Planet Crafter cover
Planet Crafter screenshot
Genre: Simulator, Adventure

Planet Crafter

Development Branch update - v1.105

Hello Terraformers!

We've just updated a new version (v1.105) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version fixes some small bugs.

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.


v1.105 - Temporary changelog :


  • Fixed an issue with potentiel seed desynch in procedural wrecks
  • Fixed an issue with deconstruction not giving back resources
  • Improve save file handling to avoid players losing all their equipement if there's a Steam issue.



Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Development Branch update - v1.104

Hello Terraformers!

We've just updated a new version (v1.104) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version fixes some small bugs and adds a bit of content.

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.


v1.104 - Temporary changelog :


  • Fixed an issue with animals not properly updated with their correct customization values
  • New small biome between Cascades and Cenote (look behind the waterfalls)
  • Players can now interact with objects even if in deconstruction mode
  • Add a specific hover effect when using the deconstruction tool to prevent unwanted deconstruction
  • Fixed an issue preventing players to be affected by explosions when playing an emote
  • Added a new room and tile to procedural wrecks
  • Fixed network synchronization issues with explodable rocks
  • Various bugfixes and performances improvements



Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Explosive Update Patch #1 - Main branch

Hello Terraformers!

We've just uploaded a small patch on the main branch.
You need to restart Steam to get it.

For people playing multiplayer make sure everyone has the same version, if in doubt restart Steam.

This update mainly fixes bugs, improve performances and balance some content.

V 1.103 : Changelog

  • One new external room in wrecks
  • Fixed gamepad navigation in new save screen
  • Performance improvements when a portal is open
  • Tweaked new creature scale
  • It's now impossible to have inventories with more than 8000 objects in it to avoid corruption of save files
  • Fixed rebinding issues with PageUp/Down keys
  • Fixed flying fishes in the Cenote biome
  • Fixed minor localization issues
  • Fixed collisions in Ikhlas Cave


Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Development Branch update - v1.103

Hello Terraformers!

We've just updated a new version (v1.103) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version fixes some small bugs.

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.


v1.103 - Temporary changelog :

  • One new external room in wrecks
  • Fixed gamepad navigation in new save screen
  • Performance improvements when a portal is open
  • Tweaked new creature scale
  • Fixed flying fishes in the Cenote biome
  • Fixed an issue with saves containing an inventory with more than 8k items in it
  • Fixed rebinding issues with PageUp/Down keys
  • Fixed localization issues
  • Fixed collisions in Ikhlas Cave



Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

The Explosive Update is LIVE!

Hello terraformers!

The "Explosive" Update is now available for everyone!



We wanted to add a few things in version 1.0, but we didn't have time to do so. So here is a new free update with all this content less than two months after the 1.0 release!

You will be able to use the new explosive devices to access new hidden areas, such as the new Red Falls biome.

We improved the procedural wrecks generation to be more engaging and fun to explore by adding new rooms. And if you're lucky while exploring, you might discover a genetic trait for a new animal species!

Additionally, we added a new skins system, allowing you to change your outfits by collecting more than 15 skins! This will make it easier to differentiate between your friends while playing in co-op!

As usual, we added new items & quality of life features, fixed some bugs and we hid new secrets!


Your save files will transfer seamlessly to the update. But if you want to try a fresh adventure, feel free to create a new game to fully experience this update!
And remember that you must use the same version to play with your friends.



Full Changelog - v0.1.102 - The Explosive Update



New Items

  • Explosives allowing to access new hidden areas : Unlock it via blueprint microchips
  • More than 15 skins (spacesuits) to find in the world
  • New genetic trait for a new creature
  • New "Ecosystem" machine, that will generate larvae
  • Animal food allowing to increase generation of animals
  • One new tree seed
  • T4 Exoskelleton
  • Space suit displayer


World

  • New Red Falls biome
  • Improved procedural wreck generation by adding new tiles to avoid the "maze" feeling
  • One new secret place to discover Ikhlas final base, look under a waterfall
  • Added 4 new procedural wrecks directly in the main map
  • Some trees will now spawn naturally in the world depending on the seeds planted by the player
  • Improved the world collisions to avoid texture clipping
  • Added a beacon to return portals when in a long range wreck


Quality of life and balancing

  • Foundation can now be built trough rocks
  • Added snapping for sofas, desktops and outdoor farms
  • Map UI can now be moved with keyboard keys
  • Increased number of larvae chances to spawn
  • Drone station and T2 beehive unlock a bit sooner
  • Added the ability to build on roof glass
  • Animal multiplier from spawners when not fed is halved instead of null
  • DNA Extractor now showing traits details
  • DNA Extractor now generating traits on group selection if in creative mode
  • Trade platform can be placed freely (not only on terrain)
  • Small changes to ending texts to make it more cheerfull
  • Riley ending now require only 250000 tokens
  • Increased wardens final key altars visibility trigger
  • Various minor changes


Optimizations

  • Fixed a memory leak causing crashes after a long playtime
  • Improved textures performances
  • Engine and netcode versions upgraded


Stay in the loop



As always, don't miss any information about Planet Crafter and Miju Games:


See you soon, and happy terraforming!

Amélie for Miju Games

https://store.steampowered.com/app/1284190/The_Planet_Crafter/

Development Branch update - v1.101

Hello Terraformers!

We've just updated a new version (v1.101) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version is a preview of a new update that should come up really soon.

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.


v1.101 - Temporary changelog :

  • Fixed a memory issue possibly causing crashes
  • Beehives can now be placed on grids
  • Localization fixes
  • Environment colliders fixes
  • Reduced model size of animal food
  • Changed animal food T2 values & recipe
  • Fixed wrecks colliders and added new tiles





Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Development Branch update - v1.100

Hello Terraformers!

We've just updated a new version (v1.100) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version is a preview of a new update that should come up next week.

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.


v1.100 - Temporary changelog :


  • The craftable suit of the previous version was removed. It's now findable in wrecks after the last stage is reached.
  • New animal food T1 & T2
  • Animals will generates more if fed with new animal food
  • New spacesuits can be find in the world
  • Butterfly farm can be placed on fondations
  • Improve procedural wrecks again
  • Polishing, balancing and various minor fixes
  • New secret hidden place in the grasslands biome (check the waterfalls)




Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Development Branch update - v1.005-dev-04

Hello Terraformers!

We've just updated a new version (v1.005-dev-04) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This fixes some bugs and adds some content.

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.


v1.005-dev-04 - Temporary changelog :


    New Tree seed : Red Tree. (findable in the redfalls biome)
    New item : space suit displayer
    New item : Exoskeleton T4
    New rooms in procedural wrecks
    Fixed randomized ore option
    Polish of new wrecks entries
    Added a beacon to the return portal when in a long range biome
    Fixed various issues with the new Redfall biome
    Translation fixes
    Changed generation values of beehive & ecosystem
    Performances improvements, polish and minor tweaks.




Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Development Branch update - v1.005-dev-03

Hello Terraformers!

We've just updated a new version (v1.005-dev-03) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version adds a lot of new content! Let us know what you think about all of it!

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.


v1.005-dev-03 - Temporary changelog :


  • New World Vegetation spawners: Trees will automatically appear in some places in your world depending on what seeds you placed in tree spreaders.
  • Added explosable rocks in wrecks and added explosives to wreck loots
  • Translations update
  • Removed wheat from animal feeder recipe
  • Fixed colliders issues in wrecks
  • New types of rooms in procedural wrecks with fusion generators to switch on lights and open safe rooms
  • Various fixes to environment sectors
  • Sounds added to the new creature
  • Fixed issues with wreck generation in multiplayer
  • Map UI manipulation speed increased
  • SofaAngle can be deconstructed again
  • Added hover text for explodable rocks
  • Reduced explosives range
  • Foundations can be built through rocks and trees now
  • Fixed an issue with instances loots generation




Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Development Branch update - v1.005-dev-02

Hello Terraformers!

We've just updated a new version (v1.005-dev-02) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version adds a lot of new content! Let us know what you think about all of it!

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.


v1.005-dev-02 - Temporary changelog :

Major

  • New biome : Redfalls (Hint: one entrance is near the big crashed stargate)
  • Improved generation of procedural wrecks
  • New skin system : Buy or find new space suits in world containers to change your appearance. (10+ to discover)
  • New creature : You can find a new "species" genetic trait in wreck containers
  • New object : Explosive. Allows to destroy walls and access new areas. Use a blueprint chip to learn the recipe. Craft it in biolab.
  • Added 4 new procedural directly wrecks in the main map.
  • Improved procedural wreck generation by adding new tiles to avoid the "maze" feeling.
  • New machine : Ecosystem (Generates random larvae)


Balancing & QOL.

  • Added snapping for sofas, desktops and outdoor farms
  • Map UI can now be moved with keyboard keys
  • Increased number of larvae chances to spawn
  • Drone station and T2 beehive unlocks a bit sooner
  • Added the ability to build on roof glass
  • Fixed an issue with demand inventories keeping one free slot and drones being unable to fill it
  • Animal multiplier from spawners when not fed is halved instead of null
  • DNA extractor now showing traits details
  • DNA Extractor now generating traits on group selection if in creative mode
  • Reduce size of grass in spreader and avoid hover in grass spreader
  • Trade platform can be placed freely (not only on terrain)
  • Lowered the default multiplayer terraformation factor
  • Various fixes to the map and balancing
  • Small changes to ending texts to make it more cheerfull
  • Riley ending now require only 250000 tokens
  • Increased wardens final key altars visibility trigger


Stay in the loop



As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games