đMembers Double XP Weekend!đ đ¸Members can enjoy Double XP this weekend from Dec. 27 - Dec. 29. đ¸Learn more about Daybreak All-Access: https://www.daybreakgames.com/allaccess
Introducing Assault Game Mode - Dec. Dev Letter
Welcome back Auraxians,
Happy Holidays! As we approach the festive holidays, weâd like to take a moment to wish you a joyous season filled with warmth, happiness, and great battles ahead! Your passion, dedication, and feedback have always been at the heart of PlanetSide 2. Auraxis is shaped by epic battles and the camaraderie of its incredible community. We're also excited to share some details regarding the Assault game mode coming to the game next year!
The Road Ahead: Introducing Assault Game Mode
Prepare for an exciting evolution in battle strategy with the Assault Facility, debuting on the icy tundras of Esamir. This new gameplay experience redefines how you fight for territory, introducing a dynamic and strategic flow to facility battles. Designed to deliver intense, focused combat, the Assault Facility offers a new twist to the way victories are earned on Auraxis.
What is the Assault Facility?
The Assault Facility introduces a step-by-step capture system where attackers must seize control points in a specific sequence to win. Unlike traditional battles, defenders cannot recapture lost pointsâeach victory pushes attackers closer to taking the facility. However, attackers must act strategically, as their resources (called "tickets") are limited and deplete with every respawn.
Attackers win by capturing all points in the sequence, while defenders win by draining the attackers' tickets before they can reach the final point. The facility design encourages intense, tactical gameplay that evolves as the battle progresses.
Why Itâs Different
Strategic Progression: Each phase of the battle has its own character and tactics, from open vehicle-heavy skirmishes to intense infantry-focused showdowns.
Tactical Management: Attackers must manage a finite pool of resources (tickets) to spawn reinforcements, adding a layer of strategy to every decision.
Defendersâ Role: Holding key positions depletes the attackers' tickets, creating opportunities for defenders to turn the tide.
Custom Facility Design: This prototype base, located on Esamir, is purpose-built for this game mode, featuring three distinct capture points and dynamic combat zones.
Battle Flow
Start at the Excavation Site
The battle begins as attackers secure the first point, using vehicles and open terrain to their advantage. This area is designed to give attackers a foothold, setting the stage for the battle to come.
Advance to the Plant
The second phase shifts to an intricate facility with multiple pathways, cover options, and strategic chokepoints. This mid-stage battle is where coordination and teamplay shine.
Climactic Fight in the Engine Room
The final showdown takes place in a heavily fortified zone, rewarding both clever tactics and relentless determination.
Designed for Epic Battles
The Assault Facility emphasizes what makes PlanetSide 2 unique: massive, unpredictable battles where vehicles, infantry, and strategy all play a role. Key features include:
Intense Focus: Battles funnel players into critical hotspots, ensuring every moment counts.
Integrated Vehicles: Tanks and transport vehicles dominate early stages, while infantry leads the charge in the final phases.
Evolving Combat: The phased approach delivers distinct beginnings, middles, and climactic finales.
Coming soon to PTS
You can playtest the new Assault Facility in our upcoming playtest arriving soon. Check our social channels and website for future updates.
A Glimpse of the Future
In the future, this facility will pave the way for Archaeotech, a mysterious new element in the lore of Auraxis, discovered at the Assault Facility. This is where the victors of the Assault Facility will be able to summon the long awaited Stryder.
We look forward to seeing how you adapt your strategies to conquer this facility. As always, your feedback will be crucial in shaping its future iterations both on the playtest server and eventually, live.
Thank You for Your Support
PlanetSide 2 thrives because of youâour dedicated soldiers, tacticians, and storytellers. Your feedback, creativity, and enthusiasm drive us to keep innovating and improving. Whether youâre leading a massive assault, crafting intricate lore theories, or simply enjoying a quiet moment in Sanctuary, you are the lifeblood of this game.
As we forge ahead, we invite you to continue sharing your ideas, reporting issues, and celebrating victories with us. Together, weâll ensure that Auraxis remains a battlefield like no other.
Hereâs to another year of epic battles, thrilling adventures, and unforgettable moments. See you on the frontlines!
The PlanetSide 2 Team
đ˘December 18, 2024 - PC Hotfixđ˘
PC servers will be down at 6AM PST / 3PM CET tomorrow for a hotfix that will address the following below.
đ¸Fixed a crash on CPUs without support of SSE4.2 đ¸Improved performance on Windows 7
Estimated downtime may be 3-6 hours.
Note: Although this hotfix will address some of the crashes, we will be reviewing any remaining crashes that may exist after this hotfix. Thank you for your patience while we focus on making your gaming experience much smoother.
đExtraLife Gifts!đŞ˝
The community has helped us reach over $14k in funds for children in hospitals. Thank you very much!
As a thank you, here is a code to unlock the new medic, engineer tool and an ExtraLife inspired player banner.
All PC servers will come down for the following update on Wednesday, December 4, at 6:00am PST (3:00pm CET). The downtime for this update is expected to last up to 3 hours. --
Auraximas is here!
Enjoy the holiday festivities with the sights and sounds of Auraximas in Sanctuary. New events, items, and more will be available throughout December.
Snowmen
Snowmen have been spotted on the roads, take them out to complete missions for some sweet prizes including the new Glitch Banner and Horn!
Auraximas Directive available through January 1st 2025.
Completing each tier unlocks new rewards like the Glitch Banner, Frame, Glitch Camo and more!
Glitch Camo
Glitch Banner
Auraximas Deals!
Auraximas Items and Annual Anniversary Bundles return to the Depot!
Dec. 08, 09, 10 First/Second/Third/Fourth Anniversary Bundles 40% off
Dec. 15, 16, 17 Fifth/Sixth/Seventh Anniversary Bundles 40% off
Dec. 22, 23, 24 Eighth/Ninth/Tenth Anniversary Bundle 40% off
Member Only Items/Bundles
Only DBC purchases will grant the items to your account. Purchases in other currency such as Certs and A7 will only grant the items to your character.
For December's members only items and bundles we have:
We are planning to add all previous annual directive rewards to the Members Only tab in the Depot, however we are starting with the 2023 and 2024 Directive Rewards.
Elemental Dragon Helmet
*Ice Dragon Camo that was previously given as a directive reward and has been upgraded to "Elemental Dragon Camo". The previous camo was Blue and available for all factions and caused confusion with faction identification when on the battlefield. The Elemental Dragon Camo addresses this by granting this camo in your factions colors. If you owned the Ice Dragon Camo then it will be replaced in your inventory. If your Ice Dragon Camo has not been replaced with the Elemental Camo, please let customer service know and we will look into the matter.
**Formerly the Ice Dragon Helmet was accidentally released in the November Members Only Bundle II. Players who purchased the item will have their item automatically upgraded the new model. For everyone else, it is available in the members only section!
New Depot Item
NS-D "Ice Dragon" Helios makes its Depot Debut
Attachment sold separately.
Bug Fixes
Fixed a crash that would occur after character selection
Fixed a bug where a player was kicked in the case of collision between vehicles and grenades/other vehicles
Fixed an issue where players would disconnect after using the Zealot Overdrive Engine while shooting the NS-10 Burster
Fixed a hole in the terrain on Amerish
Fixed a bug where the ANT has no Turbo Mode SFX
Fixed a bug where TR MAX's spawn without sound
Fixed an issue where the bubble shields on the Sunderer were not working
Fixed an issue where banners that are in multi-item bundles have no proper previews
Fixed an issue where the Wasteland Respirator Helmet would stop being visible after 20 meters
Fixed an issue where Halloween Missions would not disappear from player's Mission list after the event
Fixed the thruster particle effects for the NE-LA Wasteland Armor where they would spawn in the wrong location
Added a killzone to a specific battlezone on Esamir
Updated the icon for the NS-D Helios EX
Audio Updates
VS Betelgeuse 54-A: Rebalanced a new sound to match the lore and VS character more. Why we are doing this - That was the 1st most mentioned gun in our previously held community survey related to adding new unique sounds for the old guns. The amount of reused sounds is massive, we want to give every legendary weapon its unique character to make the soundscape feel more diverse and the guns with the different behaviors sound unique.
NS-15, M2: The most mentioned gun in the community survey related to reworking old gun sounds, has been reworked to be more aggressive and punchyÂ
Godsaw: The 2nd most mentioned gun in the community survey related to adding new unique sounds for the old guns, has been reworked to be more distinct and special
đ¤Cyber Monday Sale!đż
Starting December 2nd for 24hrs get the following on sale! đˇď¸Camos 60% off! đˇď¸Implant packs 40% off! đˇď¸24 Hour sale! Grab your favorite camo and implant packs during Cyber Monday!
Infantry and Vehicle cosmetics 60% off!
đˇď¸Black Friday Sale!đˇď¸ From November 29th through December 1st, get infantry and vehicle cosmetics 60% off!
Vehicle and Infantry Weapon Sale!
đˇď¸Vehicle and Infantry Weapon Sale!đˇď¸ đ¸On Nov. 28th for 24hrs, get vehicle weapons and infantry weapons 40% off!
4X EXP For Members [ NOV 22 - 24 ]
đ4X EXP for Members Event!đ Members Double XP is active but members can also earn 2x more as the current 2x exp event will stack for members.
Learn more about Daybreak All-Access here: https://www.daybreakgames.com/allaccess
12th Anniversary and beyond! - Nov. Dev Letter
Welcome back Auraxians!Â
This year marks the 12th Anniversary of PlanetSide 2 and 2024 has brought unique experiences to the game along with some new learnings.Â
As we close in on the end of the year and lead into the next, we will continue to strive to be as transparent as possible with our updates, features, and communications. Much of our progress could not have been made possible without your support, so thank you for your feedback and love for the game!Â
Your feedback during and after each update this year has been tremendously important to us. We continue to work on addressing critical issues, and weâre excited to hear your reactions. We are on track to continue our quest to improve your gaming experience through bug fixes, more anti-cheat measures, more soldiers to fight in game, and, of course, more content to explore!Â
Below is a list of a few of the exciting features that have been added to PlanetSide 2 over the year and a little look into whatâs to come for 2025!Â
Sunderer ReworkÂ
We significantly reworked the Sunderer to address key issues, such as its vulnerability to destruction, limited versatility, and overly simplistic utility options. The goal was to make the Sunderer a more dynamic and survivable vehicle while improving its role as a spawn point and support vehicle.Â
Although we have made some additional tweaks to the Sunderer rework, we are excited to see players using the new features in the game!Â
Learn more about the Sunderer rework update here.Â
DirectivesÂ
We have made some additions to Directives along with some adjustments. Here are some of the highlights.Â
Several Long-Term Directives were added to the game expanding on the initial Oshur conquest objectives. Seasonal Event Directives saw a reward structure overhaul aimed at providing players with a more rewarding experience.Â
Throughout the new year we will be adding a few more long-term directives and rewards. These new Long-Term Directives will follow a similar reward structure to the Seasonal Directives. Â
Older Longer-Term Directives will not be updated for the time being in regard to rewards retroactively rewarding players, however it is something we will investigate as we feel all directives could use a bit of a glow up.Â
Some Long-Term Directives players can expect to see next year are:Â
Collection:
Dog Tags
HossinÂ
IndarÂ
AmerishÂ
EsamirÂ
Fishing Specialty:Â
Exceptional IXÂ
Weapons:Â
Melee WeaponsÂ
Vehicles:Â
StryderÂ
Whatâs a Stryder? Keep reading on, Auraxian!Â
So far, the rewards are still being planned for these directives, but we will be sure to announce them when they are ready!Â
MembershipsÂ
We are always looking to increase the value of membership for players. One of the ways we did this was by bringing former Prime Gaming bundles to the Depot as Member Only purchases.Â
Players can buy these bundles every month with Certs for their character.Â
Another addition we have made to the Membership is that members can now purchase Directive Bundles, featuring rewards from previous years. These will come about during their respective event months. Players will be able to obtain these for their character with A7 currency or for their account with Daybreak Cash.Â
We will add more previous Directive Rewards to the Members Only section over time.Â
Cheaters and Server ImprovementsÂ
We know that dealing with cheaters can be frustrating, and we want to thank you for your patience as we work to address this issue. While we do not have an army of developers to tackle everything at once, we have made significant strides in improving the game experience. Â
You have probably noticed our efforts in limiting air time for harassers and sunderers, and we are constantly exploring new ways to protect the game from cheating threats. Your feedback has been invaluable in helping us make these changes, and we will continue to prioritize both game content and keeping things fair.Â
We are committed to making the game as fun and secure as possible, and we are grateful for the ongoing support from our community. Together, we will keep pushing forward, creating new content, and ensuring that everyone can enjoy the game as it is meant to be played.Â
Server MergesÂ
One of the most common requests we have received from the community has been to merge servers, and we know how much this change means to the community. The idea of merging two servers that have been running for many years, each with its own database, is both exciting and challenging. It is a massive change, and we wanted to ensure that it would go smoothly without any negative consequences to your experience.Â
For the past few updates, we have been carefully testing the merge, running test simulations, and combining different account scenarios to make sure everything works as it should. After this extensive testing, we decided to start with the European server merge. It was incredible to see how much the dynamics of the game changed as players from the Cobalt and Miller servers returned. The increased activity and larger battles brought new life to the game, and we are thrilled with the results.Â
Now we turn our focus to the North American (NA) servers. While we hear your requests loud and clear, this one is a bit more complex. We need to account for the challenges of ping and geographical differences since the NA servers serve players from many regions. That said, we are planning the NA server merge in the coming months, and we will keep you updated on the timeline.Â
North America Server Merge Weâve taken into account your feedback about how previous server merge events were held to earn new server names, and we are happy to announce that we are planning for a Title War, the official North America and Europe server merge, live server event for the Cobalt+Miller, and Connery+Emerald merge!Â
Title War will pit all three factions into an all-out war for the title of the new merged servers for both EU and NA. Each faction will represent a new lore specific server name that you can help earn the final title for.Â
We will post a specific Title War article soon with all the details including the new unannounced selection of server names. You will be able to fight for your desired server name by simply conquering Auraxis with your faction of choice for Miller and the new Connery+Emerald server.Â
We are grateful for your patience and your enthusiasm as we continue to improve the game, and we are committed to making sure that every change brings more fun, more players, and better battles for everyone.
New Content For 2025Â
Assault Facility/ModeÂ
A new Assault Facility type is being developed, offering a fresh approach to combat compared to existing facility types. The goal is to create a more structured and dynamic battle flow with clear phases (beginning, middle, and end) that require different strategies and tactics. Additionally, the design will better integrate vehicles, ensuring they play an important role without overpowering infantry.Â
Key Features and Rules:Â
Assault Mode Basics
In this mode, the attackers start by capturing an unlocked capture point, triggering the activation of the facility's Energy Pool and unlocking the attackersâ hard spawn in the hex.Â
Capture Points
Attackers must capture a series of points in order, with each point being locked after it is captured, preventing defenders from recapturing them. Attackers win by capturing the final point.Â
Energy PoolÂ
The defendersâ energy pool is the key to successfully defending the facility. It depletes in two ways:
Each capture point held by the defenders drains energy at regular intervals.Â
Spawning or deploying within the facility (via hard spawns, Sunderers, Squad Beacons, etc.) also consumes energy.Â
Energy does not drain from reviving with Nanite Revive Grenades or Medic tools, although the power of these grenades will be adjusted in the future.Â
Attacker Energy Pool
Attackers gain energy by capturing points or completing secondary objectives.Â
Cooldown Period
Once the battle endsâeither with a victory for attackers or a successful defenseâthe facility enters a cooldown period, during which no new battles can begin until the first point is unlocked again.Â
This new system aims to provide a more structured and strategic experience for players, balancing infantry, and vehicle roles more effectively.Â
Infiltrator ReworkÂ
A lot of players will be happy to know we are addressing the Infiltrator class, and it will go through a re-balance and re-work with new features.Â
They will still have cloaks and won't appear permanently invisible. As well as the rebalancing of existing features, we will also be upgrading and adding a couple more features to the class.Â
At this time, we unfortunately cannot say much, just that a long-awaited rebalancing at the very least is going to happen!Â
StryderÂ
The Stryder's design is a work in progress and may be subject to change.Â
Later in the year we will launch the Stryder, a faction agnostic, hexapodal bio-tech vehicle that is obtained by capturing Assault Facilities.Â
The winning faction of the facility will be able to spawn and pilot these machines in most places on the continent (similar to ANVIL) through an item granted at specific terminals.Â
However, there are a limited amount of the spawn items available from the terminal, so once they have been depleted, no more Stryders can be spawned.Â
The Stryder will also feature its own Long-Term Directives and Rewards which will be released alongside it.Â
Fishing
The fishing feature is designed around off-peak hours in PlanetSide 2. Continents will be updated to have fishing spots where players can scan fish and add them to their collection.Â
Some fish will be available to scan all year, but some will only be available throughout specific seasons and events.Â
Fishing DirectivesÂ
To accompany the fishing feature there will be a new Collection Directive added where players can log their scanned fish. This Directive Tree looks a lot different to what you might be used to, but it is designed to showcase the fish players have scanned, their stats, and lore.Â
The war for Auraxis rages on and we are excited to see you on the battlefield, soldier!Â