Added special monsters. There will be a chance to appear in the boss room from the beginning of the second round of the game.
New items: Cosmic Energy Cube : Instantly absorbs all bullets on the field, creating an ultra-large energy bullet that deals 50% of base damage to the target every 0.5 seconds (each absorbed bullet provides 50% damage and increases energy bullet size by 5%, up to a maximum of 1000%).
Adjust the distribution of monster types in each level.
Removed cursed items from boss challenge mode.
Portal Dungeon - Update v1.16
Update
Added Boss Altar and Greed Altar. (Unlocked with blue coins in the village)
Fixed the issue where characters could not cross certain platforms in the seventh level.
Fixed the problem of seams in some ground images in the seventh level.
Fixed the problem that the client cannot trigger the [Fear comes from lack of firepower!!!] achievement in multiplayer games.
Portal Dungeon - Update v1.15
Update
Added [Statue of Destiny], which will appear when defeating the bosses from the first to seventh levels.
Reduces [Hamster]'s collision range by 10%.
Portal Dungeon : DLC New Hero [Hamster] - Now Available!
In the world of "Portal Dungeon," a mysterious new hero suddenly appears, possessing powerful intelligence and a petite figure.
New hero: Hamster
Ability: The faster the movement speed, the higher the attack power. Increases damage by 5% for every 20% increase in movement speed, up to 100%.
Normal Attack : The energy cannon will automatically attack nearby enemies, dealing 100% damage. Holding the button will start charging, increasing the energy cannon's damage by 100%.
Skill 1: Allows the energy cannon to penetrate all targets, lasting for 10 seconds.
Skill 2: Generates a powerful lightning barrier around, dealing 300% damage every 0.5 seconds, lasting 5 seconds.
Skill 3: Movement speed increased by 50% and gains 100% armor, lasting 8 seconds.
Skill 4: Targets all targets on the screen, shoots laser beams after 1.5 seconds, dealing 700% damage. If there are 5 or fewer targets, damage increased by 200%.
Fixed the problem that under certain circumstances, when multiple players use Mage, the beam of skill 4 cast by the client will be displayed in the wrong position.
Fixed the situation where Ninja skill 4 may have abnormal displacement.
Fixed the problem that clones will cause the camera to shift accordingly.
Portal Dungeon - Update v1.14
Update
New items: Super Cyclone Jet Hammer : Summon a large hammer and perform ultra-fast attacks forward, dealing 125% damage each time and causing stun for 5 seconds. Flying Shark : Summon a flying shark every 15 seconds, each with a strength of 450% (increases by 300% for each) of the character's base value. (Only the character can summon, maximum of 3 sharks)
Robot Skin 3: Damage adjustment: 500%>1200%, explosion range increased by 100%.
Paladin's weapon size increased by 40%.
Paladin’s normal attack damage adjustment: 180%>250%.
Paladin’s skill 3 recovery value adjustment: 2%>6%.
Engineer's Skin 2: Damage adjustment: 350%>500%.
Portal Dungeon - Update v1.12
Update
Three new pets have been added.
Fixed zombie skill 1, which will cause poisoning state repeatedly without interruption under certain circumstances.
Portal Dungeon - Update v1.11
Update
Three new pets have been added.
Fixed the issue where the shield recovery value was abnormal when the level was too high.
Portal Dungeon - Update v1.1
Update
New items: Magic Book of Earth:Summons spikes that attack enemies on the ground for 1 second each time you cast a skill. Spikes deal 500% base damage (damage increases by 150% and range increases slightly for each one). Heart of Combustion:Causes burning enemies to detonate, dealing 800% damage (increases by 400% for each one).
Extend the synchronization interval of duck summons to reduce the transmission burden during multiplayer games.
Now when using the game controller, pushing the right stick has both aiming and shooting functions.
Now when using the game controller, if there is no target, the crosshair will be automatically moved to the moving direction.
Fixed the issue where Moon Rabbit’s bullets stayed in place.
Fixed the problem that duck skill three variant 2 did not receive numerical bonus under certain circumstances.
Fixed the issue where the summoned object of duck skill three would sometimes be squashed.