Political Animals cover
Political Animals screenshot
Genre: Simulator, Strategy, Indie

Political Animals

Academia : School Simulator Version 1 Released!


Hello Scholars,

We're excited to finally release Academia : School Simulator Version 1

Check out the Steam update here!

We have an amazing 30% off sale happening right now, so this is the best time to buy the game! Thanks for all the support for the past 4 years everyone, we couldn't have done it without you!

Squeaky Wheel Fifth Anniversary Sale and Indie Game Giveaway!



Hey everyone, Squeaky Wheel is celebrating its 5th Anniversary with a weeklong sale of our games! On top of that, we’re celebrating by giving away games with some of our friends! Follow our Steam publisher page to be alerted about the giveaways!

What games are going to be given away?


Awesome indie games including Project Highrise, Democracy 4, and more! Follow our publisher page to get the daily updates!

Dates and Schedules


Game giveaways will be from October 19-26 at 4PM and 8PM (GMT+8), with a special giveaway on October 25 and 26 at 9AM! We will be making the announcements on this page, so follow our publisher page to get updates and prepare for the giveaways!

Mechanics


Follow our steam publisher page to get daily updates on what games will be given away. Then follow the squeaky wheel Twitter page for the giveaway Tweet and RT it for a chance to win a copy of the games!

Ruinarch is Now Available!


The long way is over! Ruinarch is now out and available on Early Access! Find out more how you can rain down destruction on people here:

https://store.steampowered.com/newshub/app/909320/view/2756720156534028046

Thanks for all the support everyone, and we hope you enjoy the game!

Pragmatic Victory Fix and Filipino Localization



Hey Everyone,

We know we've been away for a long while, but we're back to address the pragmatic achievement issue in the game. I want to apologize for taking so long to get to it, but please understand that we are a small team with limited resources and we have to focus on the tasks that can keep us afloat as a company.

We were also recently invited to join a local cultural event in the Philippines, and we decided this would be a good time to fix the issue as well as add Filipino localization. As some of you may know we are from the Philippines, and while most gamers here speak enough English that the localization actually not a good investment, we're proud to add it. I was excited to add it to the list of languages on Steam before realizing there is no checkbox for adding Filipino. :D

Apologies once again to everyone who has waited on this fix for a while. If you see any future bugs, please email marnel@squeakywheel.ph so we can log them down. I can't promise when the next update will be, but we will try to find time to fix them one at a time.

Ruinarch Demo Now Available!

https://store.steampowered.com/app/909320/Ruinarch/

Let's face it, 2020 has been a pretty terrible year, so we're excited to give you a chance to let off some steam with the Ruinarch demo! You have 5 in-game days to try to wreak havoc on an unsuspecting village. Can you do it without rousing the divine wrath of angels? See if you can find the evil easter egg we've hidden in the game!

If you like the demo, do us a favor and wishlist the game and tell a friend about it! Then leave us some comments in the discussion boards or head on over to our discord server to tell us what you think!

Ruinarch Launch Moved to August

Hello Overlords,

While we initially promised a release date of May 2020, we’re sad to announce that we will be pushing back release by a few months, to August 2020. Even though we’re pretty evil, it felt a little bit tone deaf to be releasing a game about ruining people’s lives while the world seemingly falls apart on us because of the covid-19 pandemic.

You won’t have to wait too long though, because we’re only moving the launch to August, by which point hopefully the world will be on the road to recovery (so we can wreck virtual worlds guilt-free). We’ll take that extra time to add more polish and content to the game so that you’ll get a much better game upon release.

In the meantime to whet your appetite, check out this new and improved trailer we made! We hope it gets you as pumped up for Early Access release as we are!

[previewyoutube="7I_ByK6h1Ak;full"]

That’s all from us for now, stay safe, stay indoors, and wash your hands!

Ruinarch is coming to Early Access in May 2020!



Hi all, just wanted to share with you that Squeaky Wheel's first published game, Ruinarch, will be coming to Early Access in May 2020!

Ruinarch is a devilishly fun simulation/sandbox game where you are an evil demon overlord creating havoc and invading fantasy worlds. A rich and fertile land lies before you, ripe for the picking. Take over regions one by one, spreading your influence inexorably towards the heart of the kingdom. Turn heroic defenders into pitiful wretches by unleashing an array of demonic spells upon them, creating a hellish chronicle for the ages.

If that sounds like fun to you, please do wishlist the game now!

https://store.steampowered.com/app/909320/Ruinarch/

Super Tuesday Sale

Can You Win the Elections and Keep Your Paws Clean?


No matter who your candidate is, its important to practice Democracy and the fine art of campaigning. Now that Political Animals is 90% off, it's the perfect time to practice! Campaign, rally, or straight up bribe your way to victory in this elections simulation game!

Need Even More Democracy in Your Life?




And if you're looking to practice for when you finally win the elections, why not check out this bundle which includes Democracy 3, Democracy 3 : Africa, AND Political Animals. The bundle is a whopping 63% off and great deal for anyone who loves political games.


Announcing Ruinarch!

[previewyoutube="fmb1jImbWAQ;full"]

Hello candidates,

We're back with an exciting announcement. Squeaky Wheel is publishing its first game, called Ruinarch!

Ruinarch is a wickedly fun evil overlord simulator where you cause havoc on people’s lives before taking their lands. Inspired by story generators like Rimworld and Dwarf Fortress, create an infernal narrative for your victims as you poison food, raise the dead, and inflict endless misery upon them.

If the trailer and description sound up your alley, please wishlist and follow the game now!

We're super excited to be taking this journey with a fellow Filipino studio, and we hope that you will join us! That's all for now, more Academia updates coming soon!

Four Years of Squeaky Wheel



Four years ago on this month, Tristan, Marnel and I became officially registered as Squeaky Wheel Studio Inc.We’ll be taking a break today and having dinner with some of our gamedev friends to celebrate, but in the meantime let me take a walk down memory lane.

September 2015



I am at EGX 2015 for the launch of Prison Architect. The IVSoftware team have kindly flown me and my wife over to celebrate the launch, so I use this as a way to pitch our game Political Animals to publishers. I meet Cliffski for the first time and pitch the game to him.

Within a couple of days he offers me a publishing deal. Anyone who has done a publishing deal before will know that this is an extraordinarily short amount of time to get a deal done. It helps that we got along and Cliffski is a one-man show studio that answers to no one, but still.

October 2015



After landing back in Manila I immediately set about establishing a company, which is not a trivial process in the Philippines. I end up paying more than I probably needed to in order to have another company help me set up my company, such is life here. We are officially registered with the SEC by October 28, 2015

Funny aside, I had thought that we had incorporated on October the 15, which is why we are celebrating our anniversary today. :P

November 2016



After almost a year of working nonstop on Political Animals and taking it to conventions like BICfest, TGS, and PAX, we release the game. Even with all the advantages that we had, it is a flop.

September 2017



A mere 10 months later, we launch Academia : School Simulator in Early Access. It succeeds well enough to save the company and we continue development of the game.

October 2019



It has been a little over 2 years since Early Access launch, and 3 years since initial development of Academia. We have hit many highs and lows, but the game continues to make enough income to support our team.



This brings me to an announcement from the future. At some point before October 2020, we want to launch version 1 of Academia : School Simulator. The game has made major strides since it first came out. While there is still more work to be done, we can finally see the finish line.

Games like Academia : School Simulator are tricky things. While there is the potential to build on it infinitely, we believe we’re coming close to a point that we are personally satisfied with it. Version 1 doesn’t necessarily mean the end of development, but it does mean a change of focus for the team. It’s been a long road, and we’re excited to slowly inch our way to something new, whatever that may be.

Spoiler Alert, we have some exciting news coming up soon, so stay tuned!

Thanks to Everyone



We want to thank everyone that has supported us throughout this journey. Thanks to everyone who has played the game (if you enjoyed your experience please write us a review because it really matters!). Thanks to our partners, our parents and families for supporting us. Thanks to our fellow devs, streamers, and publishers for supporting us, spreading the word, and putting your faith in us.

We hope that you’ll stick around for the years to come!