It's been over 10 months since the journey with "Pixel Survivors: Roguelike" came to an end, and now I am thrilled to introduce "Fight to the Death" a fresh and challenging new roguelike game. In "Fight to the Death," you will be plunged into a world teeming with dangers, where every decision can be critical to your survival.
This game draws inspiration from various titles in the genre and incorporates several innovative elements. I hope you will continue to offer your support as you did with Pixel Survivors :D
It's been over 10 months since the journey with "Pixel Survivors: Roguelike" came to an end, and now I am thrilled to introduce "Fight to the Death" a fresh and challenging new roguelike game. In "Fight to the Death," you will be plunged into a world teeming with dangers, where every decision can be critical to your survival.
This game draws inspiration from various titles in the genre and incorporates several innovative elements. I hope you will continue to offer your support as you did with Pixel Survivors :D
We are thrilled to announce that Pixel Survivors: Roguelike has officially launched its version 1.0! We've worked hard to bring you an exciting and challenging gaming experience, and we hope that you will enjoy playing it as much as we enjoyed creating it.
We want to let you know that this could be the final major version of the game. While we will continue to fix any bugs that arise, we feel that there is little left to add to the game. We're proud of what we've accomplished with Pixel Survivors: Roguelike, and we're grateful for all the support you've given us along the way.
In the future I will continue to develop other games, hope everyone will support.
Content v1.0 - New map: Cemetery - New character: Cultist - New skill: Shock Wave - Rework skill boom - Rework skill bubble - Added item upgrade for skull - UI Rework
Thank you all for playing this game, I will continue to fix the bugs if there are any in the future :D
v0.6.9.5
- Added more 4 achievements
v0.6.9 - Challegent
- Added more 9 Achivement - Rework settings panel + Added toggle the sound of basic attacks + Added toggle the sound of exp - Added 5 challegent + no reroll + no revive + no crit + no regen + one item in chest - Added 3 passive card
Quick Fix
Sorry for the minor updates, I didn't double check the newly added features and it caused a lot of errors, very sorry for these updates.
V0.6.8 - God Magnet and new Achievement
New passive card: - God Magnet: Pull items within the range of the magnet towards oneself. God magnet will unlock after you complete the run on difficulty Hard or higher and do not use revive 3 times. Added more 2achivements
v0.6.7.5 - Cooldown
UPGRADE - Addes Cooldown to Upgrade (max 15%) CHARACTER - Current warrior's basic attack skill can be upgraded, if obtained Blood Sword - Warriors won't be able to possess the Slash skill SKILL - Reworked Slash skill upgrade visuals - Added more skill effect to Water Breathing - Added passive card (Crown Of Swiftness) - While in range of Healing Blossom's, all skills' cooldowns are reduced by 5%. ITEMS - Added cooldown reduction item (Eternity Hourglass), it only appears inside boss chest.
Fix Bug :/
Fixed a bug where you could get rewards multiple times by going to unlock every time you exit the main menu.