Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. If you have issues launching the game, remove all your mods before reporting bugs.
v1.105 - Temporary changelog :
Fixed an issue with potentiel seed desynch in procedural wrecks
Fixed an issue with deconstruction not giving back resources
Improve save file handling to avoid players losing all their equipement if there's a Steam issue.
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
This version fixes some small bugs and adds a bit of content.
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. If you have issues launching the game, remove all your mods before reporting bugs.
v1.104 - Temporary changelog :
Fixed an issue with animals not properly updated with their correct customization values
New small biome between Cascades and Cenote (look behind the waterfalls)
Players can now interact with objects even if in deconstruction mode
Add a specific hover effect when using the deconstruction tool to prevent unwanted deconstruction
Fixed an issue preventing players to be affected by explosions when playing an emote
Added a new room and tile to procedural wrecks
Fixed network synchronization issues with explodable rocks
Various bugfixes and performances improvements
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. If you have issues launching the game, remove all your mods before reporting bugs.
v1.103 - Temporary changelog :
One new external room in wrecks
Fixed gamepad navigation in new save screen
Performance improvements when a portal is open
Tweaked new creature scale
Fixed flying fishes in the Cenote biome
Fixed an issue with saves containing an inventory with more than 8k items in it
Fixed rebinding issues with PageUp/Down keys
Fixed localization issues
Fixed collisions in Ikhlas Cave
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
The "Explosive" Update is now available for everyone!
We wanted to add a few things in version 1.0, but we didn't have time to do so. So here is a new free update with all this content less than two months after the 1.0 release!
You will be able to use the new explosive devices to access new hidden areas, such as the new Red Falls biome.
We improved the procedural wrecks generation to be more engaging and fun to explore by adding new rooms. And if you're lucky while exploring, you might discover a genetic trait for a new animal species!
Additionally, we added a new skins system, allowing you to change your outfits by collecting more than 15 skins! This will make it easier to differentiate between your friends while playing in co-op!
As usual, we added new items & quality of life features, fixed some bugs and we hid new secrets!
Your save files will transfer seamlessly to the update. But if you want to try a fresh adventure, feel free to create a new game to fully experience this update! And remember that you must use the same version to play with your friends.
Full Changelog - v0.1.102 - The Explosive Update
New Items
Explosives allowing to access new hidden areas : Unlock it via blueprint microchips
More than 15 skins (spacesuits) to find in the world
New genetic trait for a new creature
New "Ecosystem" machine, that will generate larvae
Animal food allowing to increase generation of animals
One new tree seed
T4 Exoskelleton
Space suit displayer
World
New Red Falls biome
Improved procedural wreck generation by adding new tiles to avoid the "maze" feeling
One new secret place to discover Ikhlas final base, look under a waterfall
Added 4 new procedural wrecks directly in the main map
Some trees will now spawn naturally in the world depending on the seeds planted by the player
Improved the world collisions to avoid texture clipping
Added a beacon to return portals when in a long range wreck
Quality of life and balancing
Foundation can now be built trough rocks
Added snapping for sofas, desktops and outdoor farms
Map UI can now be moved with keyboard keys
Increased number of larvae chances to spawn
Drone station and T2 beehive unlock a bit sooner
Added the ability to build on roof glass
Animal multiplier from spawners when not fed is halved instead of null
DNA Extractor now showing traits details
DNA Extractor now generating traits on group selection if in creative mode
Trade platform can be placed freely (not only on terrain)
Small changes to ending texts to make it more cheerfull
Riley ending now require only 250000 tokens
Increased wardens final key altars visibility trigger
Various minor changes
Optimizations
Fixed a memory leak causing crashes after a long playtime
Improved textures performances
Engine and netcode versions upgraded
Stay in the loop
As always, don't miss any information about Planet Crafter and Miju Games:
This version is a preview of a new update that should come up really soon.
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. If you have issues launching the game, remove all your mods before reporting bugs.
v1.101 - Temporary changelog :
Fixed a memory issue possibly causing crashes
Beehives can now be placed on grids
Localization fixes
Environment colliders fixes
Reduced model size of animal food
Changed animal food T2 values & recipe
Fixed wrecks colliders and added new tiles
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
This version is a preview of a new update that should come up next week.
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. If you have issues launching the game, remove all your mods before reporting bugs.
v1.100 - Temporary changelog :
The craftable suit of the previous version was removed. It's now findable in wrecks after the last stage is reached.
New animal food T1 & T2
Animals will generates more if fed with new animal food
New spacesuits can be find in the world
Butterfly farm can be placed on fondations
Improve procedural wrecks again
Polishing, balancing and various minor fixes
New secret hidden place in the grasslands biome (check the waterfalls)
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. If you have issues launching the game, remove all your mods before reporting bugs.
v1.005-dev-04 - Temporary changelog :
New Tree seed : Red Tree. (findable in the redfalls biome) New item : space suit displayer New item : Exoskeleton T4 New rooms in procedural wrecks Fixed randomized ore option Polish of new wrecks entries Added a beacon to the return portal when in a long range biome Fixed various issues with the new Redfall biome Translation fixes Changed generation values of beehive & ecosystem Performances improvements, polish and minor tweaks.
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
This version adds a lot of new content! Let us know what you think about all of it!
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. If you have issues launching the game, remove all your mods before reporting bugs.
v1.005-dev-03 - Temporary changelog :
New World Vegetation spawners: Trees will automatically appear in some places in your world depending on what seeds you placed in tree spreaders.
Added explosable rocks in wrecks and added explosives to wreck loots
Translations update
Removed wheat from animal feeder recipe
Fixed colliders issues in wrecks
New types of rooms in procedural wrecks with fusion generators to switch on lights and open safe rooms
Various fixes to environment sectors
Sounds added to the new creature
Fixed issues with wreck generation in multiplayer
Map UI manipulation speed increased
SofaAngle can be deconstructed again
Added hover text for explodable rocks
Reduced explosives range
Foundations can be built through rocks and trees now
Fixed an issue with instances loots generation
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
This version adds a lot of new content! Let us know what you think about all of it!
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. If you have issues launching the game, remove all your mods before reporting bugs.
v1.005-dev-02 - Temporary changelog :
Major
New biome : Redfalls (Hint: one entrance is near the big crashed stargate)
Improved generation of procedural wrecks
New skin system : Buy or find new space suits in world containers to change your appearance. (10+ to discover)
New creature : You can find a new "species" genetic trait in wreck containers
New object : Explosive. Allows to destroy walls and access new areas. Use a blueprint chip to learn the recipe. Craft it in biolab.
Added 4 new procedural directly wrecks in the main map.
Improved procedural wreck generation by adding new tiles to avoid the "maze" feeling.
New machine : Ecosystem (Generates random larvae)
Balancing & QOL.
Added snapping for sofas, desktops and outdoor farms
Map UI can now be moved with keyboard keys
Increased number of larvae chances to spawn
Drone station and T2 beehive unlocks a bit sooner
Added the ability to build on roof glass
Fixed an issue with demand inventories keeping one free slot and drones being unable to fill it
Animal multiplier from spawners when not fed is halved instead of null
DNA extractor now showing traits details
DNA Extractor now generating traits on group selection if in creative mode
Reduce size of grass in spreader and avoid hover in grass spreader
Trade platform can be placed freely (not only on terrain)
Lowered the default multiplayer terraformation factor
Various fixes to the map and balancing
Small changes to ending texts to make it more cheerfull
Riley ending now require only 250000 tokens
Increased wardens final key altars visibility trigger
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :