Play With Gilbert: A Small Tail cover
Play With Gilbert: A Small Tail screenshot
Steam
Genre: Adventure, Indie

Play With Gilbert: A Small Tail

Small Hot-Fix

Small Hot-Fix

  • Fixed the broken Jump Pads
  • Paint With Gilbert level preview image changed to increase readability.

Merry Christmas

Merry Christmas Everyone


First of all I want to wish everyone a very merry Christmas and a happy new year! It's been a little over half a year since the remake was released and it seems pretty much everyone has enjoyed it. Which I am very glad with. It's still not a perfect game (no game ever is) but I've done my best to smoothen things out and improve it here and there.

NOTE: This news post was originally posted on the Play With Gilbert - Remake community but I decided to release Rainbow Island for A Small Tail as well. It's my way of saying thanks to all the Gilbert community. Love you guys and thanks for the support!



Improvements



  • CatCam activation tweaked - You now have to hold down the CatCam activation button for about a second before it activates. This is to avoid activating it by accident.
  • CatCam thruster speed increased - The thruster speed for the CatCam has been increased in order to travel large distances in less time.
  • Gliders saved per level - Gliders are now saved if you found one in a level. I am working on ways to disable them. On Rainbow Island you can disable it by talking to a Cheep Cheep, will most likely move it over to other levels.

Welcome To Rainbow Beach


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Rainbow Beach is very much an odd choice to release during this time of year but I've been working on it for quite some time now, bit by bit and I really wanted to give something to you guys for Christmas. Rainbow Beach is a new take on the old beach level from the original game.

Rainbow Beach introduces new vehicles (Boats, Catski's and a Submarine) as well as new gameplay mechanics. You'll be able to search for treasure chests which may contain catbells or fishies. Some chests are buried and you'll have to find for a big colorful X and dg them up.



And you'll now be able to combine your glider with a big rocket. This combination enables Gilbert & friends to fly through the air. It's quite a lot of fun and I have put rockets in Down Town as well.

Rainbow Beach also adds in the Cheep Cheeps. These cute little birds can be found running around. Some can talk to you and help you out or give information. Cheep Cheeps will get a more prominent role in the future (working on a DLC with them front and center).



I also added two new hats and one new sunglass. I still have a few more ideas for this level but I ran out of time and had to make sure what I had was up to snuff for release.

Play With Gilbert - Remake


If you enjoyed A Small Tail then check out the full game. It has more levels and there's new content on the way for 2022! Your support also enables me to keep working on the Gilbert games!

https://store.steampowered.com/app/740040/Play_With_Gilbert__Remake/

That Other Game I Made


For those who might be interested, I've created another game called STARDROP. This was a huge endeavor and pretty much a passion project. If you're interested in story-driven Sci-Fi games with no pew pew I highly suggest to check it out. It's currently on sale too!

https://store.steampowered.com/app/552880/STARDROP/

Whiskered Away


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I've talked about this game before but wanted to highlight it again! I improved on some aspects of the player's movement and some other small improvements which you can check out in the public beta.

DOWNLOAD WHISKERED AWAY (ALPHA VERSION)

Support Me On Patreon




If you want to further support development of Play With Gilbert or any other of my new and upcoming games you can check out my Patreon page.

IMPORTANT: I want to make it very clear that I am not selling my games on Pateron directly. Patreon has been set up for the sole purpose of supporting me as a developer. If you want to support me and are in the position to do so, feel free to take a look and see what's what.

MY PATREON

That's It For Now


I hope you guys will like the new update. Lot of work and effort gone into this one and I had fund making it. It's nice to run around Rainbow Island and chill out. I'll make sure that next year I'll have a more appropriately themed update planned for the game.

Have a very Merry Christmas and a Happy New Year!
Joure


Halloween Has Arrived!

Happy Halloween


Halloween's being celebrated in Play With Gilbert right now. You'll be able to hear spooky tunes, collect pumpkins instead of fishies and the kitties in the game are wearing their costumes.

New content for the game is in the works and a new Gilbert game is being worked on which is very different from the ones I've done so far (more info below).

For many people, myself included, the last 2 years have been incredibly taxing to say the least and in an effort to keep doing what I love I've set up a Patreon page to hopefully pull in support for current and future projects that are in development. I'll share more info about that at the end of the news update if you're curious and I think it's pretty interesting.

Celebrate Halloween in PWG




The Halloween event started on October 24th and with the new update will end on November 4th. I extended the timeslot a bit so that players can enjoy the event just a bit longer. Some of you might have noticed there's an overlap between PWG and Spookity Hollow and that's because the two games share the same base. This also means that your customized kitty can be brought over from Spookity Hollow and vice versa.

Meet Skye




From here on out the default kitties that the game starts with are Gilbert and Skye. Skye is now based after my daughters customized kitten and is going to be Gilbert's little friend. The two of them actually are going to have their own adventure in their own new game! Of course you can still customize Skye and make your own kitty in PWG but it's a small but important tweak.

I also fixed a few things in the game that were broken during the engine upgrade (Fairy lights weren't working properly) so there's that.

Spookity Hollow


For those of you who have missed it, Spookity Hollow has been released which is a standalone game based on the PWG remake project. It's a full on Halloween themed experience and one which I hope to expand upon a little bit to set it further apart and create a richer experience.

You can check it out here:
https://store.steampowered.com/app/1739150/Spookity_Hollow/

Whiskered Away


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Now this is a project I've been wanting to talk about for a while now but couldn't due to it being in a very early stage. Whiskered Away is a different take on the Gilbert series as you can see it's a 2D platform game with adventure elements to it.

The game has a simple but fun little story attached to it and a simple yet effective dialogue system. This system that I created for the game allows me to create narratives and bring characters to life. On top of that I also developed a simple quest system, which is fully dynamic and will be used in both a linear and non linear way. This means some quests are mandatory while others are optional.

Lastly I also added abilities, which will be unlocked when you find certain characters that will teach them to you. This means that you may have to wander off the beaten path in order to unlock a new ability, which is the an aspect of the adventure portion.

Don't worry, the game isn't complex and the platforming isn't going to be incredibly tedious. As with anything Gilbert related I want people to have fun so I try to keep the game a little bit sand-box-y.

But hey, you can give the game a go right now. As I'm trying to expand the Gilbert community and also build a new one around the new game I've decided to release the early alpha out into the wild for free! This means that you can get involved directly with the game's development either by offering feedback, suggestions and more!

DOWNLOAD WHISKERED AWAY (ALPHA VERSION)

Support Me On Patreon




It's been rough, really rough the last two years and this year especially and I know I'm not alone in this by far. But I don't want to talk about that aspect too much but I've decided to ask for support. If you are in a position and thinking to yourself, yeah I'd love to see more games from this developer in the future I would like to ask that you consider, to check out my Patreon page.

I've set up a few tiers and I believe the rewards for them are pretty neat. I've thought a lot about how I would go about this and it's fairly straight forward. I won't bother you too much about it here and just leave a link to a post I made that describes the tier system in general and what you can expect.

Even if you don't want or cannot support me on Patreon, Joining the (New) Discord server will enable you to offer support in the form of feedback and suggestions and being kept in the loop of what I'm working on, because I have a lot more planned than just Gilbert games.

IMPORTANT: Now I want to make it very clear that I am not selling my games on Pateron directly. This is purely for people who want to support me and my games as I do NOT want to compete with selling my games on Patreon. You will get rewarded on Patreon with the end product, but it's important to note that it's not a direct buy. I also want to make it very clear that you should be able to be in a position to even consider it.

MY PATREON

That's It For Now


And that's it for now. I should have something fun coming up before the end of the year for PWG. I'd like to thank everyone for being so awesome. And I'll catch you on the next update!

Take care
Joure


Small update

- Fixed some nav issues.
- Changed pluche toys on Gilberts Neighbourhood and Timmy & Tommy's house from static to physics objects players can pick up and carry around.