This is it, the 1.0 release! After almost 10 months in Early Access we are finally ready to bring you the 1.0 version. It has been a great journey and we are so glad to have finally have arrived at this point, our first ever "real" release. Thank you to everyone who has been involved so far, helping out in this community and on Discord with ideas and bugs, and welcome everyone who will be joining us!
Thanks for all the support, Philip
Update 1.0.0.1004
Content - Added the fourth planet - Added the Space Engineer suit - Added the Raven Tracking Chip A6 item - Added the Raven Banner decoration
Gameplay - Disabled the Hold to interaction option by default
Bugs and issues - A bunch of bug fixes 🐛 and polish 💅
One week until launch! New trailer
Hello all,
One week until launch, we are looking forward to it! Until then, here is our new trailer:
[previewyoutube="8n6_2BiFE4g;full"]
All the best, Philip
Planetary Dustoff exits Early Access on December 16
Hi all,
Planetary Dustoff has been in Early Access since February 2019 and it has been a very exciting time for us. We have added content, reported bugs, came up with suggestions and improvements together with you guys, and it has been a lot of fun. There are so many places in the game were your suggestions have made an impact. We are now closing in on the 1.0 release and will bring out new content alongside the release! There is a new cold, snowy and tough planet, a new boss, a new suit, an ending and more for you to try out. If you want to access this content before that, be sure to join our Discord channel to get access to the beta-channel: https://discord.gg/zqGemeY.
We plan to release the 1.0 version on the 16th of December, and we hope to see you there, if not before!
All the best, Philip
Update 0.2.6.1000
28 Oct 2019
Content - Added the Baby Pumpkin item - Added the Little Ghost item - Added the Laser Bat item
Bugs and issues - Addressed bug where the active item selection would reset at the start of each level - Addressed potential issue where images too large to fit in the texture atlas would freeze the game - Addressed potential issue where the log could run out of memory - Addressed potential issue where saving would run out of memory
Update 0.2.5.1000
25 Sep 2019
Gameplay - Anti-items already dropped in a run cannot be dropped again
Content - Added the Plasma Rocket Pistol - Added the Puzzle Box item - Added the Broken Weak Rifle item - Added the Laser Shield item - Added the Tumbling Dice anti-item - Added the Armor Sack item - Added the Plasma Rapier weapon - Added the Quiver item - Added the Shovel item
Bugs and issues - Addressed bug where The Robot King's hitbox would be incorrect in the second stage - Addressed crash that occurred when Undead Shield's were hit by projectiles - Addressed bug where machines and chests in the Space Faction Station could be exploited - Addressed bug where explosions did not do damage to everything within range - Addressed bug where bosses could die in weird spots - Addressed bug where screen shake would be more intense than designed - Addressed bug where Yellow Eyes Sergeant would not spawn - Addressed bug where Bullet Long Burst Rifle would only fire in a single direction
Update 0.2.4.1001
7 Jun 2019
Content - Added the Pizza Slice item
- Added the Undead Pizza Slice item
Gameplay - The water on Planet 1 has been altered to make it more distinct from the walls
Bugs and issues - Addressed issue where the Parcel's description was incorrect
- Addressed issue where the interaction between the Bullet Remote Controller and the Space Faction Weapon Mod #509 more noticable
- Addressed bug where the Flurry of Knives caused issues when interacting with other items
Update 0.2.4.1000
1 Jun 2019
Content - Added the Bullet Remote Controller weapon
- Added the Laser Super-Orb Pistol weapon
- Added the Spaceonomicon item
- Added the Flurry of Knife item
Gameplay - The Laser Syringle Pistol is no longer considered a pistol
- Added option to trap the cursor in the window while in game
- Active items can now be changed while rolling
- Updated The Geiger Counter description to match its functionality
- Updated tree hitboxes
Bugs and issues - Addressed bug with Bullet Long Burst Rifle and The Copper Tube
- Addressed bug where rolling would reset shields
- Addressed bug where the Space Faction Weapon Mod #509 would not function as intended
- Addressed bug where gas clouds interacting with the Undead Knight's shields would crash the game
- Addressed bug where the game would crash when detecting more than 12 sound devices
- Addressed bug where the Lightning Super-Orb Gun would use less ammo than intended when reloading
- Addressed bug where the Heart Starter would only trigger once per session
Modding - Moved save games to the Save directory
- Addressed bug where calling engine.drawJustifiedText would crash the game if the text would not fit
Update 0.2.3.1003
24 Apr 2019
Hotfix
General - Updated Discord link on welcome screen
Bugs and issues - Addressed bug where getting hit while having the Pocket Mirror item or the Lightning-Fast Boots item would crash the game
Update 0.2.3.1002
23 Apr 2019
Content - Added the Short Fuse item
- Added the Welding Mask item
- Added the Lightning Nail Gun
Gameplay - Added tips to the loading screen
- Added indicator for the Heart Starter item in the pause menu
Bugs and issues - Addressed bug where played time would reset when saving and loading
- Addressed bug where the Slime Necklace did not work with melee weapons
- Addressed bug with the Laser SMG and the Space Faction Weapon Mod #509 item
- Addressed bug where skeletons spawned by the obelisk was not affected by the Banner of Heart item
- Addressed bug where skeletons could spawn and pathfind behind the Undead Knight's shields
- Addressed bug where the Laser Super-Orb Gun would consume too little ammo
- Addressed bug where the Pistol Holster item could be exploted to get unlimited ammo
- Fixed some incorrect lights