Update 1.13.2 is now available for Planet Coaster.
Update Notes
General Fixes
Fixed crash for when repeatedly deleting Track pieces
Fixed crash for when deleting an advert in a Park which contains a large number of adverts
Scenario Editor Fixes
Fixed crash when selecting a research preset
Fixed crash when selecting a ride research option from the middle of a chain and moving it to unresearchable
Thank you for your continued support!
Planet Coaster - Update 1.13.1
Hayo Park Managers!
Yesterday we launched Update 1.13 featuring a bunch of improvements for Planet Coaster. We're happy to say Update 1.13.1 is now available and features a fix for those experiencing issues loading large parks after the update.
Update Notes
General Fixes
Fix for crash when loading large Parks
If you encounter any other issues after the update please let our team know on our Issue Tracker.
Planet Coaster - 1.13 Update
Hello Coaster friends!
Thank you for all of your support last week when we announced that we're bringing Planet Coaster to consoles! It was a big step for us and we loved seeing all the community reactions from both existing and prospective players. We've also enjoyed celebrating our THIRD anniversary with you this past Sunday, during which we quizzed our most knowledgeable PlanCoFam members and gave away a bunch of fun prizes! Again, we absolutely love having you on this rollercoaster ride with us, so thank you for three years of wonderful memories.
Today we are releasing Update 1.13 - a Quality of Life update with fixes that we've been working on during the development of Planet Coaster: Console Edition, as well as some issues that have been raised by the Community.
We'll be doing a livestream today at 12PM UTC with Producer Lloyd Morgan-Moore about Planet Coaster: Console Edition and the QoL update, so do check it out when you can!
Here are the full Update Notes:
Performance Improvements
Guest physic and Crowd optimisations to help improve frame rate on large Parks
Audio code performance improvements
Ride placement improvements
General Fixes
Crash fix when saving game
Fix for recent colours not showing after updating the Staff uniform
Fix for Blueprints not appearing in recent items
Toolkit recent items list persistent after restart
DLC Items defaults to off for new players
Placement improvements for Track piece with a lot of join-points
Ride fixes
Fix for silent guests on RollerCoaster
Fix for Armada Boats moving backwards at the Station
Fix for min departure time when testing a ride
Custom rides added to recent list
Crash fix when deleting the main path for the first placed ride in a park
Localisation fixes
Localisation fixes for Ghostbusters scenario
Planet Coaster - 1.12.5 Update
Hayo everyone!
We hope you have been having a fantastic time playing Planet Coaster: Ghostbusters.
Thanks to your feedback, we have just released update 1.12.5 which contains these fixes:
Fix to make the arrow point in the direction the guests face on the Re-Motion Robotic Arm
Planet Coaster - 1.12.4 Update
Hayo coaster friends!
All of your feedback since we launched Planet Coaster: Ghostbusters has been super informative! Thank you for filing reports on the Issue Tracker.
We are introducing two new features in our 1.12.4 update for Planet Coaster: Ghostbusters, which have been highly requested and will allow you much more freedom to create your dream shooting ride!
Added the option to link successful target hits to triggerable items, meaning you can now shoot a target, which will add to their score and can also set off an explosion, or an animatronic, or any sequence of events.
Added the option to switch off scenery hitchecks, meaning you can place targets inside other items such as in the mouths of crocodiles or inside of wrecked vehicles.
Here are the update notes:
New Features
Added an option to allow linking of shootable targets to triggered items on The Ghostbusters Experience and Quick Draw - This allows you to shoot a target and/or ghost and set off a sequence of effects and animatronics, opening up a whole extra dimension of customization for your shooting rides!
Added an option to disable the scenery hitcheck for shooting on The Ghostbusters Experience and Quick Draw - Now you can place your targets inside tight areas while still allowing them to be hit, or even hide them away to set up secret bonus targets.
Added a toggle to Sandbox mode to allow ghosts to scare guests without causing them to run away or lose happiness
Ghostbusters fixes
Added advertised destinations on the Ghostbuster DLC signs
Adjusted the sandbox version of "Who Ya Gonna Call?" to remove haunted ride when it starts
Ride fixes
Fixed an issue where the Infinite coaster would incorrectly stop on the over-vertical drop when using block sections
Increased the maximum train length for the SLV, Vector and Tiamat coasters
Fixed an issue where shoot-able targets would be missing an icon in the ride trigger editor
General Fixes
Fixed small bushes, shrubs and flowers to be selected with a left click
Updated a streetlamp scenery piece so it rotates around it's center
Challenges completed in the story mode contribute towards Steam achievements
Potential fix for a freeze when using the Advanced Move tool
Numerous crash fixes
Localisation fixes
Various text improvements
Planet Coaster - 1.12.3 Update
Hayo everybody!
Can you believe Planet Coaster: Ghostbusters launched a week ago? We hope you have been having a great time playing it. We've released another update, which includes these fixes:
Ghostbusters Fixes
Fix to validate challenges in Challenge Mode
Added Max Ghost level slider to allow players to set the level of ghosts that appear in Sandbox
Added option to disable Ghosts haunting rides in Sandbox
Story Park gameplay balancing and optimisations
Bonus Park gameplay balancing and optimisations
Stopped Ghost sounds playing after they have been captured
Animation improvements to the Ghost scare animatronic
Improved clarity of the Ride Scenery objective
Stay Puft Marshmallow man foot now appears when filtering for Ghostbusters content
Ghostbusters Swing sign now appears in the Scenery tab
Prevent challenge from appearing during Gozer finale
Added placement audio to Gozer temple gargoyle and statue platform
Increase scenery rating for various Gozer temple assets
Adjusted the cost of Ecto-1
Guest Improvements
Fix for guests getting stuck in scared by ghost state after completing the Story
Guests no longer get trapped at the entrance of haunted rides
Shooting Ride Improvements
Fixed crash when deleting Shooting Ride
Fixed cursor related crash in Shooting Ride
Improved performance of aiming cursor
Added Score and Combo text prompts
Building Improvements
Fixed Firehouse floodlight direction
Various Facade scaffolding improvements
Localisation Fixes
Various text and subtitle improvements
Please continue to use the Issue Tracker to report bugs so we can resolve them quickly.
Planet Coaster - Update 1.12.2
Hayo coaster friends!
Thank you all for your support and feedback after the release of Planet Coaster: Ghostbusters. We have just released update 1.12.2, please read what the update contains here:
Ghostbusters Fixes
Fixed park capacity related issue which prevents some players from completing guest objectives in the Story
Please continue to file bug reports on the Issue Tracker so we can resolve issues as soon as possible.
Planet Coaster - 1.12.1 Update
Hayo everybody!
We hope you have all been enjoying Planet Coaster: Ghostbusters! Thank you for your feedback so far. We have just released 1.12.1, which contains these bug fixes:
Ghostbusters Fixes
Fixed max number of Ghostbusters in bonus park, now able to place all 4
Fixed crash for when Shooting Ride Coaster Car reaches end of an incomplete track
Fixed crash when loading certain parks
Fixed crash when trying to running the game on PC's with a large amount of Cores
Guest Improvements
Guests now react to fireworks that are connected to a sequencer
Staff Improvements
Staff now head to the staff building when you choose to train them, rather than waiting for their energy to drop
Updated vendor and mechanic rest requirements. They now recover faster, and energy drains slower.
Reduced the happiness change on mechanics when they are tired
Increased security guards ability to detect pickpockets
Ride Improvements
Performance optimizations to the Skies Chairlift
Improvements to the Skies Chairlift/Gondola collision
Groups larger than the coaster cars seating capacity no long queue for the ride
Corrected Left/Right Camera controls on the Sky Temple
TMTK fixes
Crash fix for when unsubscribing from an TMTK item in the steam window
Research Improvements and fixes
DLC scenery, rides and buildings pieces are now included in research packs in the scenario editor, allowing players to lock content out of their scenarios.
DLC entertainers are now included in the relevant research packs, rather than the generic planet coaster research pack.
Festive scenery and building pieces are now correctly part of the festive scenery research pack.
Localisation Fixes
Fix for Parse error in French text
Planet Coaster: Ghostbusters available now!
https://www.youtube.com/watch?v=47eqZiRmwUU
Hayo coaster friends!
We’re pleased to announce that free update 1.12 is live now, along with Planet Coaster: Ghostbusters!
This pack brings a new story-driven scenario for a unique experience, iconic Ghostbusters content faithful to the original 1984 film, two new rides, and new gameplay mechanics that will have you capturing ghosts in no time.
Alongside the paid content comes the free Quick Draw ride, a new ride where your guests can shoot targets to win a place on the leaderboard! You have to grab this ride separately via Steam here.
Planet Coaster: Ghostbusters* is available to purchase from Steam and the Frontier Store now for £12.99 (€14.99/$14.99).
*Please note that you need to have the Planet Coaster game (sold separately) in order to download and play this extra content.
You know who to call!
Update Notes
New Free Ride and City Biome
Quick Draw – A non-themed shooting dark ride allowing you to set up your own ride based around different themes. Complete with a unique blueprint, and customisable with linked targets and sequencer effects
New city biome – Complete with moving traffic and vibrant lights at night
New city tarmac and city tarmac worn terrain textures
Ghostbusters DLC now available
A new multiple chapter Story Scenario “Who Ya Gonna Call?” based around the original Ghostbusters film, complete with voice overs from Dan Aykroyd as Ray Stantz and William Atherton as Walter Peck
All 4 Ghostbusters from the 1984 film available as trainable staff members to bust ghosts in your park!
Classic Ray Parker Jr Ghostbusters theme tune, as well as an acoustic Planet Coaster style version
Bonus Story Park to rescue an abandoned haunted theme park using the Ghostbusters
Gameplay Mechanics
Ghosts haunting rides, scaring guests and vandalizing bins. Also available outside of the Ghostbusters story parks, providing an added challenge to your park management
Ghostbusters tracking and catching ghosts using PKE Meter, Proton Pack and Ghost Traps, as seen in the film
New facility - The Ecto Containment Unit, used to store ghosts that have been captured by your Ghostbusters. This comes in 2 varieties; wall mounted or free-standing
Ghostbusters themed Shooting Dark Ride including high score leader-boards to track your highest scores
A fully driveable Ecto-1 vehicle with working siren, horn, radio and lights
New challenges presented to the player based around different objectives. Meet the targets and earn a reward from cash to guest traits.
Shooting Dark Ride and Coaster
The Ghostbusters Experience – A Ghostbusters themed shooting ride featuring a countdown from Dan Aykroyd himself! You and your guests are transported through key scenes from the original 1984 film in an Ecto-1 coaster car, taking on ghost targets using a Particle Thrower to achieve the highest combo and score. Customisable with linked targets and sequencer effects.
Rollerghoster – A Slimer themed roller-coaster for the whole family to enjoy, complete with “Little Spud” blueprint. Guests sit in a slime covered train with Slimer racing along the tracks up front
Directional arrow added to show which way the coaster car is facing on tracked rides where the direction of the car can be adjusted
Ghostbusters Park themed items
A brand new entertainer – The Stay Puft Marshmallow man
Stay Puft Marshmallows
Shop
Vending machine
Edible items
Ghostbusters themed balloons, all purchasable from Loony Balloons
Slimer
Stay Puft Marshmallows
Ghostbusters
Ghostbusters themed hats based on iconic hats from the film, these can be purchased by guests from Hat’s Fantastic or used in the avatar editor
Ecto goggles
Louis Tully helmet
Stay Puft sailor cap
Janitor whistles the Ghostbusters theme in Ghostbuster story parks
King Coaster and King Ghoster sing the Ghostbusters theme in Ghostbuster story parks
96 Scenery Pieces, including
4x animatronic Ghostbusters – Multiple poses including visible proton streams
Ghostbusters Proton Packs, PKE Meter and Ghost Trap
Modular Stay Puft Marshmallow Man pieces – Complete with happy and angry animated trigger-able heads
Animatronic Slimer, also available as a shootable target
Animatronic Gozer, Zuul and Vince Clortho terror dogs with multiple animations
New visual effects including lightning and swirling storm clouds
Multiple flexi-colour moving ghost hologram animatronics which double up as shootable targets
Sedgewick hotel table, chair and chandelier
302 Building Pieces including
Ghostbusters Firehouse wall set, including new lights
Spook Central wall set based on 55 Central Park West
Gozer Temple wall set
Romanesque wall set based on classic New York style buildings
City Brick wall set based on traditional red/brown brick buildings seen in New York
Cast Stone wall set based on New York stone wall buildings
New facade set including scaffolding, to create a forced perspective city street scene in your park
Ghostbusters and Stay Puft Marshmallow signs – Including neon signs and lit varieties
Ghostbusters building blueprints for all the key building featured in the Story
Are you plagued by strange noises in the middle of the night? Do you experience feelings of dread in your basement or attic? Have you or your family ever seen a spook, spectre, or ghost?
If the answer is “yes” then don’t wait another minute; pick up the phone and call the professionals!
Planet Coaster: Ghostbusters is coming on Tuesday 4 June!
This brand new content pack includes a huge collection of Ghostbuster-themed content, including:
A fully voiced campaign scenario with Dan Aykroyd and William Atherton!
A new interactive ghostbusting ride, The Ghostbusters Experience;
A new Slimer-themed kiddie coaster, the RollerGhoster;
Classic Ghostbusters characters such as Raymond Stantz, Slimer, the Stay Puft Marshmallow Man, and more!
Authentic scenery and building pieces, FX, and sounds straight from the 1984 original movie, including the Ghostbusters HQ, Spook Central, ECTO-1 and Ray Parker Jr’s classic Ghostbusters theme.
Planet Coaster: Ghostbusters will be available to purchase from Steam or the Frontier Store for £12.99 ($14.99, €14.99). Please note you’ll need to have the base game in order to play this new content.