Plushie from the Sky cover
Plushie from the Sky screenshot
Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie

Plushie from the Sky

Patch Updates v1.03

Happy summer! How is everyone doing?

Here comes the 3rd patch together with a 20% this month!

Patch v1.03



  • Added new opening cutscene and level title introduction
  • Added uncap FPS setting
  • Added watchtowers enemy with troll archers
  • Added (slight) deadzone area to controller joystick
  • Added exp spawning when the first troll boss is defeated
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  • Fixed missing UI button when remapping keys to side mouse buttons
  • Fixed player accidentally throwing weapons when trying to pick up items
  • Fixed skills and stats resources sometimes being unobtainable when player moves too fast
  • Fixed a bug where player head could get stuck in mid-air
  • Fixed a bug where the camera is unable to untarget in the final level
  • Fixed a bug where flying lego vehicle continues to follow player after dismount
  • Fixed a bug where player gets stuck when alien boss grabs player and stagger from injury.
  • Fixed a bug where defeat UI could still be opened after Demon boss is defeated
  • Fixed video cutscene audio volume not following audio setting
  • Fixed Clouds platform not respawning in Treeboss fight
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  • Improved UI hinting system during critical moments
  • Improved chances of player's light-range projectiles hitting smaller targets
  • Improved boundary placement to prevent players from going out of bounds and getting lost or stuck
  • Improved some trees and ground textures
  • Improved Death's reaction to give better hints on how they work
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  • Reduced Orge's attack speed
  • Changed default weapon switch control mapping from joystick L3 to D-pad
  • Increased gamepad camera default move speed
  • Rebalanced platforming area with Frogs


Once again, if you have any suggestions, questions, or comments, don't hesitate to reach out to me in the Discord or Forums!

Best,
Fishwind

Patch Updates v1.02

Dear plushie adventurers,

Here comes the 2nd patch notes!

General Fixes



  1. Locked aim cursor when performing camera lock
  2. Fixed some Japanese localization errors (Thanks to koumu5611!)
  3. Increased Player's range projectile fly speed by 17%


Forest level & Sleepywood fight



  1. Improved many enemy animations, VFX, and environment textures.
  2. Nerfed the frog-packed area on the 2nd level
  3. Slightly increased the collectible ghost during the sleepywood fight
  4. Slightly increased the vertical wind to help players get up onto the clouds in sleepywood fight
  5. Fixed a bug where players could get stuck when falling after beating the sleepywood fight


Cave level & Demonlord fight



  1. Fixed strange fire SFX after the lava area
  2. Fixed some paths to prevent players from going the wrong way during platforming
  3. Fixed a bug where players could get pushed down the terrain in Phase 1 Demonlord
  4. Increased the duration of ground fire from demonlord for players to ignite


Toy level



  1. Fixed a bug to prevent players from getting stuck around Tower's walls
  2. Fixed strange camera damping during the UFO fight on the rising elevator
  3. Fixed a bug where the UFO boss would fly too high or low
  4. Removed the death fall at the purple elephant puzzle area
  5. Added breadcrumb to improve navigation


Not all fixes are listed here. Big thanks to those who reported the bugs! If you find new ones or have suggestions, don't hesitate to reach out in the Discord or Forums!

More to come soon!

Regards,
Fishwind

Patch Updates v1.01

Dear plushie gamers,

Here comes the first patch notes!




  • Fixed Camera incorrect rotation when untargeting
  • Fixed cutscene not in fullscreen for screens with narrower aspect ratio
  • Fixed tutorial UI not closing when using certain controller
  • Fixed treasure chest achievement when starting new game +
  • Fixed Troll archer arrow can bypass terrain
  • Fixed Vsync setting not saved after game relaunch
  • Fixed some UIs overlapping in Toy level
  • Fixed mummy knockback causes gravity to turn off forever
  • Fixed Troll boss getting stuck when player triggers it at the edge of arena
  • Rebalanced UFO boss
  • Prevent smaller props getting camera locked unintentionally
  • Added auto controller detection when game launches
  • Reduce chances of unintentional item pickups or weapon being thrown
  • Many other smaller miscellaneous


And that's all for now. If you find bugs or issues, feel free to share it in the Discord or Forums. Thank you and have fun gaming!

Regards,
Fishwind

Plushie from the Sky is OUT NOW

The game has finally fallen onto Steam!



I've been cooking up this game (part-time & solo) for the past 3+ years. It's a dream to finally be able to press the release button. I still can't believe it! I'm afraid that I'll wake up suddenly, and everything will just be a dream.

But one thing is for sure - I couldn't have made it this far without YOU... the players! BIG THANK YOU!



So what's next?


Please leave a review on Steam. Share your experiences, your joy, your frustration. I will be reading ALL of them. And also, share the game with your friends!

Found any bugs or have feedback?


Join the discord and let me know! Or you can post it on the Steam community forum.

And Finally....



Follow me on Social media to see what I'm cooking next!

  1. Twitter
  2. Discord
  3. Youtube


And finally finally....



ENJOY THE GAME!



Big Love,
Fishwind

Launching TOMORROW

In exactly 24 hours' time, "Plushie from the Sky" will be released!!!

At MAY 6th, 0700 PST



Oh boy, this journey has been long, challenging, and blissful. I can't wait to share what's in the game!

Also, I can't emphasize this enough: leaving a review is the best way to support the game! Let me know your thoughts. What do you find fun? Where can the game improve? I'll be reading every single one of them!!!

But for now, it is nap time. I shall sleep so that the Launch button can be pressed on time at 0700 PST.

See you all soon!

Best,
Fishwind

3 days to RELEASE!!

3 more days until the game descend onto Steam!



3 years ago, I started this project as a hobby, never expecting this genre to be so challenging.

Looking back, I'm grateful I didn't give up. I continued to work on it alone and part time day after day.

It's been an incredible learning journey! My community calmly awaits, kept me motivated and gave me tons of feedback. I can't thank them (and YOU) enough!!

Best,
Fishwind

Plushie from the Sky is releasing on May 6th!



The game is releasing on May 6th~~!!!!!!!!!!!!



The game development is progressing very smoothly, and we are now in the final stretch! Thank you everyone for staying with me and waiting patiently! It has been an incredibly long and fun journey and I can’t wait to share the game with you!

One month to go… and See ya on May 6th!❤️


Join the Discord to follow the countdown!
https://discord.gg/sz8zBN4Dcj

Plushie from the Sky Livestream (Session 2)

Plushie from the Sky is joining Steam Next Fest! There will be a livestream to showcase some demo gameplay.

Have any questions about the game? Drop them in the chat, and I'll try to answer them!

Support the game by adding it to your wishlist and trying out the demo!

Plushie from the Sky is joining Steam Next Fest!

Plushie from the Sky is joining Steam Next Fest! There will be a livestream to showcase some demo gameplay.

Have any questions about the game? Drop them in the chat, and I'll try to answer them!

Support the game by adding it to your wishlist and trying out the demo!

New demo update!

New demo updates!



Happy new year gamers! It has been awhile and here are some updates for the new Demo:

  • Added new Weapon
  • Added support for 14 languages
  • Added Damage number
  • Added Treasure chests
  • Improved player animation and movement
  • Improved visual navigation and blocking restricted area
  • Added lots of subtle QOL improvements


Discord:
Try out the demo! Have feedback or suggestion? Come and share it in our discord:
https://discord.gg/sz8zBN4Dcj