These are the changes and bug fixes of this update.
Raised game music volume a bit. Now you can hear it again;
Enemies now flash in red to better illustrate their "damaged" state;
The Swordsman dark magic effect now makes him translucent instead of blinking (the blinking now is to show when the magic effect is being lifted off);
Added 7 new Steam Achievements related to the new DLC;
Snacklord and Vladmirson sprites were slightly changed to better distinguish both characters;
Richard and Vladmirson introduction portraits were slightly improved;
Fixed the player wall stuck bug;
Fixed some minor bugs;
The Vladmirson DLC will be released next week by the way.
Thanks for your ever support, my work is for you!
Kind regards,
Alysson L. Neto
Vladmirson DLC Postponed to October
Hi everyone!
This DLC was going to be released today. Together with this release, I was going to post the announcements of the new updates on the main game and the Porradaria Upgrade permanent price drop down as well. However, a lot of unforeseen events and setbacks happened, and the DLC is finally reaching the final testing phase just now.
My sincere apologies for this.
By the way, talking about Porradaria Upgrade price drop down... The price of this game dropped permanently from $4,99 to $2,99. This is a game that was first released (outside of Steam) in 2013. It was about time to drop this price.
http://store.steampowered.com/app/399000
Thanks for your ever support, my work is for you!
Kind regards,
Alysson L. Neto
Porradaria 2: PotN Update #4
Hi everyone!
These are the changes and bug fixes of this update.
Enhanced game music. Now it sounds more realistic and non-MIDI;
Drastically reduced game sound volume. Your ears won't bleed anymore;
Added 21 new Steam Achievements;
Added a little surprise in the Character Select Screen;
Fixed some minor bugs;
Thanks for your ever support, my work is for you!
Kind regards,
Alysson L. Neto
Porradaria 2: PotN Update #3
Hi everyone!
These are the changes and bug fixes of this update.
Map now is functional. You can check which items you can get in each area. You will need to press left or right in the inventory to access it now;
Swordsman's Dark Scroll bug fixed;
Placed the save point sign in the Freezer (totally forgot this one, my apologies for this);
Fixed other minimal graphic bugs;
Fixed some background music bugs;
Added volume control to Sound and Music settings;
Added controller settings. Now you can configure your Joystick/Gamepad to better suit your preferences;
Reduced total file sizes from 26MB to 15MB on Windows.
Thanks for your ever support, my work is for you!
Kind regards,
Alysson L. Neto
Porradaria 2: PotN Update #2
Hi everyone!
At last this game now offers full controller support for Xbox controllers.
For more information, please check the Controller FAQs.
With this last update, unfortunately I also removed the Linear Filtering due to some graphical instabilities on some users' PCs. But support to Linear Filtering may be added in the future.
Thanks for your ever support, my work is for you!
Kind regards,
Alysson L. Neto
Porradaria 2: PotN Update #1
Hi everyone!
These are the changes and bug fixes of this first update (and last, I hope).
Game crash when killing a Samurai/Archer;
Odd behavior from some enemies when the Ninja is using his Ultimate Magic (Dark Scroll).
Added linear filtering, graphics will look smother.
Added full controller support to SteamOS+Linux.
Added full support to modern game pads for Windows (i.e: Xbox 360 controller).
*These features were not fully tested yet, please report to the forums if you find any trouble with these.