Controller support vastly improved Improved chaining of attacks Minor Fixes
Camera / loading screen update
New camera options to control camera offsets Improved loading screen on clients Improved Text helper item Optimisations
Mid July Update
New Ping Signal item with team filter Color players when choosing a team Improved gameplay effect for: attach, follow, target Roll key is now left ctrl AI improvements Fixes
Update 21 june - Fixes
Added Touch trigger on health Pickup Deactivate character sword effect when die Fix Strong attack / make anime shorter Fix rotation with strong attack on clients Fix Trigger UI showing on top of inventory menu Fix fire effect if no collision or no dmg
Combat Fixes
Fixes for bots attacks / Friendly Fire / UI Damage
Quick Update
New Set Target (to destroy) effect (for bots) Fix characters spawned in dispenser
Best Update of the Week
-Current Player Number is now accessible in gameplay (formulas) -Improved Security camera tower mode -New change character expression node -Bot Follower can now crouch and jump -Camera Trigger Activation on Finish by default -Strong attack values in gameplay menu -New chest model -Spells in chest will spawn as grabbable powers by default -Fix security camera -Fix Reactor invisible -Fix point light collision and size -Fix Camera fade to black out bug the camera when toggle play -Dispenser remove redundant visible in game bool
Fixes June 09
Fix multiple gameplay stats didn't apply to bots on reload Fix life bar color didn't apply properly on reload
Pricing change and updates
Hey guys,
Playcraft's price is changing from 9.99 US to 14.99 US, taking effect tomorrow june 09. This price is more in line with the common price of independent game productions, and represent better the quality and scope of Playcraft.
Playcraft has been in development for more than six years now (and ongoing). Six is the current review count - thanks to Steam's weird way of counting - The real number is actually 688 review (81% positive) https://steamdb.info/app/805270/
While I do want to make the game accessible, including in the price point, it seems the previous price did little to help with sales. I do have plans to increase the visibility of Playcraft, so stay tuned!
This is a Recap of last week updates : New rename teams, team color, max players settings in Rules Menu. New Drop items trigger effect, forcing characters to drop items Getting into ragdoll does not drop your grabed item anymore Stun effect have a new option to drop the current grabed item Bump effect improvements Auto join team when only one team Rules menu Show team popup when select Team + button Select Team added Auto change snap depending on object selected Fix a crash with variables in formulas Improve Attach Effect Dodge roll on Left Alt Crouch on Left Ctrl and C Improve Voice UI, test voice chat with V Fix a bug when swap out from gun was keeping animation Fix character animations when character is scaled Spell remove camera colisions Spell minor fix Destroying Lantern remove light Fix Casting spell effect triggering multiple times Strong attack are now only for weapons Level and Button now use the interactable variable Fix spell right click Bots can now have multiple items in they belt Walk on ragdoll without get ejected New Follow effect Fix client see bot belt items as blue Fix restart after posses bot but main char stay dead Fix grabed items is still activate after posses another character Possible fix for prefabs duplicating player
Update June 08
Bots can now have multiple items in they belt Walk on ragdoll without get ejected Possible fix for prefabs duplicating player Fix client see bot belt items as blue Fix restart after posses bot but main char stay dead Fix grabed items is still activate after posses another character New Follow effect