The new "Decoration" Update is now available for everyone!
Once again, Miju is back with a free update, a small end of the year gift from us to our wonderful community!
This update contains 40 new decoration elements, effigies and posters to make your base look cool and the long awaited interior stairs.
One of our goal is to satisfy as much as possible people who trusted us by purchasing our games, so we decided to improve our Humble DLC once again to address your feedbacks. Adding new endings and lore, two new biomes and a new creature.
You'll find all those new furnitures inside the reworked procedural wrecks that we improved to be more fun and easy to explore.
On top of all that, we added a lot of Quality of Life elements, improved performances, tried to reduce memory leaks and potential crashes.
On Humble, you do not need to start a new run to experience the new endings, just explore and wait for new incoming messages.
Your save files will transfer seamlessly to the update. But if you want to try a fresh adventure, feel free to create a new game to fully experience this update! And remember that you must use the same version to play with your friends.
We really hope you'll like it!
Full Changelog - v1.404 - The Decoration Update
New decorations
Added a new interior stair module (Unlock it at a given terraformation index)
Added 25 new furnitures. Explore procedural wrecks behind portals, deconstruct objects to get their recipes.
Added 5 posters and 6 effigies that you can find and collect in those wrecks
All furnitures can now be placed even if colliding with something (it will be yellow if it's colliding, but you'll still be able to place it)
Reworked wrecks
Reworked procedural wrecks to be more fun to explore
Added big 6 rooms to avoid the maze feeling
Only one floor and one set of stairs maximum will be present in any wreck
Reduce the size of the bigger wrecks
Wreck are now classified in 3 difficulty (previously 5)
Increase loot quantity in wrecks
Game design
Increase range of optimizers
New button on beacons to enable/disable all of them
Biolab now have arrows that indicates the front when building
Top of big habitat modules are now flat
Prime : Completly remove damage zone from the lush desert
Cake can now be placed like effigies
Improved Drill 4 unit generation visibility
When building, big habitats modules are displayed further to ease the construction
Humble DLC
Added two new biomes(near the beach, still work in progress)
Added three possible endings to humble. Search the new biomes and wait for messages to experience it. (You'll need to reopen some robots of the world inventories to get the required items for one ending)
Added a new creature and a new butterfly (find it in the purple beach biome)
Added new lore texts on 7 robots
UI
Improved UI of logistics
Items available for logistic selection will now appear if there is one in any container (even if not unlocked yet)
When selecting "supply all" in logistics UI, this will supply even things that are not yet unlocked
When ui filter chip is equipped, a new filter toggle box appears on the construction menu
Ore extractors now shows all minables ores even if there is no energy
For ice melting in world, change the terraformation value display to the end of melting, to avoid confusion
You can now click on a pinned recipe directly to remove it
Improves pinned chips UI
Buttons on machines are now animated when pressed
Prevent falling through the floor when building floors tiles
Rotation of the object is conserved when chaining constructions
Added a map marker for players on map
Added a copy / paste color options on color UI
Keep the UI displayed when using a vehicle passenger sit
Ending the game does not lock the cursor anymore
Technical
Updated engine to Unity 6
GPU resident drawer enabled. It's a new feature of our engine that should improve performances
Improved a lot of materials, animations and meshes performances (vegetals, insects, fish, minerals, VFX, etc...)
Added a new shader on Prime rocks to allows seamless color transitions
Improved Prime rocks collisions
Fixed multiple potential memory leaks
Make multiple changes to avoid reported computer crashes
Added missing LOD in AmphibiansFarm, optimizer t2 and biolab
Stay in the loop
As always, don't miss any information about Planet Crafter and Miju Games:
This version is a release candidate, meaning that if there's no critical bugs found, it will go live next week as the Decorative Update!
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
Humble : Improved the new biomes with more content to explore and loot. Added an area to explore in the starform wreck
Humble : Added a new creature and a new butterfly (find it in the purple beach biome)
Procedural wrecks : Added a new room
Procedural wrecks : Added a chance to find 6 animal effigies and 5 posters to place in your base
Rotation of the object is conserved when chaining constructions
Added a map marker for players on map
Improved big flower pot, can now receive 3 flowers
Added a copy / paste color options on color UI
Keep the UI displayed when using a vehicle passenger sit
Prime : Completly remove damage zone from the lush desert
Ending the game does not lock the cursor anymore
Multiple improvements, fixes and performances improvements.
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
This version adds three new endings to humble and two biomes.
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
Humble : Added two new biomes(near the beach, still work in progress)
Humble : Added three possible endings to humble. Search the new biomes and wait for messages to experience it. (You'll need to reopen some robots of the world inventories to get the required items for one ending)
Humble : Added new lore texts on 7 robots
Fixed an issue with saves not properly regenerating procedural wrecks
Various fixes and modifications on new furniture
Added a graphics option to enable/disable GPU resident drawer and GPU occlusion culling at runtime (that could allow to improve performances on low end computers)
Various fixes in procudral wrecks and new rooms added
Various fixes to the environement on Prime and Humble
Improved light intensity in wrecks
Small performances improvements
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
Once again, the team at Miju Games is hard at work to deliver a new free update in the coming weeks! This update will focus on decorations, quality of life and performances!
It will contain more than 25 new decorative elements for your base, the long awaited interior stairs, a lot of quality of life elements, improved procedural wrecks, planet Humble improvements and more!
Nominate Planet Crafter for the Steam Awards
In the meantime, you can nominate Planet Crafter for the Sit Back And Relax Steam Award if you like spending time chilling and terraforming your planet!
That would mean a lot for our small team of 6!
Stay in the loop
As always, don't miss any information about Planet Crafter and Miju Games :
This version is a preview of the next free update that will revolve around decoration.
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
Added 25 new furnitures. Explore procedural wrecks, deconstruct objects to get the recipe. (not all of them are available without creative mode yet.)
Added a new interior stair module
All furniture can now be placed even if colliding with something (it will be yellow if it's colliding, but you'll still be able to place it)
New button on beacons to enable/disable all of them
Fixed an issue when having lots of drones colliding with each other causing big slow-downs
GPU resident drawer enabled. It's a new feature of our engine that should improve performances
Buttons on machines are now animated when pressed
Improvements to the procedural wrecks generation, added new rooms and lowered complexity
Prevent falling through the floor when building floors tiles
Make multiple changes to avoid reported computer crashes
Modify the new logistic priority system to avoid breaking old saves (it now goes from -3 to 5)
Fixed an error with ore extractor 2 UI display
Fixed an issue with dust particles from the jetpack still emitting when entering the vehicle while flying
Multiple performances improvements
Various environment fixes on Prime & Humble
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
This version focus on performances and improvements. It should improve performances and reduce crashes. This is in preparation for the next free update.
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
Technical
Updated engine to Unity 6
Improved a lot of materials, animations and meshes performances (vegetals, insects, fish, minerals, VFX, etc...)
Added a new shader on Prime rocks to allows seamless color transitions
Improved Prime rocks collisions
Fixed multiple potential memory leaks
Game design
Increase range of optimizers
Cake can now be placed like effigies
Improved Drill 4 unit generation visibility
Added missing LOD in AmphibiansFarm, optimizer t2 and biolab
When building, big habitats modules are displayed further to ease the construction
Biolab now have arrows that indicates the front when building
Top of big habitat modules are now flat
UI
Improved UI of logistics
Items available for logistic selection will now appear if there is one in any container (even if not unlocked yet)
When selecting "supply all" in logistics UI, this will supply even things that are not yet unlocked
When ui filter chip is equipped, a new filter toggle box appears on the construction menu
Ore extractors now shows all minables ores even if there is no energy
For ice melting in world, change the terraformation value display to the end of melting, to avoid confusion
You can now click on a pinned recipe directly to remove it
Improves pinned chips UI
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
Humble
Environment fixes and improvements
Fixed issues with larvae spawning
Fixes on drones update to try to avoid getting items in inventories where they are not supposed to be
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :