Planet Crafter cover
Planet Crafter screenshot
Genre: Simulator, Adventure

Planet Crafter

Decoration Update Patch #1 - Main branch

Hello Terraformers!

We've just uploaded a small patch on the main branch.
You need to restart Steam to get it.

For people playing multiplayer make sure everyone has the same version, if in doubt restart Steam.

This update fixes somes small bugs


V 1.405: Changelog

Humble

  • Fixed an issue causing T3 extractors to not show all ores to extract for clients
  • Fixed an issue with gamepad buttons being triggered multiple time when rebinding controls
  • Fixed an issue with Humble procedural wrecks not loading properly
  • Added a collider to constructable servers
  • Environment fixes for Humble and Prime



Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

The DECORATION Update is LIVE!

Hello terraformers!

The new "Decoration" Update is now available for everyone!



Once again, Miju is back with a free update, a small end of the year gift from us to our wonderful community!

This update contains 40 new decoration elements, effigies and posters to make your base look cool and the long awaited interior stairs.

One of our goal is to satisfy as much as possible people who trusted us by purchasing our games, so we decided to improve our Humble DLC once again to address your feedbacks. Adding new endings and lore, two new biomes and a new creature.


You'll find all those new furnitures inside the reworked procedural wrecks that we improved to be more fun and easy to explore.

On top of all that, we added a lot of Quality of Life elements, improved performances, tried to reduce memory leaks and potential crashes.




On Humble, you do not need to start a new run to experience the new endings, just explore and wait for new incoming messages.

Your save files will transfer seamlessly to the update. But if you want to try a fresh adventure, feel free to create a new game to fully experience this update!
And remember that you must use the same version to play with your friends.


We really hope you'll like it!

Full Changelog - v1.404 - The Decoration Update



New decorations

  • Added a new interior stair module (Unlock it at a given terraformation index)
  • Added 25 new furnitures. Explore procedural wrecks behind portals, deconstruct objects to get their recipes.
  • Added 5 posters and 6 effigies that you can find and collect in those wrecks
  • All furnitures can now be placed even if colliding with something (it will be yellow if it's colliding, but you'll still be able to place it)


Reworked wrecks

  • Reworked procedural wrecks to be more fun to explore
  • Added big 6 rooms to avoid the maze feeling
  • Only one floor and one set of stairs maximum will be present in any wreck
  • Reduce the size of the bigger wrecks
  • Wreck are now classified in 3 difficulty (previously 5)
  • Increase loot quantity in wrecks


Game design

  • Increase range of optimizers
  • New button on beacons to enable/disable all of them
  • Biolab now have arrows that indicates the front when building
  • Top of big habitat modules are now flat
  • Prime : Completly remove damage zone from the lush desert
  • Cake can now be placed like effigies
  • Improved Drill 4 unit generation visibility
  • When building, big habitats modules are displayed further to ease the construction


Humble DLC

  • Added two new biomes(near the beach, still work in progress)
  • Added three possible endings to humble. Search the new biomes and wait for messages to experience it. (You'll need to reopen some robots of the world inventories to get the required items for one ending)
  • Added a new creature and a new butterfly (find it in the purple beach biome)
  • Added new lore texts on 7 robots


UI

  • Improved UI of logistics
  • Items available for logistic selection will now appear if there is one in any container (even if not unlocked yet)
  • When selecting "supply all" in logistics UI, this will supply even things that are not yet unlocked
  • When ui filter chip is equipped, a new filter toggle box appears on the construction menu
  • Ore extractors now shows all minables ores even if there is no energy
  • For ice melting in world, change the terraformation value display to the end of melting, to avoid confusion
  • You can now click on a pinned recipe directly to remove it
  • Improves pinned chips UI
  • Buttons on machines are now animated when pressed
  • Prevent falling through the floor when building floors tiles
  • Rotation of the object is conserved when chaining constructions
  • Added a map marker for players on map
  • Added a copy / paste color options on color UI
  • Keep the UI displayed when using a vehicle passenger sit
  • Ending the game does not lock the cursor anymore



Technical

  • Updated engine to Unity 6
  • GPU resident drawer enabled. It's a new feature of our engine that should improve performances
  • Improved a lot of materials, animations and meshes performances (vegetals, insects, fish, minerals, VFX, etc...)
  • Added a new shader on Prime rocks to allows seamless color transitions
  • Improved Prime rocks collisions
  • Fixed multiple potential memory leaks
  • Make multiple changes to avoid reported computer crashes
  • Added missing LOD in AmphibiansFarm, optimizer t2 and biolab




Stay in the loop



As always, don't miss any information about Planet Crafter and Miju Games:


See you soon, and happy terraforming!

Amélie for Miju Games

https://store.steampowered.com/app/1284190/The_Planet_Crafter/

Development Branch update - v1.403

Hello Terraformers!

We've just updated a new version (v1.403) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version is a release candidate, meaning that if there's no critical bugs found, it will go live next week as the Decorative Update!

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
All players must have the same version to play co-op.
If you have issues launching the game, remove all your mods before reporting bugs.


Temporary changelog :


  • Humble : Improved the new biomes with more content to explore and loot. Added an area to explore in the starform wreck
  • Humble : Added a new creature and a new butterfly (find it in the purple beach biome)
  • Procedural wrecks : Added a new room
  • Procedural wrecks : Added a chance to find 6 animal effigies and 5 posters to place in your base
  • Rotation of the object is conserved when chaining constructions
  • Added a map marker for players on map
  • Improved big flower pot, can now receive 3 flowers
  • Added a copy / paste color options on color UI
  • Keep the UI displayed when using a vehicle passenger sit
  • Prime : Completly remove damage zone from the lush desert
  • Ending the game does not lock the cursor anymore
  • Multiple improvements, fixes and performances improvements.



Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Nominate Planet Crafter for Sit Back and Relax!

Hello Terraformers!

It's the last day to vote for the Steam Awards!

Remember you can nominate Planet Crafter for the Sit Back & Relax award if you like spending time chilling and terraforming your planet!



That would mean a lot for our small team of 6! 🥰🥰

Thanks a lot!

Stay in the loop



As always, don't miss any information about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Amélie for Miju Games

Development Branch update - v1.402

Hello Terraformers!

We've just updated a new version (v1.402) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version adds three new endings to humble and two biomes.

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
All players must have the same version to play co-op.
If you have issues launching the game, remove all your mods before reporting bugs.


Temporary changelog :


  • Humble : Added two new biomes(near the beach, still work in progress)
  • Humble : Added three possible endings to humble. Search the new biomes and wait for messages to experience it. (You'll need to reopen some robots of the world inventories to get the required items for one ending)
  • Humble : Added new lore texts on 7 robots
  • Fixed an issue with saves not properly regenerating procedural wrecks
  • Various fixes and modifications on new furniture
  • Added a graphics option to enable/disable GPU resident drawer and GPU occlusion culling at runtime (that could allow to improve performances on low end computers)
  • Various fixes in procudral wrecks and new rooms added
  • Various fixes to the environement on Prime and Humble
  • Improved light intensity in wrecks
  • Small performances improvements



Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

A new free update is on the way!

Hello Terraformers!


Once again, the team at Miju Games is hard at work to deliver a new free update in the coming weeks!
This update will focus on decorations, quality of life and performances!

It will contain more than 25 new decorative elements for your base, the long awaited interior stairs, a lot of quality of life elements, improved procedural wrecks, planet Humble improvements and more!





Nominate Planet Crafter for the Steam Awards



In the meantime, you can nominate Planet Crafter for the Sit Back And Relax Steam Award if you like spending time chilling and terraforming your planet!

That would mean a lot for our small team of 6!


Stay in the loop



As always, don't miss any information about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Amélie for Miju Games

Development Branch update - v1.401

Hello Terraformers!

We've just updated a new version (v1.401) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version is a preview of the next free update that will revolve around decoration.

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
All players must have the same version to play co-op.
If you have issues launching the game, remove all your mods before reporting bugs.


Temporary changelog :


  • Added 25 new furnitures. Explore procedural wrecks, deconstruct objects to get the recipe. (not all of them are available without creative mode yet.)
  • Added a new interior stair module
  • All furniture can now be placed even if colliding with something (it will be yellow if it's colliding, but you'll still be able to place it)
  • New button on beacons to enable/disable all of them
  • Fixed an issue when having lots of drones colliding with each other causing big slow-downs
  • GPU resident drawer enabled. It's a new feature of our engine that should improve performances
  • Buttons on machines are now animated when pressed
  • Improvements to the procedural wrecks generation, added new rooms and lowered complexity
  • Prevent falling through the floor when building floors tiles
  • Make multiple changes to avoid reported computer crashes
  • Modify the new logistic priority system to avoid breaking old saves (it now goes from -3 to 5)
  • Fixed an error with ore extractor 2 UI display
  • Fixed an issue with dust particles from the jetpack still emitting when entering the vehicle while flying
  • Multiple performances improvements
  • Various environment fixes on Prime & Humble


Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Development Branch update - v1.400

Hello Terraformers!

We've just updated a new version (v1.400) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version focus on performances and improvements. It should improve performances and reduce crashes. This is in preparation for the next free update.

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
All players must have the same version to play co-op.
If you have issues launching the game, remove all your mods before reporting bugs.


Temporary changelog :

Technical

  • Updated engine to Unity 6
  • Improved a lot of materials, animations and meshes performances (vegetals, insects, fish, minerals, VFX, etc...)
  • Added a new shader on Prime rocks to allows seamless color transitions
  • Improved Prime rocks collisions
  • Fixed multiple potential memory leaks


Game design

  • Increase range of optimizers
  • Cake can now be placed like effigies
  • Improved Drill 4 unit generation visibility
  • Added missing LOD in AmphibiansFarm, optimizer t2 and biolab
  • When building, big habitats modules are displayed further to ease the construction
  • Biolab now have arrows that indicates the front when building
  • Top of big habitat modules are now flat


UI

  • Improved UI of logistics
  • Items available for logistic selection will now appear if there is one in any container (even if not unlocked yet)
  • When selecting "supply all" in logistics UI, this will supply even things that are not yet unlocked
  • When ui filter chip is equipped, a new filter toggle box appears on the construction menu
  • Ore extractors now shows all minables ores even if there is no energy
  • For ice melting in world, change the terraformation value display to the end of melting, to avoid confusion
  • You can now click on a pinned recipe directly to remove it
  • Improves pinned chips UI




Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Humble DLC Patch #6 - Main branch

Hello Terraformers!

We've just uploaded a small patch on the main branch.
You need to restart Steam to get it.

For people playing multiplayer make sure everyone has the same version, if in doubt restart Steam.

This update improves collisions and fixes somes small bugs


V 1.317: Changelog

Humble

  • Environment fixes and improvements
  • Fixed issues with larvae spawning
  • Fixes on drones update to try to avoid getting items in inventories where they are not supposed to be



Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Development Branch update - v1.317

Hello Terraformers!

We've just updated a new version (v1.317) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version fixes a few things.

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
All players must have the same version to play co-op.
If you have issues launching the game, remove all your mods before reporting bugs.


Temporary changelog :

Humble

  • Environment fixes and improvements
  • Fixed issues with larvae spawning
  • Fixes on drones update to try to avoid getting items in inventories where they are not supposed to be



Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games