fixed that that icon for crit change wasn't showing for some languages
fixed gap on Portal 6 that allowed to go outside the map
v 1.14
fixed clipping through wall and floor upon death after upgrading to armor level 5
PORTAL DUNGEON: GOBLIN ESCAPE is available on PS4!
We glad to announce that the game is now availalbe on PS4 with trophies, platinum and the same features that are introduced on Steam, including online co-op! One week 50% discount is live on Steam to celebrate it!
v 1.13
- fixed that quest on upgrading armor appear even if a player bought all the levels (bug occurred after last fix) - fixed collision of the floor in th Main Hall making the play stand in the air in some areas
v 1.12
fixed that empty hint box appeared on the screen in multyplayer when players are far from each other or returning from portal
fixed bug when part of client player damage could be taken from host player
fixed that if client died and the host left the game without revining then if client tried to play the game he remained dead when starting new game untill restarting the whole game
fixed that if host dies and the client left the game without reviving the host remained dead forever
fixed that quality settings applied twice
fixed if one of the players died in portal 6 in the trap room with exit portal in it when the other is outside it then there was no way to complete the level
fixed that revival didn't cancel when player released the button
rewrote revival and now player will have 2 sec of invulnerability after revival
fixed network problem with ragdoll when dead in multiplayer
added players names to the pause menu in multiplayer when in the main hall (not in portals)
added cutscene to the Cemetry secret
improved start loading time of the game
v1.11
jump was changed
fixed that leeches spawnуed one in another and stuck in the air in portals 17-18
v 1.10
fixed cupboards in the walls in portal 7
removed stone that prevented smooth walking in portal 3
fixed that an item with a key could spawn not on the floor (above door arc) in portal 2
there won't be hints about entering the portals if the portal is not active
in portals 17-18 additional enemies will be spawn if you haven't finished the necessary amount yet
fixed that achievement "I know them all" could granted without 1 enemy
in portal 6 fixed that bargests at the far end of the Cemetery couldn't chase you
fixed that damage didn't apply to the objects right before the player
rebalanced weapon price
v1.9
game was upgraded to unreal engine version 4.27
fixed localization issues
fixed that the chest after killing Rat Queen didn't unload after exiting the portal
fixed that currency wasn't updated in the UI in the next portal after the item purchase
removed running option - now character is always in running state
changed Lizard animation when hitted
part of the save (the one that is happening during gameplay) now executed asynchronously
Patch 1.8
fixed that you could lose the key in portal 7 if you try to open an already opened door
replaced wrong undestroyable chest in portal 7
fixed looping Barghest death animation that made him die several times
added text to explain the icons in upgrade windows
Patch 1.7
fixed that japanese hieroglyphs wasn't displayed during start cutscene
fixed that armor materials sometimes didn't properly displayed when updating