.
Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.
Good Hunting, Captains!
-SavySoda Team
2024 Tournament Winners & Top 100!
Hi Captains!
Congratulations to the 2024 Yearly Tournament winning Fleets, with December’s winners now in the Hall of Fame!
Gold – Summit
Silver – Trek Federation
Bronze – Veritas Vikings
1st place winners will be working with our design team to create a custom reward. The Top 3 Fleets have also won a limited edition Achievement and Pin to show off in-game:
This year, every player who ends the year in one of the top 100 Fleets will receive a free, limited-edition Beacon Skin! These designs are colorfully animated and will not be accessible in the future.
The winning Fleet for each division as determined by the yearly rankings will receive a Crowned version for 1st rank. Division D will receive the normal version for all ranks.
This year’s prizes also include new Achievements and Pins for our Top 100 ranking players of 2024.
Every player in the top 100 will receive a limited edition Achievement and in-game Pin. Ranks 1-3 will reward Gold, Silver, or Bronze – with a commemorative blue version for all other ranking players.
It’s great to see so many new faces, and last year’s contenders climbing the ranks. Keep an eye out for these Captains, you may want to steer clear!
Please note: This year’s list includes 107 players, with 17 players sharing rank 91.
We will be announcing the physical prizes for 2024's Top 100 Captains soon.
Thank you to everyone who participated in 2024!
With January already well underway, it’s time to unveil the new Tournament Set Designs! This year, all Tournament equipment will feature Engine (ENG) values as their Primary Stat, valued by Rarity tier.
Thank you to everyone who has made a purchase this year, helping to support the continued development of Pixel Starships.
As the 2025 Tournament Season continues, we would like to wish all Captains good luck, and good hunting!
-SavySoda Team
Galaxy Patch Notes V0.999.17
Hi Captains!
The Lunar New Year festivities have begun: Happy Year of the Snake!
New UGC Skins
Today’s patch includes 6 Room Skins and 3 Ship Stickers designed by players using the UGC submission tool:
Congratulations to Simon1250 (Anti-Craft Gatling Laser), Carbonar (No Upgrades, Only Naps), FatFox27 (Heavy Car), Pumpkipie (Butter The Cat), ElowizZ (Hunter), Cirrata (Friendly Ghost), MrMycelium (Armored Aquarium), berry bug (Starburst Beacon), and TDey-KingVietnam (Blood King Armor)!
To Vote on future skins, or to submit your own design and earn Starbux every time the skin is purchased, please visit the official UGC Design Page.
Be prepared - this Month's Tournament features the Lost Profits Reward scenario, with each Tournament Battle having a chance to drop Crafting Materials from Annual Events.
Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.
Please contact our Support Team if you experience any problems updating the game.
V0.999.17 Changelogs:
Penetrator Missiles Reload Speed Penalty reduced from 15% to 0%
Sponsor III Achievement Goal reduced from 1,000,000 to 100,000
Mission Battles that are not finalized will now result in a Defeat. No HP/Resources are lost.
'Mention' shortcut added to Player Usernames in Chat
Improved display of Training Stat increases
Fixed a bug causing Starbux Repairs to trigger Free Repairs
Fixed a bug causing Crews to break Adjacent Room restrictions when using a Recall Beacon
Fixed a bug causing Crews to return to Ship when Teleport Room has no Power/is inactive
Fixed a bug causing Task Force Xmas Perk to be delayed by EMP
Fixed a bug causing incorrect ordering of Battle Replays in Starlog
Fixed a bug preventing correct display of Tutorial Tips
Fixed a bug preventing Crews with 0 Walk Stat from moving with added Stamina
Fixed a bug preventing Crews from moving to the correct Room Slot when another Crew leaves
Fixed a bug preventing Recall Beacons from triggering after EMP wears off
Fixed a bug preventing New Season notification on login
Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.
Good Hunting, Captains!
-SavySoda Team
UGC Stickers, Galaxy Patch Notes V0.999.16
Hi Captains!
We hope you have been enjoying the Intergalactic Xmas festivities. Don’t forget, Nebula New Year is right around the corner!
New UGC Skins
Today’s patch includes 7 Room Skins and 2 Ship Stickers designed by players using the UGC submission tool:
Congratulations to Kaito Sola (Cristal Engine), spark (Owners Lounge), Amstaf (Lizard Queen’s Chair), 茜尔莎 (Catgirl Dynamic Shield), berry bug (King’s Throne), ELLi0t_ (Cat Factory), wuskim_ (Sakura Branch), the hazmat guy (Gaze of Apocalypse), and KRURK (Viking Hardening Runes)!
To Vote on future skins, or to submit your own design and earn Starbux every time the skin is purchased, please visit the official UGC Design Page.
Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.
Be prepared – this Month’s Tournament features the Tour of Duty Reward scenario, with each Tournament Battle having a chance to drop Heroic Training Consumables.
Please contact our Support Team if you experience any problems updating the game.
V0.999.16 Changelogs:
Engine Room Evasion Regeneration is now based on the individual Room’s current Max Evasion (previously combined Engine Rooms)
Ship Repairs via Ads will now fully repair your Ship
Ship Repairs via Ads Daily limit is now active
Tournament Battle Immunity reduced from 2 hours to 1 hour
Resurrect Collection Perk Delay has been removed
Resurrect Collection Perk now Stuns Crew for 40 frames
Missiles now only deal half the Tracking Damage on successful hits
Tracker Missile Tracking Stat reduced to 8
Missile Pod now has an 80-frame cooldown
Missile Pod Reload Times reduced across all Levels
Tractor Beam now uses a Volley system with a Reload Time of 10 frames
Optimized UI for In-game Web viewer
Free Ship Repair options moved the Ship Repair panel
Added pop-up notifications for Ship Repairs from Ads
Fixed several bugs with Mission/Encounter Enemy Ships
Fixed a bug causing Missiles to hit against 100% Evasion values
Fixed a bug causing Battles to freeze when losing a PvE battle
Fixed a bug causing Ground Battles to freeze after selecting Wait
Fixed a bug causing Recall Beacons to allow activation for Crews in an Adjacent Room
Fixed a bug causing incorrect frequency of certain Surprise Missions
Fixed a bug causing mismatched Resource amounts between client and server
Fixed a bug preventing Teleport/Resurrect stuns from delaying Crew Actions
Fixed a bug preventing access to the 4th Mining Drone from a VIP Subscription
Fixed a bug preventing Mines from showing a destroyed sprite in certain cases
Community Spotlight: Superweapon Variants
Several new Superweapon Loadout options became available in the V0.999.15 update released earlier. These options help mitigate issues with Faction-locked Superweapon Rooms, trading their strength for smaller Room variants.
Each of the new Rooms is classified under a ‘Set’. Different sets cannot be combined with one another. For example, you cannot combine a Large set with a Medium or Small set.
We will be closely monitoring the performance of each new Superweapon variant. Large Superweapons are unchanged at this time.
Thank you to all players who have sent us feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.