Portal Dungeon cover
Portal Dungeon screenshot
Genre: Indie

Portal Dungeon

Portal Dungeon - Demo Update v1.26

Hello everyone, before the release of the early access, we updated the demo version so that its game experience will be closer to the original.
*The archive of the trial version can be inherited
*However, the way to unlock characters will be different.

Bug fixes and changes



  • Added blue coin merchants that appear randomly.
  • Added setting page -> damage digital switch.
  • Added setting page -> bullet translucency.
  • Injury and low blood volume prompts have been added.
  • Added the function of jumping down on the platform (down+jump).
  • Added hint board.
  • Added NPC tips.
  • Added Silver Slime.
  • Added [Devil Libra] effect.
  • The blood volume and attack power of golden slime will decrease due to low level.
  • Item prices in shops have been lowered.
  • Treasure chests increase in price as their levels increase.
  • Bosses will have extra health on hard difficulty.
  • Enhanced equipment: The price of items that increase the number of uses has increased.
  • Strengthen defense talent.
  • Tab to view items will be arranged according to the order of rank > acquisition.
  • The probability of appearing the treasure chest that chooses one of the three has been greatly increased.
  • Now basket coins and purple coins, as long as one person picks them up, everyone can get them.
  • Reduced the laser rotation speed of the second level boss.
  • Experience boost given by monsters.
  • Monster HP growth down.
  • Fix some props or skills that can bounce, causing shuttle in the wall.
  • Fixed the issue that triggering does not consume blue coins under certain circumstances.
  • Item value balance, strengthen most white class items.
  • Balance the character's ability and value.

Early access will be released on 12.15

Let everyone wait for a long time, we will release the early access on 12.15!
At present, the game content is almost completed, and there are some balance adjustments remaining.
We hope to understand players' thoughts on the game through early access, so as to make the game more perfect!
This process takes about three months, depending on the difficulty of adjustment may increase.

*If you have played the demo version, the archive will be inherited together.

https://store.steampowered.com/app/1679220/_/

Portal Dungeon - Demo Update v1.25

Hello everyone, in this update we have adjusted the balance of some props and characters, and fixed some bugs.

Bug fixes and changes



  • Added Monster Overview.
  • The abilities of props [Baseball Bat], [Cat's Ears], [Unicorn], [Detector] are enhanced.
  • Character: Soldier, skill 1 updated projectile.
  • Character: Warrior, the CD of skill 1 is shortened.
  • Character: Engineer, skill 3, skill 4 value adjusted.
  • When switching scenes, wait for the mechanics of other players to update.
  • When controlling the [Mecha Communicator], the bug caused by switching scenes was fixed.
  • Fixed bug that other people can ride when someone is controlling the [Mecha Communicator].

[Next Fest] Welcome to try our game!

We will showcase the developer's gameplay video at the Next Fest!
All players are welcome to play our game, hope you have fun!

[Next Fest] Welcome to try our game!

We will showcase the developer's gameplay video at the Next Fest!
All players are welcome to play our game, hope you have fun!

Portal Dungeon - Demo Update v1.2

Hello everyone! We will be participating in an upcoming event: Next Fest!
Before that, we made bug fixes and added new content to the game.
The specific update content is as follows, I hope you all have fun!

Bug fixes and changes



  • Add new item.
  • Add hidden bosses.
  • Add golden slime.
  • Increase the effect of upgrade, blood recovery, and grid file.
  • Add village scarecrows.
  • The game logo will now be switched according to the language.
  • Item Overview is now sorted by item level.
  • Adjusted the character movement mechanism.
  • Adjusted the damage and appearance time of Shadow Assassin, and has a countdown prompt.
  • Adjusted the mechanics and values of some props.
  • No longer picking up a lot of overlapping items at once.
  • The character is now invincible in the select level UI.
  • NPCs that replace items appear in the store.
  • Monster stat balance adjustment.
  • Fixed the issue that the client would not pick up coins automatically.
  • Fixed the problem that the handle cannot switch roles.
  • Fixed the issue that the level options may disappear when opening the level UI.
  • Fixed the interaction between some summons and monsters.
  • Fixed the problem that some platforms are too high and the characters can't go up.
  • Fix some item description errors.

The Night Market Festival - The trial version is open again!

Hello everyone! This time in conjunction with the [The Night Market Festival] event, we will open the trial version again at 12:00 (PDT) on August 4th for everyone to play!
After the suggestions collected last time, a lot of content has been adjusted and some new systems have been added. Hope players can have a better gaming experience!

Bug fixes and changes



  • Added talent system.
  • Added the task mechanism in the elite level.
  • Added character selection page.
  • Added special props.
  • Added character abilities.
  • Increase the effect of relics in the level.
  • Other player IDs are displayed next to the health bar.
  • Difficulty selection function moved to villages.
  • Distinguish the health bar of friendly units.
  • Adjusted boss behavior.
  • Adjusted the numerical balance of characters and monsters.
  • Optimized performance.
  • Lots of bug fixes.

Portal Dungeon - Demo Update v1.0.3

Hello everyone, the closing date of this demo version is approaching. In this update,
We will temporarily open the characters that originally needed to be unlocked for everyone to use, I hope everyone has a good time!

Bug fixes and changes



  • Fixed the problem that props would fall to places that cannot be picked up.
  • Fixed the overlapping problem caused by music adjustment.
  • Fix some background display problems.
  • Fixed the problem that some monsters will attack their own side after they become our side.
  • Adjusted the increase in monster level when advancing in the third stage.
  • Adjusted monster health growth in multiplayer.

Portal Dungeon - Demo Update v1.0.2

Hello everyone, I have received a lot of feedback from enthusiastic players these days, thank you very much for your love!
We will adjust the game content after collecting suggestions, hoping to polish the game more perfect.

This update is mainly to fix some bugs that obviously caused the game experience. We are still working on other balance adjustments and new content.
It is expected that some interesting content will be implemented when the next demo version opens!

Bug fixes and changes



  • Fixed an issue where using the keyboard to click the up and down keys caused the character to move unnaturally.
  • The problem that the E key cannot be set when the key is changed is fixed.
  • Fixed an issue where cobwebs would bind invincible units.
  • Fixed an issue where the character might not be able to move after being revived.
  • Fixed an issue where the attack power of summoned objects might be less than 1 point.
  • Fixed the problem of no music caused by turning up the volume again after turning the volume to zero.
  • Fixed the problem that the UI sound effects were not adjusted when the sound effects were adjusted.
  • Some text descriptions have been modified.
  • When using the mouse wheel to slide the UI, the problem of moving too slowly has been adjusted.
  • When there is no equipment to enhance, the store will give a hint.
  • Following crosshairs can now be toggled in settings.

The trial version is open for a limited time

Hello everyone, we are planning to open a limited time trial version from 12am (PDT) on May 20th to 12am (PDT) on June 6rd.
In this version, the content will be 3 levels, 33 kinds of monsters, 8 controllable player characters and 73 props.

The official version will have 8 levels, more than 60 kinds of monsters, more than 10 controllable player characters, and more than 100 kinds of props! The development progress is nearing completion, we are adjusting various values and balance in the game, and Added some interesting things, I hope you will like it!