Pong Temple cover
Pong Temple screenshot
Genre: Indie

Pong Temple

-25% on JulFlux games and DLCs this week!

Update 29/01/23 - New Boss / Unlockables / Resource system

-Added new Boss for level 4 (Ñawi Supay).


-Added Resource system (rock dust and core dust).
-All entities in the custom room menu are now unlockable and cost rock dust, core dust or both.


-Artifacts are now unlockable, 10 are unlocked by default and 18 are unlockable.
-Added a new menu to display the conditions for unlocking new artifacts.


-Fixed Boss 1 (Ch'ulla) projectiles sometimes not firing.

Coming soon:
Final Boss (Supay) in a special level, to beat just after the 4th Boss (Ñawi Supay).
Some new music, new layouts for each level and the end of early access.

Facebook group:
JulFlux Games

Update 11/07/22 - New Boss / Enemies / Artifacts



-New Boss for level 3 : Amaruca.
-Added new artifact : additional reflected projectiles.
-Added new unique artifact : damage +1.
-Added new enemies for level 4.
-Added new layouts to each level.
-Fixed projectiles going through blocks in Mix Rooms.

Infos:
Started working on the final boss, unlockable artifacts and a hard mode.

Facebook group:
JulFlux Games

Update - 30/04/22 - Workshop Compatibility



-Added Compatibility with Steam Workshop (uploading, downloading and voting).
-Downloaded rooms will be automatically added and saved in the room editor.
-Uploaded rooms and votes may take a few minutes to be updated, it is necessary to refresh the list afterwards.

-Added some missing translations.
-Fixed a problem when using a controller in the options menu.
-Fixed the duplication feature in the custom rooms menu, you can now only duplicate entities if the selection is fully valid (full green).


Facebook group:
JulFlux Games

Update 25/04/22 - New Menu Custom Rooms / Translations

New Menu:

You can now create your own rooms and use them in-game:


In order to use custom rooms in-game, you have to select them and set the option in the Options Menu:




-Added Custom Cursor.
-Added New Room Type : Mix Room.
-Added New Default Layouts for each stages.

Added Translations:
-French
-Portuguese-Brazilian
-Spanish
-Italian
-German
(Patch notes will remain in English only)

Coming Next:
-New trailer and screenshots for the Steam page
-Workshop Steam compatibility (very soon)
-Boss for stage 3
-Enemies for stage 4


Facebook group:
JulFlux Games

Update 06/02/22

-Added 2 gameplay musics.
-Added sound when artifact gained.
-Added shield damaged effect + sound effect.
-Added sound to shield destroyed effect.
-Added sound to stage transition elevator.
-Added indicators for remaining bonuses on the minimap.
-Added new enemy for stage 3.
-Added new enemy room layouts for stage 3.
-Added 2 special brick rooms.

-Fixed rotor enemy hitting player's life when the shield is up.
-Fixed projectile hitting player's life when spawned inside the shield.
-Fixed projectile going through enemy when instantly reflected.
-Fixed AOE enemies not hitting the player when player speed is too high, now AOE speed is proportional to player speed.
-Fixed electricity effect staying on player when electricity enemy is destroyed.
-Fixed bomb detector attacking player before the start of the room.
-Fixed bonus remaining inside the central platform after a room ends, it will now be pushed to the side.

-Reduced life of rotor enemy from 3 to 2.
-Changed behavior of Boss 1, Ch'ulla will now revert to spawn behavior when his life is at half.
-If the stats window is set to menu pause only, it will now appear when an artifact is obtained.

Update 19/01/22 - New Boss / Enemies / Artifacts



-New boss for stage 2 : Inti Quilla.
-Added trails to projectiles.
-Modified engravings around rooms for each room type.
-Added name and life displays for bosses.
-New enemies for stage 3 and a new type of bomb.
-Added 4 new unique artifacts only available on bosses and once per game each. (they will become unlockable later).
-Modified the background image of the gained artifact window.

-Reduced the max volume of the audio mixers.
-Modified the data saving system to be compatible for a new mode later. (if you had a saved game, before this update, it will be deleted on launch).

Infos:
The next update will mainly focus on sounds and musics for gameplay and adding some extra effects to Inti Quilla.
Then i will start working on a boss for stage 3, new enemies for stage 4, and a resource system linked to a new mode to create custom rooms.

Update 26/12/21 - Artifacts

Introduction of the artifact system:

Artifacts are passive bonuses that can be obtained by finishing brick rooms with the option to keep them or discard them.


Each artifact has several stat levels, there are 7 different artifacts at the moment, each with 3 different levels. All artifacts are available for the moment but some will become unlockable artifacts later.

When obtaining an artifact it can be normal or cursed, if it is cursed a negative stat is added randomly.
Exemple:


A new window is available in the options menu with the options to display either in game or only in the pause menu: the minimap, the artifacts and the accumulated stats.

Infos:
Started working on the next update: the second Boss for stage 2, new enemies for stage 3 and some missing sounds related to the artifact system.