As some of you may already know, we have had a goal over on our Patreon to get $750 pledged in a single month. This month, we hit that goal! That means we will now be giving out a completely exclusive skin for the Scar-H to all of our supporters.
If you've seen the original post about this goal, you will notice that it is not the same skin, that is because with the recent changes to the weapon models, the original skin could no longer be used. But fear not, we came up with something even better: Retro Wave Scar-H
All of our current Patrons as well as everyone who pledges any amount for the next 3 days will receive this skin. After that, the Retro Wave Scar-H will never be available again! We want to thank every single one of you who continue to support the development of Polygon, it means the world to us and we wouldn't be here today if it wasn't for you. https://www.patreon.com/redaster_polygon
-Polygon Team
Patch: 0.5.35.203
- Changed: Scar-H damage increased from 33 to 34; - Changed: Scar-H rate of fire increased from 580 to 600;
- Improved: Crouching mechanics. The camera now sits in a better position while crouched allowing the player to see more;
- Fixed: Ammo and health boxes not working as intended; - Fixed: Removed the ability to gain XP and Credits in private servers; - Fixed: a bug that let players be kicked before reaching the intended number of votes; - Possibly (!) Fixed: a bug that spawned the player in ragdolled at his death position;
Join our Discord. Here we constantly hold various events with in-game awards.
You can also support us on Patreon and get unique rewards!
-Polygon Team
Patch: 0.5.35.200
- New: There is now a cooldown for spawning on squad members. When someone spawns on you or when you spawn in, you go on cooldown. While on cooldown, none of you squad mates can spawn on you. The cooldown lasts 7.5 seconds;
- Changed: Scar-H damage has been lowered from 38 to 33; - Changed: The prices of all guns and attachments in the shop have been lowered by 20%;
- Fixed: a bug that made the player lose credits after the game; - Fixed: M24 no longer jams after canceling the cycle animation; - Fixed: You can no longer get stuck between the buses at B on Valley; - Fixed: The yellow circles around objectives have been fixed for all maps;
Join our Discord. Here we constantly hold various events with in-game awards.
You can also support us on Patreon and get unique rewards!
-Polygon Team
Check out TactiGamer's new video for a promo code
Hi everyone.
Recently, TactiGamer published an awesome video showcasing some gameplay from the recent update, for which we express our great gratitude to him! Be sure to check out his channel and watch the video! [previewyoutube="UOIiJo8xB8k;full"]
Also in the comments to the YouTube video you can find a promo code for 7 days of VIP status in the game for everyone! The promo code will be valid for 14 days from the date of publication of this news.
Enjoy the game 🙂
Join our Discord. Here we constantly hold various events with in-game awards.
You can also support us on Patreon and get unique rewards!
-Polygon Team
Hotfix: 0.5.35.199
Fixed: Sight distortion after some time of the game;
Fixed: Incorrect FOV during aiming;
Fixed: Incorrect selection of the best region when creating the server;
The Biggest Update is 0.5: Squads, Metro, new weapon models, etc.
Hi everyone!
Today, POLYGON launched the Largest Update In History, which will bring a lot of new things to the game. Everyone has been waiting for these changes for a long time. And finally we can show you what we have been working hard on lately.
Special thanks to all the testers who took part in the public playtest and helped to identify the most critical bugs that were fixed before the release. For this, they were rewarded with a new cosmetic item - "Weapon Strap" for Scar-H.
So, let's start:
---------- NEW----------
Added a Squad system that allows you to assemble a group of up to 5 players. To add a player to the Squad, simply add him as a friend on Steam, and then use the Squad invitation interface in the main menu of the game. Any member of the Squad can invite players to the Squad. It is not necessary to be the leader for this. The leader can transfer his leadership to another member of the Squad, as well as kick other players. If the leader leaves the Squad, another squad member will take his place. Also, only the Squad leader can create and connect to servers. The rest of the Squad will follow along with him automatically. There is no need to confirm readiness.
On the battlefield, you can choose your squadmates as your points of deployment. At the same time, you will be able to observe your friend through a special camera, which will allow you to better understand the situation around the character in order to react faster to events at the time of deployment. When deployed next to a Squad member, you lose 2 magazines to the main weapon, as well as 1 grenade. This will make the balance of the game better. There are also some restrictions for deployment, if the player is any of these, no one can spawn on him: if the player has entered combat, is next to an enemy, or in the air. Perhaps in the future the restrictions will be changed.
Each member of the Squad is marked in green, which allows you to identify your friends faster.
You will also see the health of each Squad member next to the minimap.
If you leave the game, you will automatically leave the Squad. This mechanic will be improved in the future.
Call your friends and play shoulder to shoulder!
New map: "Metro". This location may seem familiar to you and this is exactly what you are thinking 😉 This is the first map in POLYGON with a completely enclosed space. At the moment, there can be up to 24 players in the Metro. Perhaps this will be changed in the future.
Also, together with Metro, we have added a new game mode - "King of the Hill": a mode with one control point on the map, on which it is impossible (!) to deploy. The capture of the control point is 3 times faster than in the "Conquest" mode. The team that scored the most points by the end of the game or scored the maximum number of points wins.
Metro is currently in testing mode. In the future, the visuals, optimization, and balance will be improved on the Metro map.
Added a new feature: KillCam. After death, KillCam will help you look at your killer, as well as provide some information: nickname, rank, health and weapons of the enemy, as well as display information about the K/D ratio in relation to the you. This feature will be improved in the future.
POLYGON servers have switched to a new network model, which should improve the stability of the game and reduce latency.
Some models of weapons have received a complete redesign. All current skins for these weapon models have also received a complete redesign. No new skins were added.https://clan.akamai.steamstatic.com/images/36822996/8768a2c8748e098716d27ab0881efccda70ec6f8.png
<*> A watch has been added to the game. The first watch model is available to all players absolutely free of charge. The hands of the watch always show your real time. In the future, more watch models will be added, with which you can improve the appearance of your character.
<*> Some types of weapons have received a new appearance function - a Weapon Strap. You can buy Weapon Strap in the game store. Some Weapon Straps are available for in-game currency. This is an experimental innovation. We hope you enjoy this feature.
<*> Added the function that allows you to report a player. At the moment, you can report for obscene behavior and the use of cheats.
<*> Now, before connecting to the server, you automatically reserve a slot on the server, which guarantees you a place on the server at the time of connection. This will fix the problem where you were kicked from the game if someone logged on to the server faster than you during the loading.
<*> Added a countdown before the end of the session.
<*> Now, when viewing the results of the match (end of match), you can open the scoreboard.
<*> Now, at the moment of choosing the point of dislocation, the closest point to the place of death of the character is automatically selected.
---------- CHANGED----------
Now, after the end of the game, the server will be automatically restarted, instead of forcibly disconnecting from the session. In this case, the sides will change and you will be able to continue playing with the current players. If necessary, you can still leave the game on your own after the end of the session. In the future, it will be possible to vote for the next map.
Earlier, if the last player from the enemy team leaves the game, the game will automatically count the victory in favor of your team. This mechanic has been changed and now the game is paused until the required number of players is gathered to continue the game.
The visuals of each map has been improved.
Image sharpness has been improved.
The HUD in the game has received some redesign.
Character size has been increased by 15%.
Improved translation into Chinese.
The recoil mechanics of the weapon has been improved.
The maximum possible FOV is now 125 degrees.
The collimator's FOV was changed from 70 to 85.
The FOV of the holographic sight was changed from 60 to 80.
The FOV of the standard sight was changed from 70 to 85.
Improved some character animations.
Aiming animation has become smoother.
Improved character lean system.
Now all the sights in the game are perfectly calibrated.
Chromatic aberration has been disabled.
Improved weapon physics at the moment of character's death.
The size of all buses has been increased.
---------- FIXED ----------
The character's hands are distorted when the FOV indicator changes.
Displaying the recoil of weapons in the game store.
Incorrect character lean.
Sometimes it is impossible to shoot after changing weapons.
It is impossible to make a jump using the scroll wheel.
Kick from the server immediately after connection.
Infinite connection to the server.
Collisions of some objects.
Some other bugs.
We hope that this update will allow you to look at POLYGON from the other side when you get together with your friends in a single group and fight the enemy on the new Metro map!
Join our Discord. Here we constantly hold various events with in-game awards.
You can also support us on Patreon and get unique rewards!
-Polygon Team
Upcoming Public Playtest
Hi everyone.
The biggest update in the history of Polygon is coming. This update will bring a lot of new features, changes, and bug fixes. This means that there is a high probability of new problems. And that's why we ask for your help - our favorite players!
On February 26, at 18:00 UTC, Open Beta Testing starts for everyone. We hope that this will allow us to identify most of the bugs that we will be able to fix promptly by the time of the official release of the update.
Also, each participant of the test will receive a Weapon Belt for ScarH - forever.
So that we don't miss any problems that you can report to us, we ask everyone to join our Discord. In the channel "#public-test-info" you will be able to find more detailed information about testing (the exact time, the method of connection and other most up-to-date information).
-Polygon Team
Announcement: Squads
Hi everyone!
We continue to tell you about the future global update in Polygon. And today we will talk about the long-awaited Squad System.
We have been receiving messages from you for a long time with requests to add the opportunity to play in a group with friends. Unfortunately, this feature is quite difficult to create at a high quality, so it took us a long time to implement it in the game.
But soon everything will change! Start calling your friends now, because the "Squads" feature will finally appear in the next update:
A Squad can have up to 5 players. To invite a player to the Squad, just add them as a friend on Steam, the invite them through the new Squad Menu. Your friend will receive an invitation in game, and once accepted, you will be able to join the same server together.
In the game, each member of the Squad will be marked in green, which will distinguish your friends from other players.
Also, you can monitor the health of your teammates with the help of indicators located next to the minimap.
Of course, in order to get the maximum enjoyment from playing in a group, you need to constantly be shoulder to shoulder. And for this you can respawn next to any of your Squad members [*there are small conditions].
You can also see exactly what your Squad members are doing while waiting to respawn, all you have to do is click on them. Initially, this window is in a smaller size but it can be enlarged (as in the screenshot).
We remind you that the Squad system is still under development and these screenshots are not the final stage of development. It is possible that some elements of the user interface will be changed before or after the release of the update.
For today, this is all the information about Squads that we can share with you. Don't forget to tell your friends about it!
Join our Discord. Here we constantly hold various events with in-game awards.
You can also support us on Patreon and get unique rewards!
-Polygon Team
Announcement of future changes in Polygon
Hi everyone!
Today we want to show you what we are actively working on at the moment.
In the near future, some models of weapons will receive a redesign. We have also redesigned many existing weapon skins. In the future, absolutely all existing weapons will be redesigned, as well as new ones added.
Old New
In addition, we want to show you a new map for Polygon, which is being actively worked on. To some, this map may seem a little familiar ;)
Keep in mind these are still in development, and the screenshots you see here are not the final product. Expect some changes on full release.
Join our Discord. Here we constantly hold various events with in-game rewards.
You can also support us on Patreon and get unique rewards!
-Polygon Team
Happy New Year!
The Polygon team wishes all players a Happy New Year! We have huge plans for 2022. You will see many changes in the game very soon. A promo code that will give you 7 Days of VIP Status will help you prepare for the innovations! You can get the promo code in one of our latest videos on our official Tik Tok. Hurry up, the promo code will be valid for a limited time!
In the near future, we will publish an announcement of upcoming changes in the next update. We can not wait to show you all, and see everyone on the battlefield, together ;)